USB Loader GX doesn't see any games, Wiiflow (and lite) freeze or reboot on load

Discussion in 'Wii - Backup Loaders' started by urg, Dec 30, 2018.

  1. urg
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    urg Newbie

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    Dec 30, 2018
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    Hello,

    I just found a wii in a closet at a relative's and decided to soft mod it. It runs .wad just fine and I have gone through a bunch of different guides with no issues. (including completesg, MODMII, a recent YouTube video(I know, but I was desperate)).

    I am running v8 ios56, 57 and 58

    But I can't get Wii games to load.

    I have tried transferring them with two different rom managers

    Two different USB drives (One HDD in an enclosure and another stick)

    Both are formatted fat32



    Wiiflow sees them but the normal version goes to a black screen on loading the game.

    Wiiflow lite will get stuck with a progress bar on screen.

    USB Loader GX has been trash the whole time. At best I got it to freeze every time on "Initializing USB". Usually it completely ignores my USB devices, except for a 5 second freeze if I plug in while it says "Waiting for HDD"



    What else can I try? I have been playing with this all day. Is there any information I can include to help you help me?

    See my syscheck below
    Warning: Spoilers inside!
     
    Last edited by urg, Dec 30, 2018
  2. jeannotte

    jeannotte GBAtemp Advanced Fan

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    Last edited by jeannotte, Dec 30, 2018
  3. Cyan

    Cyan GBATemp's lurking knight

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    in USBLoaderGX, to fix the HDD init issue with newer drives, you need to use IOS58 :

    boot without the HDD plugged.
    go to settings > loader's settings > Loader's IOS : replace 249 with 58
    exit the loader, plug the drive, try to launch it now.

    another solution :
    init the drive by launching CFG or wiiflow first (they use IOS58 by default), then exit and launch USBLoaderGX.
     
  4. urg
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    urg Newbie

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    Dec 30, 2018
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    I plugged it into the correct port. Wiiflow (and lite) see it on either port. It doesn't really work in either port on USB Loader GX.

    I have updated my original post with my Syscheck (hidden by spoilers). These seem to be common issues (from googling around). If solved, I will gladly create a guide based on my steps in my initial post.

    Wiiflow detects the drive and mounts just fine. USBLoaderGX does not.

    Changing the USBLoaderGX IOS to 58 DOES get the drive mounted and I can launch the WBFS backup I have, it goes to a black screen after launching it. This is true for game IOS249 and 250. (For those reading this in the future, enter "058" for IOS58 as less than two digits becomes 200)

    Changing USBLoaderGX IOS back to default results in the same issues as before.

    Changing USBLoaderGX to my v8 patched 58 (in 251) does not mount the USB device.

    Launching Wiiflow and switchting to USBLoaderGX doesn't cause any different behavior than the USBLoaderGX had when launched by itself.

    Conclusions based on these suggestions: This game works just fine in Wiiflow off my SD card.

    We can 100% get the drive to mount (in USBLoader GX now, too).

    But the games either get stuck at black screen, get stuck at loading or reboot the wii depending on CIOS and loader used.

    There is seemingly no difference between NTFS and Fat32. Both either mount or do not with the same loader and CIOS
     
    Last edited by urg, Dec 30, 2018
  5. Cyan

    Cyan GBATemp's lurking knight

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    which version of USBLoaderGX do you have ?
    it should allow you to enter "58" without the 0 in front. if it put 200 you might be using an older version where 58 wasn't allowed yet.
    if you use 1271 and it require a 0, then it's a bug. But 58 or 058 should work the same.
     
  6. Yan3

    Yan3 The guy nobody knows

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    Aug 23, 2018
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    Try your backed games in dolphin to see if they are not corrupted.

    If you have games from a region different than your wii region, play with the video mode setting.

    Do you have last version ? As often, under YouTube tutorials, they don’t tend to have the last version.
    The last version of USB loader gx can be found in cyan signature (USBGX r1271)
     
  7. urg
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    urg Newbie

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    Maybe I just messed something up. But that is the version I have.

    I have the most current version of USBLoaderGX. All my ROMs are the correct region for me. I have been testing with a rom that runs just fine off the SD card.


    TBH, if I can just get these games to work reliably through any USB loader, I'll be happy.
     
    Last edited by urg, Dec 30, 2018
  8. jeannotte

    jeannotte GBAtemp Advanced Fan

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    You say ==> I have the most current version of USBLoaderGX. All my ROMs are the correct region for me. I have been testing with a rom that runs just fine off the SD card.


    Where are your games placed? On SD ?? OR External Hard Drive ??

    USB loader gx does not play wii games on SD.
     
    Last edited by jeannotte, Dec 30, 2018
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  9. urg
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    urg Newbie

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    I only tried the SD card to see if the rom worked.

    The games DO NOT work with any loader from my USD-HDD (Or flash drive, for that matter)
     
  10. Yan3

    Yan3 The guy nobody knows

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    So you can’t use usbgx because it only supports USB for games
     
  11. Cyan

    Cyan GBATemp's lurking knight

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    flash drives are not working (or barely, don't try to use them and waste your time)
    HDD with enclosure should work, but it depends the type of enclosure.

    the problem is not the HDD itself, but the enclosure's USB to S/ATA interface. it might be using the same interface than the one used by flash drives. Maybe not really the same, but I make the comparison as "new, incompatible interface".

    and on top of that, if your enclosure is more like an external dock where you can unplug/plug the drive into, it actually works like a HUB.
    HUB are not working with cIOS, they work only with IOS58. that might be why you can list the games, but can't launch them. At least, launching gamecube games should work because nintendont works using IOS58 too.

    you need a real enclosure (not a plug&play type), or better an actual USB external HDD. Western Digital element is one of the most commonly used drive.

    most of the time, the best solution is the simplest. a real external HDD instead of mixing technologies (internal hdd + enclosure). same for users trying to fix a problem they have by using only USB and no SD card, when they could just fix all their problem with a simple cheap SD card.
     
    Last edited by Cyan, Dec 30, 2018
  12. urg
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    urg Newbie

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    Yes. I had been trying to get USB games to load. The SD game was only for testing.

    I am using primarily a cheapie 2.5" drive enclosure with a 500gb HDD (+8gb sdd) inside. Its a USB 2.0 interface (I tried with both normal and Y cables).

    I do have another 320gb maxtor portable, but it has some files on it that I am kind of loathe to put elsewhere(but if I can slap a game on there as is, then cool)
     
    Last edited by urg, Dec 30, 2018
  13. Yan3

    Yan3 The guy nobody knows

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    Then try it, just backup the important files on a pc or the other hard drive


    ( and it is SSD, not SDD)
     
  14. Cyan

    Cyan GBATemp's lurking knight

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    you can try that drive, as long as it's read only there's no file or partition loss problem. but just to be sure, always keep backup of important files.
    only put games on usb (ISO, wbfs, roms, etc.), so all write access are done on SD card (settings, game covers, cheat code).
    you can use your drive just one time, to try. just to verify the problem is really the enclosure.

    edit:
    don't set your wbfs file properties as read-only; the game will not boot.
     
    Last edited by Cyan, Dec 31, 2018
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  15. urg
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    urg Newbie

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    That drive didn't work either. With the drive plugged in and two roms on it homebrew channel wouldn't load. If I plugged it while homebrew channel was up then th loader wouldn't mount it (including Wiiflow).

    I even ended up on a Discord trying to work through these issues. Nothing worked.

    I am just admitting defeat and getting a larger SD card for my Wii games since that works very well.

    Thank you for all of your help, everyone.
     
  16. Cyan

    Cyan GBATemp's lurking knight

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    okay, sorry to hear it didn't work.
    well, if you are fine playing from SD card with wiiflow, but some games might not work well (one of the kirby game I think).
     
  17. urg
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    urg Newbie

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    Dec 30, 2018
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    A final update and discovery to (hopefully) add to the community knowledge:

    My girlfriend saw what I was doing to my Wii and wanted the same thing. I followed the same instructions to hack her Wii as I did mine. However, the same USB-HDD that I was having all sorts of problems with works perfectly on her Wii.

    We have the same firmware version. We both have early revision hardware with full GameCube ports. The only noticeable difference is that hers did not allow for a boot2 install of Hackmii and mine did.

    I think perhaps my hardware revision just hates USB drives?

    Both list model number "RVL-001(USA)".

    In the lower left of the same label mine says "C/RVL-USA" and hers (which has no issues with USB devices) says "C/RVL-USA-1". They also have slightly different FCC labels on the same side. I have attached pictures of the "good" and "bad" labels with appropriate filenames.

    TLDR: On the label with model number and serial number lower left corner "C/RVL-USA"(bad FCC label) hates USB devices, "C/RVL-USA-1" (good FCC label) loves them.
     

    Attached Files:

  18. SickPuppy

    SickPuppy New Member

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    I'm sure the only Wii that cannot be soft modded is the Wii mini.
     
  19. urg
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    urg Newbie

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    Dec 30, 2018
    United States
    Mine got softmodded alright. However it can only run iso files (Wii or Gamecube) from an SD card and NOT a USB device (even though the devices mount and the files can be seen).
     
  20. SickPuppy

    SickPuppy New Member

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    You must have done something wrong then with the first Wii if you cannot use the USB.
     
    budtoka420 and Yan3 like this.
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