Hacking wav2btsnd - simple tool to create .btsnd files

cucholix

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The problem I have is that I downloaded a 44100 hz wav for the GCN startup sound, and when converting it to 48000 hz it sounds a little faster than normal :unsure:
I manage to get the output bootSound but not sure if it's correct, tried to inject it to random game I had throgh ftpiiu but the transfer always gets corrupt.

Is there anyway to the the .btsnd before inject it?
 
Last edited by cucholix,

SirNapkin1334

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yeah its not a compatible wav(i might look into adding support) but for now just run it through audacity(open the wav and then re-export)
@Zarklord Help! Mine is doing the same thing as his but I'm on Mac so no Audacity. Can you do it for me?
Here's the file:
SanDisk Extreme Plus SDXC 128 GB Memory Card - Video Class V30/UHS-3
Edit: I SWEAR TO GOD MY COMPUTER IS FUCKING BROKEN
I try to upload a file and i puts in a god damn advert link or something.
I'll try again.
WHAT THE HELL? Why is it randomly bolding?


--------------------- MERGED ---------------------------

HOPEFULLY THIS IS THE FILE: (sorry for bump btw)
EDIT: WHAT???? There's Audacity for Mac? Okay, I'll try to get it to work.
 

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SirNapkin1334

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@Zarklord Help! Mine is doing the same thing as his but I'm on Mac so no Audacity. Can you do it for me?
Here's the file:
SanDisk Extreme Plus SDXC 128 GB Memory Card - Video Class V30/UHS-3
Edit: I SWEAR TO GOD MY COMPUTER IS FUCKING BROKEN
I try to upload a file and i puts in a god damn advert link or something.
I'll try again.
WHAT THE HELL? Why is it randomly bolding?


--------------------- MERGED ---------------------------

HOPEFULLY THIS IS THE FILE: (sorry for bump btw)
EDIT: WHAT???? There's Audacity for Mac? Okay, I'll try to get it to work.
Well, it worked, but the bootSound.btsnd broke the hbl.
I used FTPiiU Everywhere to insert it directly into the MLC, but it didn't work. Trying to compile, but gives me a ton of errors.
 
Last edited by SirNapkin1334,

morpheous

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yes, no user friendly but I could, thanks for the answer.
I followed this tutorial


I replaced the existing bootSound.btsnd in my Loadiine-GX Meta folder with a custom version i created with all the appropriate settings.

When i replaced the file, there was no change in the boot sound, when i launched the loadiine-gx loader forwarder.
 

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SirNapkin1334

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I replaced the existing bootSound.btsnd in my Loadiine-GX Meta folder with a custom version i created with all the appropriate settings.

When i replaced the file, there was no change in the boot sound, when i launched the loadiine-gx loader forwarder.
This happened to me when I used it a while ago. This tool is pretty old - there's probably a better solution.
 

morpheous

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This happened to me when I used it a while ago. This tool is pretty old - there's probably a better solution.

I got it figured out but now i'm trying to tackle another issue.I'm trying to create a custom bootMovie.h264. When i convert it, then transfer it via FTP, then try to launch my custom Loadiine-GX forwarder, the wii u throws a error message and i have to unplug the power to the console.

Did you ever create a custom bootMovie.h264? Its has a resolution of 256x130 and displays at 256x128 in the upper left corner, when a app is launched.
 

SirNapkin1334

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I got it figured out but now i'm trying to tackle another issue.I'm trying to create a custom bootMovie.h264. When i convert it, then transfer it via FTP, then try to launch my custom Loadiine-GX forwarder, the wii u throws a error message and i have to unplug the power to the console.

Did you ever create a custom bootMovie.h264? Its has a resolution of 256x130 and displays at 256x128 in the upper left corner, when a app is launched.
No, all i did was try to change the music to the HBC theme. Generally, that would mean there’s something wrong with the movie, perhaps something with bitrate or FPS?
 

morpheous

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No, all i did was try to change the music to the HBC theme. Generally, that would mean there’s something wrong with the movie, perhaps something with bitrate or FPS?

I changed the bitrate and fps to match someone elses "homebrew" bootMovie.h264 The guy that created it hasn't reponsed to me as i did send him a PM. He hasn't been on gbatemp in a long time but i was hoping he wasn't the only person to create a custom bootMovie.h264.
 

SirNapkin1334

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I changed the bitrate and fps to match someone elses "homebrew" bootMovie.h264 The guy that created it hasn't reponsed to me as i did send him a PM. He hasn't been on gbatemp in a long time but i was hoping he wasn't the only person to create a custom bootMovie.h264.
Try keeping the default bitrate.
 

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i use
Wavosaur.1.0.5.0
  • file
  • import binary file ...navigate to btsnd
  • set up screen appears ...enter in settings
  • file
  • save as wav

doesn't work. Just converted pure rainy noise. I tried with 2 .btsnd.
I need a converter or even a btsnd player, foobar2000 I read that it does but didn't work for me.
 
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