Hardware Vita 'doesn't compromise gaming experiences,' says BioShoc

xist

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Irrational Games founder and BioShock creator, Ken Levine, has said he feels Sony's PlayStation Vita is the first platform that successfully offers gamers everything they want without making any sacrifices.



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Last year Levine appeared at Sony's E3 press conference and showed off PlayStation Move support for BioShock Infinite, but also pulled out a PlayStation Vita and pledged to release a BioShock game for Sony's hot new handheld.

Although Irrational Games has since gone dark on the project, Levine has offered his opinions on the Vita.
Speaking in an interview with PSM3 he was asked how he feels about the hardware, after approaching it cautiously at first. He replied by calling Vita a "really interesting platform" and citing the hardware's ability to preserve the purity of different gaming experiences as a key strength.

"It's a really interesting platform because, as a gamer, it's the first platform that really sort of gives of everything. It's the first time I can play things like shooters on an aeroplane; and I don't like feeling I'm playing something that's compromised in any way."
Looking forward Levine said "there will be whole kinds of games that you wouldn't have been able to play before on the Vita."

At E3 Levine said the Vita BioShock (was) 'built from the ground up' for the system.

http://www.computerandvideogames.com/334902/vita-doesnt-compromise-gaming-experiences-says-bioshock-father/
 

xist

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As Guild points out, Valwin not being able to transfer his "UMD Collection" has absolutely nothing to do with the point of the article. If you think back to the negative comments some people made about RE Revelations, saying that it didn't offer a full RE console experience, in part that was probably due to hardware limitations. The point that Mr.Shock is trying to make is that developers need no longer think in terms of hardware limiting what they want to create on a portable when they create games for the Vita.
 
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The point by Mr. Shock is entirely baseless and doesn't make for much of a discussion topic, anyways. He doesn't give any reasons as to why.
As Guild points out, Valwin not being able to transfer his "UMD Collection" has absolutely nothing to do with the point of the article. If you think back to the negative comments some people made about RE Revelations, saying that it didn't offer a full RE console experience, in part that was probably due to hardware limitations. The point that Mr.Shock is trying to make is that developers need no longer think in terms of hardware limiting what they want to create on a portable when they create games for the Vita.
I don't remember any negative comments being said about Revelations on the 3DS but rather a Resident Evil game on a portable in general. Including the Vita. And I can't think of any hardware limitations that gimped Revelations on the 3DS. Unless the fact that it isn't in HD is a dealbreaker to you.
 

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I played a Vita today. Wipeout looks great, but Uncharted is a complete disaster area of aliasing and blur. Everything more than 2 metres ahead of Drake is bloody impossible to see cause it's all blurred to shit.
 

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