VisualBoy Advance 1.5.1 is OUT!

Discussion in 'GBAtemp & Scene News' started by Tempest Stormwin, Jun 8, 2003.

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Jun 8, 2003
  1. Tempest Stormwin
    OP

    Former Staff Tempest Stormwin Kweisatz Haderach

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    [​IMG][/p]
    Forgotten has gone and done it again! Discuss it here!
    What's new?

    Core changes:
    - minor rendering optimization
    - added support for AR codes (thanks Parasytic and PokemonHacker)
    - no longer allow L+R or U+D to be reported as pressed
    - fixed RTC problem on last day of the month
    - fixed bug with some cheat codes that caused an invalid ROM patch
    - fixed sound mixing problem with DS ratio (thanks PokemonHacker)

    Windows:
    - added skin button support
    - added AVI sound support (thanks to phaeron)
    - all accelerators can now be customized or removed
    - fixed full screen problem in OpenGL mode
    - fixed some problems with stretch to fit
    - main skin region is now optional for pure rectangular skins


    To download it visit VISUALBOY ADVANCE HOMEPAGE or our GBA EMUS SECTION
     
  2. subanark

    Member subanark GBAtemp Regular

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    I liked being able to press L and R (or U and D) at the same time, it caused intresing effects in some games. E.g. In that new Wario game, the mini-games that required you to press left then right could be won easily by holding down L and R.
     
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