USB Loader GX was working, but now I get kicked back to Homebrew Channel

Discussion in 'Wii - Backup Loaders' started by TheMidBoss, Jul 16, 2019.

  1. TheMidBoss
    OP

    TheMidBoss Newbie

    Newcomer
    1
    Jul 16, 2019
    Canada
    Hello,

    Unfortunately it seems I join the many who struggle with the booting back to homebrew from USB Loader GX from probably messing around too much.

    Here's the information I have to hopefully make troubleshooting smoother:

    Initially I followed the following video's tutorial: (I put it in a spoiler tag to keep the post clean and easy to read)
    Warning: Spoilers inside!
    Since things have stopped working I have looked for threads from this forum that include the user Cyan and have been trying to piece together advice from their posts to no avail.

    - A few nights ago I had everything functioning perfectly.
    - Then I decided to play a game from a disc (specifically a gamecube game).
    - After this I did not try to use USB Launcher GX again for a few days.
    - Today I decided to try and swap my 64 GB usb drive for a 32 GB drive after deciding I didn't need 64.
    - I did NOT test USB Loader GX before doing this.
    - I have successfully moved files and formatted drives multiple times but have not gotten past the blackscreen.
    - I have tested both the 64 GB usb drive that was working before, and the new 32 GB drive and neither have gotten past the blackscreen and kick back to homebrew.
    - I have tried swapping between IOS 249 and 250 to no avail.
    - I have completely wiped USB Loader GX from the system and reinstalled it fresh to no avail.
    - WiiFlow's channel (a common recommendation to replace USB Loader GX) seems to just boot me back to the system menu, though I haven't tried a fresh install of it.
    - Since then things have not functioned correctly.

    I CAN see all my games properly, and they are all wbfs files, put in with Wii Backup Manager (Build 78). All the wii games load to a black screen and eventually back tot the homebrew menu.

    I CAN launch GameCube games from USB Loader GX into NintenDONT and they run perfectly. They are however stored on the SD card and NOT the USB drives I've been using for USB Loader GX.

    My only caveat here would be I have no more external drives to use instead of a USB drive or an SD card mounted through a USB adapter.

    Sys Check:
    Warning: Spoilers inside!
     
  2. alexander1970

    alexander1970 GBA Fan

    Member
    10
    Nov 8, 2018
    Austria
    Austria
    Hello. :)

    According to your sysCheck @XFlak ´s ModMii suggests:

    sysysysysysysys.

    You can use it from here with a very nice tutorial:

    https://gbatemp.net/threads/modmii-for-windows-official-support-topic.207126/

    Thank you.:)
     
  3. TheMidBoss
    OP

    TheMidBoss Newbie

    Newcomer
    1
    Jul 16, 2019
    Canada
    Thank you for your help.

    I have followed the ModMii instructions perfectly and it has not solved the issue whatsoever. I have run another SysCheck and ModMii says that everything is up-to-date and installed properly.

    What are my options now? Just continuing to format drives and backup the files again?

    Thank you for your time.
     
    alexander1970 likes this.
  4. Cyan

    Cyan GBATemp's lurking knight

    Global Moderator
    22
    Oct 27, 2002
    France
    Engine room, learning
    I'm not sure suggesting a modmii syscheck update to everyone is the best way to fix all issues.
    sometime (often?) the issue is user's oriented like just the HDD plugged in the wrong USB Port, or using flashdrive instead of HDD. updating unused IOS are really useless steps.
    Wii game backup do NOT use any IOS other than custom ones (because they need USB access patch added). there's no reason to update the IOS below 200. it won't fix anything and won't help anyone.

    You need to understand what the user is doing and what is wrong from it, and suggest the proper fix instead of common identical setup for everyone. (remember, I told you what's important is the base IOS and which game you want to play, not everybody needs the same setup).
    Updating is not the solution to everything.


    Here the problem is : files not found on the drive at Wii game launch. it works while inside the loader (probably because using IOS58).
    so it can be two things :
    - no cIOS installed (not the case here)
    - drive not compatible with cIOS (most likely)

    This is the step which broke everything : FLASHDRIVE ARE NOT COMPATIBLE. some are, but most are not. you just replaced your working one with a non working one.

    You said you tried the 64GB again, but was it FAT32 before? it might have been WBFS or NTFS instead. WBFS work better with flashdrives.

    Or you just plugged the drive in the wrong port. cIOS are working with USB Port 0 only (bottom on Wii, back-top on WiiU)
     
    Last edited by Cyan, Jul 16, 2019
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  5. TheMidBoss
    OP

    TheMidBoss Newbie

    Newcomer
    1
    Jul 16, 2019
    Canada
    Thank you for your input! Strangely enough I just copied a version of USB Loader GX from the install that used to work (I ended up finding it as I had accidentally backed it up), and everything seems to be functional for now. I believe I may have also changed the USB slot I used (would the files show up in the wrong usb port, but not be bootable?)

    Not sure if this information helps in any way, because I'm not even sure what the change would be. I tried a bunch of proper troubleshooting steps before this worked, so I imagine that formatting the USB again using the recommended tools, and re-installing the files using the Wii Backup Manager was what actually solved it.
     
    Last edited by TheMidBoss, Jul 16, 2019
    alexander1970 likes this.
  6. Cyan

    Cyan GBATemp's lurking knight

    Global Moderator
    22
    Oct 27, 2002
    France
    Engine room, learning
    yes, the files are displayed but not bootable if plugged in the wrong USB port.
    nintendont can use either port, but not wii games.
     
    Last edited by Cyan, Jul 16, 2019
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  7. TheMidBoss
    OP

    TheMidBoss Newbie

    Newcomer
    1
    Jul 16, 2019
    Canada
    I do remember swapping earlier, while things still weren't working (likely the incompatible drive like you said), that definitely must have been an issue during troubleshooting. Strange but thanks for the update! All solved now.
     
  8. Cyan

    Cyan GBATemp's lurking knight

    Global Moderator
    22
    Oct 27, 2002
    France
    Engine room, learning
    just remember that flashdrives are not the best idea.
    if yours is working, good for you !
    but they tend to freeze at write time (downloading covers, cheats, dumping disc to wbfs, creating memory card, etc.)

    but I think it won't be a big problem if you use SD card for gamecube games.


    Oh, also but rarely thought when helping users : if the file has the write protected attribute, the game doesn't launch.
    that wasn't the case here, but just wanted to put it here for anyone reading this thread for launch issue.
     
    Last edited by Cyan, Jul 16, 2019
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