Homebrew WAIO - WoodAllInOne

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dnniwa485

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@pikachu

to make it work on DSTT/i

- Copy all necessary files on (WAIO) your SD Card
- Download moonshell2tools made by Xenon++
- go create a dummy moonshell2 directory with extlink folder inside of it.
- extract inilink.ini and inilink.nds there.
- Download YSMENU and TTMENU
- Extract TTMENU on your SD card
- create a new folder on your SD card named "YSMENU'
- Extract YSMENU.nds and YSMENU.ini inisde of it.
- DLDI patch WAIO.NDS and YSMENU.NDS
- rename WAIO.NDS to TTMENU.DAT
- Profit!!
 

DrX1969

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So, what exactly should be in the moonshl2/extlink folder?

Should it only be: nds.inilink.nds & nds.inilink.ini?
 

dnniwa485

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pikachu945 said:
where would I get the DLDI file for DSTTi????
google .... errr... i mean... filetrip is your friend

DrX1969 said:
dnniwa485,

I take it this would be similar for r4 clones?
maybe?

QUOTE(DrX1969 @ Jul 22 2010, 11:10 AM)
So, what exactly should be in the moonshl2/extlink folder?

Should it only be: nds.inilink.nds & nds.inilink.ini?
yep
 

Xenon++

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DrX1969 said:
So, what exactly should be in the moonshl2/extlink folder?
Should it only be: nds.inilink.nds & nds.inilink.ini?

nds.inilink.nds
inilink.ini
mshl2wrap.ini (which will be read by rpglink.nds)
 

Xenon++

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Recompiled with devkitARMr31.
libnds 1.4.4 needed to be fixed... Possibly some homebrews cannot be compiled on r31 without modification
 

Xenon++

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Sorry for inconvenience that you cannot use woodr4.nds/woodr4dldi.nds 0.93a. I reuploaded 0.93.

Also there is another souvenir.
http://leafmoon.users.sourceforge.net/xeno...es/woodr4ext.7z (woodr4ext.nds is GUI)

You find __rpg/r4loader.nds. What do you think it is? It is what you need - loader 1.11 from normal WoodR4!
There is akextract from YSMenu. I have rewritten it from scratch to enhance it. Now it can extract not only R4Ultra but also WoodR4! Lovely!

[edit] Update suspended until svn r55.
WoodRPG mod -> Use 0.93.
WAIO,WoosRPG_ak2i -> Use 0.93a.
WoodR4 -> Use WoodR4ext.
WoodR4dldi -> I don't know...

My R4 broken while experiment. I don't know about the future.
 

Halo-101

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i no not 2 ask but when u say loader 1.11 i am confused soure r54 hasnt changed but did u find the source sum how and make the woorr4mod is that wat u mean by 1.11 loader.sorry really confused here
 

Xenon++

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Halo-101 said:
i no not 2 ask but when u say loader 1.11 i am confused soure r54 hasnt changed but did u find the source sum how and make the woorr4mod is that wat u mean by 1.11 loader.sorry really confused here
I decrypted _ds_menu.dat then extracted akloader.nds.
Once I get akloader.nds, the usage is the same as the one from source code.
 

jurassicplayer

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Halo-101 said:
i no not 2 ask but when u say loader 1.11 i am confused soure r54 hasnt changed but did u find the source sum how and make the woorr4mod is that wat u mean by 1.11 loader.sorry really confused here
Maybe try thinking as if it were ysmenu and set it up similar to that...I thought it would be easy enough to understand once he said:
"It is what you need - loader 1.11 from normal WoodR4! There is akextract from YSMenu. I have rewritten it from scratch to enhance it. Now it can extract not only R4Ultra but also WoodR4!"
 

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Halo-101 said:
so this doesnt have autorun compatible with dsccovered? just 2 b clear
So woodr4ext is 1.11 loader with 1.09mod GUI. It has 1.11 compatibility with autorunWithLastRom from 1.09mod.

#I thought no one is seeing my posts... Thank you Jurassicplayer. Please try my new nds.r4loader.nds too
tongue.gif
 

Halo-101

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can u please give me a guide 2 set it up with 1.11 compatibilty for dscovered on original r4.thnx in advance and sorry still not really understanding as the woodrpgmod was easy to follow
 

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Halo-101 said:
can u please give me a guide 2 set it up with 1.11 compatibilty for dscovered on original r4.thnx in advance and sorry still not really understanding as the woodrpgmod was easy to follow
Are you using woodr4.nds for dscovered? Then just replace woodr4.nds with woodr4ext.nds
 

Xenon++

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All loaders are externalized (woodr4.nds 1.09 uses 1.11 loader). It seems to be stable.

Warning: this package builds r4loaderdldi.nds, but it doesn't work. The attached one is from 0.93 package.
 
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