Basically, Im not going to ask or give anyone common FAQ questions, I do try everything I know possible before I ask for help.
I have .WBFS files on my system (Windows) the C: drive (in other words, its an NTFS partition, not a DRIVE I use for loading backups)
I got these .wbfs files, not in the format of ISO's.
WBFS Manager 3.0 Im able to use wii xxxxx.iso and transfer them to the drive and it converts it to the wbfs file system and bang the game works everything good.
So Im pretty confused, if I got files in WBFS format "Crazygame.wbfs" on a NTFS partition. (Yes this is possible to have a wbfs file on an NTFS partiiton)
WBFS manager 3.0 you can only import ISO's. So as I believe Im pretty confident I understand all this, and dont consider myself a noob. That when you transfer ISO's to the drive trhough WBFS manager. That they would convert to WBFS files on the usb storage device.
So question is, it seems a bit silly to me that I would have to convert WBFS files to ISO (via a program), then get WBFS manager to recongize the ISO files converted from WBFS,. Then ISO to WBFS (to the drive).
Kk lets hear the answers.
Edit : I used ISO and WBFS a lot of times, so Ill clarify for the smart ones to understand what i mean, here goes
on NTFS part :
crazygame.wbfs
(cant be read via WBFS manager/ Reason it cant be, is because WBFS Manager 3.0 supports rar, iso file name extensions)
my assumptions and I really doubt are wrong. Is that WBFS manager recongizes ISO files (which are obviously DVD or CD images of that media type to use to make duplicate copies of a DVD/CD. ISO is an industry standard, which means you can burn any file system / etc using an ISO file. ANd RAR is a compresser, (RAR is like ZIP, but the program rar has the ability to open a lot of other extensions and ones from BSD or Linux/Unix file systems)
as a programmer, I would have to add to my program, support to read native "ISO" and "RAR" files, and tell the program how to conver them to WBFS file extension to move to a usb storage device (in a WBFS partition, which cant be read by Windows, so Im not able to dump the files to the drive)
So why on earth would I have to take WBFS files (crazygame1.wbfs) convert it to crazygame.iso .. Then use WBFS manager to add it to my USB mass storage device , which then converts it to WBFS.
Ok thanks and I'd love to hear something
I have .WBFS files on my system (Windows) the C: drive (in other words, its an NTFS partition, not a DRIVE I use for loading backups)
I got these .wbfs files, not in the format of ISO's.
WBFS Manager 3.0 Im able to use wii xxxxx.iso and transfer them to the drive and it converts it to the wbfs file system and bang the game works everything good.
So Im pretty confused, if I got files in WBFS format "Crazygame.wbfs" on a NTFS partition. (Yes this is possible to have a wbfs file on an NTFS partiiton)
WBFS manager 3.0 you can only import ISO's. So as I believe Im pretty confident I understand all this, and dont consider myself a noob. That when you transfer ISO's to the drive trhough WBFS manager. That they would convert to WBFS files on the usb storage device.
So question is, it seems a bit silly to me that I would have to convert WBFS files to ISO (via a program), then get WBFS manager to recongize the ISO files converted from WBFS,. Then ISO to WBFS (to the drive).
Kk lets hear the answers.
Edit : I used ISO and WBFS a lot of times, so Ill clarify for the smart ones to understand what i mean, here goes
on NTFS part :
crazygame.wbfs
(cant be read via WBFS manager/ Reason it cant be, is because WBFS Manager 3.0 supports rar, iso file name extensions)
my assumptions and I really doubt are wrong. Is that WBFS manager recongizes ISO files (which are obviously DVD or CD images of that media type to use to make duplicate copies of a DVD/CD. ISO is an industry standard, which means you can burn any file system / etc using an ISO file. ANd RAR is a compresser, (RAR is like ZIP, but the program rar has the ability to open a lot of other extensions and ones from BSD or Linux/Unix file systems)
as a programmer, I would have to add to my program, support to read native "ISO" and "RAR" files, and tell the program how to conver them to WBFS file extension to move to a usb storage device (in a WBFS partition, which cant be read by Windows, so Im not able to dump the files to the drive)
So why on earth would I have to take WBFS files (crazygame1.wbfs) convert it to crazygame.iso .. Then use WBFS manager to add it to my USB mass storage device , which then converts it to WBFS.
Ok thanks and I'd love to hear something