1. tempBOT

    OP tempBOT The GBAtemp Robot
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    ^^wiirelease-5226^^
     
  2. 8BitWalugi

    8BitWalugi Taiyohhhhhh!
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    It's about time! Is this the one with the awesome header or did someone just inject a '25' sprite hack into this?
     
  3. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!
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    it's not an inject
     
  4. purplesludge

    purplesludge anyone have any ideas for this space
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    Is there something special about this one?
     
  5. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!
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    all the coin blocks have 25 written on them instead of ? [​IMG]
     
  6. YayMii

    YayMii hi
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    Now to wait for the ROM so I can include this in my NES ROM collection [​IMG]
     
  7. 8BitWalugi

    8BitWalugi Taiyohhhhhh!
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    It also has a freaking epic banner.
     
  8. RchUncleSkeleton

    RchUncleSkeleton Skeletron 9000
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    Anyone extracted the rom for use with NES emulators yet or does anyone know how? I tried finding information to extract it but I could find the rom within the file.
     
  9. Rockman GFF

    Rockman GFF GBAtemp Regular
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    Yup. It didn't take long to extract either. [​IMG]

    [​IMG] [​IMG]
     
  10. Recorderdude

    Recorderdude Musician, Animator, Buffoon.
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    the rom itself was leaked ages ago...guess the full VC wad was the only thing left to release [​IMG]
     
  11. YayMii

    YayMii hi
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    Can you explain how? I've been trying to extract it for a while (since I couldn't find a ROM). I've tried to, but I get an error message from FCEU-X stating that it doesn't support mapper #128.
     
  12. Recorderdude

    Recorderdude Musician, Animator, Buffoon.
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    As for getting it out, who knows.

    As for getting the game itself, well let's just say if you found battle kid, you can find this as a nes rom [​IMG]
     
  13. Rockman GFF

    Rockman GFF GBAtemp Regular
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    Super Mario Bros. (25 Anniversary Edition) (JU) IPS Patch

    For those that are not needing the WAD release. Can be applied with PRG0 and PRG1 of stand-alone Super Mario Bros (JU).
    It's in 00000001.app.

    It needs to be decompressed using some type of LZ77 tool that can do it. Then it can be extracted through Hex Editor.
     
  14. YayMii

    YayMii hi
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    I've never done this before. How big should the resulting file be?
     
  15. Rockman GFF

    Rockman GFF GBAtemp Regular
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    As big as Super Mario Bros. [​IMG]

    Size: 40.0 KB (40,976 bytes)
    Size on disk: 44.0 KB (45,056 bytes)
     
  16. YayMii

    YayMii hi
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    I tried that size. It gave me a grey screen. And Nestopia reports a CPU jam. Maybe because I'm using a bad LZ77 decompresser.
    Oh well, I'll just use your IPS.
     
  17. 8BitWalugi

    8BitWalugi Taiyohhhhhh!
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    I installed the WAD, the game works, but I have one problem.

    The channel name and the info (Released: XXXX, Platform: XXXX) doesn't show up. Anyone else getting this and how can I fix it?
     
  18. Rockman GFF

    Rockman GFF GBAtemp Regular
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    I usually use Puyo Tools 1.0.7. If you ever try it again, you can compare it to a normal NES file. Most NES games start with NES in Hex, it's good to compare it off of for a reference. [​IMG]
     
  19. YayMii

    YayMii hi
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    I was using some random LZSS decompresser I found on the web. That was probably my issue.

    And yeah, I was doing the hex extracting correctly.
     
  20. JackSakamoto

    JackSakamoto Bad Ending Guy
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    ... It's awful !
    Super Mario All-Stars is the better version of this game.
     
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