USB loader on Emulated nand?

Discussion in 'Wii - Hacking' started by Quincy, Jan 11, 2012.

  1. Quincy
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    Quincy Your own personal guitarist :3

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    Hi.

    Here is the situation:
    I've installed Uneek+DI for Guitar Hero DLC.
    Guitar hero failed to boot.
    Tried several loaders.
    Went back to Uneek without DI
    Also no avail.
    Now I am kinda stuck. Is there a way to run an usb loader from the emulated nand?

    Or, to let a game run on the emulated nand from within the loader (as in it reads savedata and DLC from the nand on my USB HDD)?
     
  2. FIX94

    FIX94 Global Moderator

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    ???
    Check out the neek2o and postloader combination.
     
  3. Quincy
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    Quincy Your own personal guitarist :3

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    Do I need +DI for that? Or should that allow me to boot up USB loaders?
     
  4. FIX94

    FIX94 Global Moderator

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    You don't even need to use a usb loader, that's the special DI feature. The problem is you would need to extract the games for that. The alternative is neek2o, neek2o and postloader can load wbfs files directly.
     
  5. Quincy
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    Quincy Your own personal guitarist :3

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    Okay, so to clarify: I've used ModMii 5.1.1 to prepare/install uneek (without DI). It mentioned something about neek2o, and as far as I know I also have it (r69, iirc). With DI I am unable to load the only game I hardly play (guitar hero). Hence me trying to use an USB loader that I know will load it. The setup I currently have is unable to load any loaders. If I'd install PostLoader3, I would be able to load wbfs files (even if I don't have DI?) right? Is the compatibility better this way?
     
  6. FIX94

    FIX94 Global Moderator

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    Well postloader and neek2o compatility is pretty high, it should help.
     
  7. Quincy
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    Quincy Your own personal guitarist :3

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    But do I need the DI? That's the main question left then :P
     
  8. FIX94

    FIX94 Global Moderator

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    Yeah sure. neek2o is a custom di module to be exact.