USBloaderGX cIOS emuNAND wads - only N64 working (others don't)

Discussion in 'Wii - Backup Loaders' started by Dr_fleb, Apr 19, 2017.

  1. Dr_fleb
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    Dr_fleb Newbie

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    Hey there,

    I'm new to wii hacking and to this forum, but am facing some problems that I can't really resolve and for which I could not find a solution on the world wild web. So well here I am, hoping someone could give me a hand

    I'm also jumping on the opportunity to warmly thanks all the persons from this forum and elsewhere that develop and make softmod tools and tutorials available. Your dedication is amazing !

    So my problem is the following :
    I did setup cIOS emuNand through USBloaderGX (haven't touched the neek setup yet), and have been able to install a few wad games through the embeded emunand wad manager and amongst these few, only N64 are working while I get black screen for all the other I tested so far (NES, SNES C64 and arcade).
    This seems to be quite the opposit to what others have experienced as far as I can tell from google searches. I'm quite puzzled and could not find a solution so far.

    The story starts last week when I started softmodding a PAL 4.3E wii
    Without too much details I used this method:
    letterbomb/HackMii installer v1.2/Priiloader_v0_8_1/d2x-cios-installer-3.1-v6-v7-v8-v10-wii

    I then installed USBLoaderGX r1262 and launching it through the HomeBrewChannel I'm able to run wbfs wii games from a fat32 USB stick with no problems at all

    I decided to go a step ahead and tried to setup emunand through USBLoaderGX to play some virtual console games. I followed a nice totorial by Cyan on this forum
    https://gbatemp.net/threads/how-do-i-get-usb-loader-gx-to-properly-utilize-emunand.437521/
    In short :
    - I did set up the forwarder for USBloaderGX ( ̶U̶S̶B̶L̶o̶a̶d̶e̶r̶G̶X̶_̶v̶3̶.̶0̶_̶I̶O̶S̶2̶4̶9̶.̶w̶a̶d̶/USB Loader GX-UNEO_Forwarder_5_1_AHBPROT.wad)
    >EDIT : I did not install the v3.0 ISO249 wad

    - dumped the nand in sd:/nand (I kept default path unchanged)
    - installed virtual console wads with the USBloader wad manager and from this location usb1:\wad\

    I haven't been through the neek setup because I wanted to first play NES games. All installed games appear in the channel but to my great disapointment vast majority of them will not load. I instead get a black screen and have to power off the console with long press on power button
    The only exceptions being N64 games. F-ZeroX is for instance working like a charm...

    Would someone have an idea on what I did wrong ???

    My wii is connected to a PC screen with a wii2hdmi adapter. I also have a crappy RCA to hdmi converter to output video on the screen or can output the video through RCA to a picopix projector. Changing adaptor or switching to projector do not solve the problem. Both screen and projector seem to accept 480i 480p signals but I doubt they would accept 240p signal. Because I though NES virtual console might output such a signal through wii that would be the cause of the problem I tried to play with all the video output option in USBloader - Force480iNTSC etc ... but it did not resolved the problem

    Many thanks for your help !

    Here is a sys check of my system
    Warning: Spoilers inside!
     
    Last edited by Dr_fleb, Apr 19, 2017
  2. GreyWolf

    GreyWolf GBAtemp Psycho!

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    (USBLoaderGX_v3.0_IOS249.wad

    - no.. this is the full channel and it is out of date. Use the v5.1 forwarder for your console and the .dol file in an /apps folder

    If you are using d2x v10 do not use the beta53 version. It's broken with compatibility for EmuNAND and many disc titles.
     
    Last edited by GreyWolf, Apr 19, 2017
  3. Dr_fleb
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    Dr_fleb Newbie

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    Hello GreyWolf

    Thanks for your quick reply
    Sorry I made a mistake in my explanations, I actually downloaded this file (USBLoaderGX_v3.0_IOS249.wad) as specified in Cyan tutorial but did not used it, as I did not installed it in the first place (Cyan was explaining how to uninstall it)

    I actually installed USBLoaderGX r1262 (the one you sent)
    and used this forwarder: USB Loader GX-UNEO_Forwarder_5_1_AHBPROT.wad

    When launching USB Loader GX channel I see v3.0 r1262
    and when I go to "credit" I have this in the top right corner;
    Rev1262 iOS249 (Rev 21008) +AHB (d2x v8final base56)

    Are these up to date ??
     
  4. John_Ice

    John_Ice GBAtemp Regular

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    Here we go! Mama mia!
    Yes it's up to date with this (tu es correct, donc le problème est ailleurs).
     
  5. GreyWolf

    GreyWolf GBAtemp Psycho!

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    Did you try running them without the HDMI adapter? I seem to remember there being something funky about the video output for older VC.
     
  6. Dr_fleb
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    Dr_fleb Newbie

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    Merci John

    I've been reading carefully again Cyan's tutorial and couldn't find any obvious mistake I could have done ...
    I've been running a couple tests yesterday:

    I haven't tried all wads installed - I have some for NES, SNES, C64 and N64 - but the only one that do not give blackscreen are 1080 snowboard/ Mario Tennis and F-Zero X(all N64)
    Loading wii games is still working after installing the USB loader GX forwarder
    Changing within USB loader GX options the loader and game iOS from 249 (default for both) to 250 did not changed anything - N64 working, others not working
    I tested within USB loader GX all video options (force NTSC etc ...) , but I'm not able to launch excitebike NES with any of them

    I'll try to run some more tonight:
    Basically I had the wads on a USB stick but dumped the nand on the SD card - and as far as I understand presumably installed the wad to this SD-dumped nand from USB.
    I formated the SD from Win10 to Fat32 and the USB stick 64GB I bought was already Fat32 so I kept it like that (even left the sandisk files that came with it on the root).
    But now I realize that I did not check if they were formated with 32k clusters. Could this be the cause ?? I'll chek that.

    I also wanted to redo a nand dump and reinstall wads maybe on the USB stick this time ...
    I'll also try to get game wads from different source and ideally test wether PAL one works better than NTSC (I think most of mine are US). They could also be corrupted for some reason

    I'll come back here to report any progress

    — Posts automatically merged - Please don't double post! —

    Hi Greywolf,

    Yes, I've been trying
    - with the wii2hdmi on a PC screen
    - with official RCA (composite-yellow red white) cable plugged to a misou RCA to HDMI converter on a PC screen
    - with official RCA cable plugged to a philips picopix projector on ... a wall

    I sadly don't have any analog display like CRT tv I could try. If the emuNAND outputs 240p on some games I bet this could be a problem as none of the solution I tried would, I believe, accept such signal.
    Then N64 would outputs different signal ? Shouldn't the video output options I've been trying (like Force NTSC 480i) overcome this problem anyway ???

    I also have a wii component cable (red green blue) but none of my display accept such an input. I think I read somewhere that you can get black and white signal plugging one of the component plug to the yellow one of the RCA ...
    Could try this just to see what happens.

    Also I should mention that when using the RCA to HDMI adapter, image is quite grainy (adapter is definitely not high end) and when I get the black screen testing my games, I starts getting a grainy black, then after a couple seconds a "real" dark black, just like if the video signal was somehow lost.
     
  7. Dr_fleb
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    Dr_fleb Newbie

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    Problem solved !!

    Well let's say I found a workaround
    problem was coming from the region of the wads. On my PAL wii with USBloaderGX default loader parameters it's working with NES and SNES PAL wads but is not working with same NTSC-U wads.
    Surprisingly the few N64 NTSC-U I tried worked fine with default parameters
    This works with the wii2hdmi, RCA to HDMI adapter and with RCA plugged to the projector

    So now I'm really wondering if there is a way to make problematic NTSC wads work on a PAL wii ???
    Would anyone here have an idea how to do ??
    Wouldn't the region free options solve this problem ?? I can use wii US wbfs with no problem

    For your information this is what I (unsuccessfully) tried so far to load these NTSC wads
    >> In the loader options:
    - Using dol video patch ON, all or region patch with video mode Force pal50, 60 or PAL480i from USB loader global menu or from the in-game menu
    - setting language game as english
    - setting patch country strings
    >> In priiloader hack settings:
    - setting "region free channels" in priiloader hacks
    >> Patching NTSC iso using wwPacker
    (tutorial from a reddit thread entitled "Guide: How to install and play NTSC Virtual Console wads on PAL Wii"

    Also when checking with chkdsk from windows cmd I discovered that my SD was actually in Fat and my USB Stick in Fat32/16k
    I tried to redump the nand on the USB stick but progress bar remained stuck at 0% and I could not cancel the transfer
    After a hard reboot I copied from my PC the content of sd:/nand to usb1:/nand

    Wonder why I had this error ...

    Loading wads from sd or usb gave the exact same results
    NTSC N64 wads > working
    NTSC NES/SNES wads > not working
    PAL NES/SNES wads > working

    thanks John_Ice and GreyWolf for your help
     
    John_Ice and cvskid like this.
  8. John_Ice

    John_Ice GBAtemp Regular

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    Here we go! Mama mia!
    Hi. For me, I have NTSC Console. And if I try PAL wad, doesn't work. But with NTSC, no problem. For real game with disk, no problem, USB Loader GX can play it but for wad it's another story.

    So I recommend you to use only Pal Wad for your wii.

    Edit: I forget to mention that you can install an another Emunand Region (PAL or NTSC) for the Wad Region too. So you can switch between your Emunand.

    Cheers
     
    Last edited by John_Ice, Apr 26, 2017
  9. Dr_fleb
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    Dr_fleb Newbie

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    Hi John

    Switching nand region could indeed be interresting.
    I was wondering if PAL wads were displayed as 50hz. NTSC wads would then probably work at native 60hz speed.
    This is only speculation and PAL wads work now very well for me but this is something I might try.

    I've seen some mention of this but couldn't find how to do.
    Would you know how this can be done ??

    Cheers