Volumetric Shadow Demo 1.6.0

Discussion in 'User Submitted News' started by Sephi, Jul 6, 2008.

  1. Sephi
    OP

    Sephi fool

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    Jan 21, 2008
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    Rob (silent_code) has released another update to his NDS tech demo program, this version features several updates. He says this may be the final version, but plans to replace this program with VSD 2.0 in the future.

    <!--QuoteBegin-Changelog+--><div class='quotetop'>QUOTE(Changelog)</div><div class='quotemain'><!--QuoteEBegin-->- Fixed the tutorial (thanks to zeruda!) :^)
    - Fixed a typo in the readme (thanks to jello!) ;^)
    - Updated the readme.
    - Cleaned up console initialization and propper use of libnds' definitions.
    - Fixed material / lighting bug.
    - Added and fixed come source comments.
    - Fixed initialization function.
    - Fixed the view class and its usage.
    - Replaced the floating point gluPerspective() whith its fixed point
    counterpart.
    - Reworked some parts of the mesh rendering.
    - Removed last bits of "useless stuff."<!--QuoteEnd--></div><!--QuoteEEnd-->

    Very large ReadMe


    <img src="http://gbatemp.net/images/download.gif" border="0" class="linked-image" /><a href="http://gbatemp.net/index.php?download=2797" target="_blank">Download</a>
    <img src="http://gbatemp.net/style_images/1/folder_post_icons/icon11.gif" border="0" class="linked-image" /><a href="http://www.robs-basement.de/#RB_NDS_VSD" target="_blank">Source</a>