VisualBoy Advance 1.5.1 is OUT!

Discussion in 'GBAtemp & Scene News' started by Tempest Stormwin, Jun 8, 2003.

Thread Status:
Not open for further replies.
  1. Tempest Stormwin
    OP

    Tempest Stormwin Kweisatz Haderach

    Former Staff
    1
    Oct 29, 2002
    Canada
    On temporary hiatus.
    [​IMG][/p]
    Forgotten has gone and done it again! Discuss it here!
    What's new?

    Core changes:
    - minor rendering optimization
    - added support for AR codes (thanks Parasytic and PokemonHacker)
    - no longer allow L+R or U+D to be reported as pressed
    - fixed RTC problem on last day of the month
    - fixed bug with some cheat codes that caused an invalid ROM patch
    - fixed sound mixing problem with DS ratio (thanks PokemonHacker)

    Windows:
    - added skin button support
    - added AVI sound support (thanks to phaeron)
    - all accelerators can now be customized or removed
    - fixed full screen problem in OpenGL mode
    - fixed some problems with stretch to fit
    - main skin region is now optional for pure rectangular skins


    To download it visit VISUALBOY ADVANCE HOMEPAGE or our GBA EMUS SECTION
     
  2. subanark

    subanark GBAtemp Regular

    Member
    2
    May 12, 2003
    United States
    I liked being able to press L and R (or U and D) at the same time, it caused intresing effects in some games. E.g. In that new Wario game, the mini-games that required you to press left then right could be won easily by holding down L and R.
     
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice