Hardware USB GECKO Cheat Engine

shark2003

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I ordered a USB Gecko and will be getting it this week. I mainly got it for the Wii games cheat feature,and I dont play any of the online games so you dont have to worry about me cheating in Brawl or MK. I just would like to have some kind of tutorial on how to use the cheat function,looks like usbgecko.com forums is offline until May 4th and now I dont have any idea on how to use the cheat feature when I get my gecko.. hopefully they'll have something posted when they come back online...or does anyone have any insight on how this is works? I havent seen a whole lot of posts anywhere on this topic yet..
 

shark2003

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arctic_flame said:
It's more of a remote debugger as of now. If you've never hacked a code before, you've got a little bit of a task ahead of you.

Actually I kind of have done some things with the DS and Dipstar and dissasembly...etc...so I guess I am a little familiar with that ...also learned some things with the Gamecube and using GCcrypt...or whatever it was called...basically I have a little background knowledge on some of this stuff...
 

saulin

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I got mine today and yikes.

Well finding codes is similar to other cheat engines, like art money or cheat engine or the cheat engines built in emulators for example. But that's just the base address. You can poke an address to check if that's the correct address but then you actually need to convert the code. Apparantelly you can go 16 bit or 32 bit and the thing is that codes like unlimited health bars and invisinbility have pointers and you need to set those too for the code to work. So it can become complicated creating codes.

Here is a guide:

http://members.cox.net/dexter0/WiiHacking/example1.shtml

http://members.cox.net/dexter0/WiiHacking/example2.shtml


Here is the code type document

http://www.usbgecko.com/codetypes.htm

It looks complicated. Codes like lives or money that actually have numbers on the screen should be kind of easy to find but I spent hours trying to find a unlimited health code ona wiiware game with no luck.

Well I guess I'll just have to keep reading on the code types and the different ways of finding the actual codes. And how to use pointers and I just saw the use of break points on a video in youtube and omg that seems so sweet but also complicated.
 

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