usb code released :)

Discussion in 'Wii - Hacking' started by dread123, May 28, 2008.

May 28, 2008

usb code released :) by dread123 at 4:03 PM (7,756 Views / 0 Likes) 51 replies

  1. dread123
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    Member dread123 GBAtemp Regular

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    http://svenpeter.blogspot.com/

    he has created a working patch for usb 1.1....no we can start to use the usb slot with pen drives etc on our favorite emulators and homebrew.

    I dont care for iso loader, but being able to usb pen drive is great step forward. in his post he did mention that we all start to pull together with emulator authors and create a universal release not several versions of the same emulators. come on peeps let make this work good.
     


  2. loopguy

    Member loopguy GBAtemp Regular

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    good news ! [​IMG]
    can't wait for first apps...
     
  3. thinkoutsidetheb

    Newcomer thinkoutsidetheb Advanced Member

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    What Nintendon't, Wii Do!

    Congrats w/the USB mass storage; I was starting to dislike the size limit of SD cards on the Wii.
     
  4. Eden

    Newcomer Eden Member

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    It's unfortunate that USB 2.0 isn't in the horizon but storage capacity beyond the limits of an SD card is great [​IMG]
     
  5. raid168

    Newcomer raid168 Advanced Member

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    awsome,I am sure someone will make usb2.0 happens:!!
     
  6. MaHe

    Member MaHe one lazy schmo

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    Wait, I'm confused. Is it only USB 1.1 due to hardware or software limitation?
     
  7. Richy Freeway

    Member Richy Freeway GBAtemp Advanced Fan

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    Doesn't FAT only support up to 2gb volume sizes? 4gb with 64kb clusters, which are not widely supported.

    That's what Wikipedia tells me anyway.

    Someone tell me otherwise!
     
  8. Minox

    Supervisor Minox Spytech Employee

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    FAT aka FAT 16 supports up to 4GB.

    Btw, your avatar scares me...
     
  9. Richy Freeway

    Member Richy Freeway GBAtemp Advanced Fan

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    That's what I thought, hardly a major breakthrough then. It's not like we can hook up a 80gb HD and fill it with roms n stuff.

    The only way I can see round it would be to partition the drive in to multiple 4gb partitions and split stuff across each partition, which isn't ideal.

    FAT16 also only supports 8.3 filenames.

    RE the avatar : [​IMG]
     
  10. cocoman

    Newcomer cocoman Member

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    but it will support fat32 too, dont worry, i think the only problems are loading BIIIG files, e.g. movies or maybe big roms (neogeo), i dunno
     
  11. Richy Freeway

    Member Richy Freeway GBAtemp Advanced Fan

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    If it supports FAT32 then there's no problem.

    Fingers crossed.
     
  12. Houda

    Newcomer Houda Advanced Member

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    Yes but the speed is bad with USB 1.1 :\
     
  13. ganons

    Member ganons GBAtemp Advanced Maniac

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    this is great news, and if wiimiidia is real then putting films on this should be good or would usb 1.1 be a problem?
     
  14. dread123
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    Member dread123 GBAtemp Regular

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    1.1 is fine for streaming media. ps2 only had 1.1 and that coped very well [​IMG]
     
  15. SchuchWun

    Member SchuchWun GBAtemp Regular

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    Even more reason to buy a Wii now!!! I love the Nintendo scene always top of the line shite.
     
  16. Volkov

    Member Volkov GBAtemp Fan

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    USB 1.1 would be fine for running all qualities of audio and video formats. The real issue is loading a wii iso (if ever a loader was written).
     
  17. MaHe

    Member MaHe one lazy schmo

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    Well, no HD content, but of course there are other limitations, not only the limited speed. On a side note; how about making a Memory Card -> USB adapter or SD Card -> USB. Then again, there are some other limits that appear, plus I'm not even sure how viable it is ...
     
  18. matriculated

    Member matriculated GBAtemp Advanced Fan

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    Such as the Wii can't display HD content only 480p...
     
  19. Volkov

    Member Volkov GBAtemp Fan

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    That's why I think the only speed limit we would encounter using 1.1 is for loading ISO's
     
  20. Arakon

    Member Arakon GBAtemp Fan

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    uhm.. there is no ps2 media streaming over USB, only over network.
     

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