Updated nesDS with DLDI support

Discussion in 'NDS - Emulation and Homebrew' started by duderoo, Jun 15, 2007.

  1. duderoo
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    duderoo Newbie

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  2. SorKen

    SorKen Newbie

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    Not enough space for patch. Available 16384 bytes, need 32768 bytes. Can't patch it. :/
     
  3. lagman

    lagman I wish I was green.

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    I don't feel like trying this file..... looks suspicious for some reason, maybe someone can try it on an emulator [​IMG]
     
  4. Spikey

    Spikey Your Special Someone

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    If my M3 Simply were still working I'd try it.

    EDIT:
    Suspicious? That's loopy's(the emulator's creator) official page... it's always looked like that.
     
  5. lagman

    lagman I wish I was green.

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    Yeah, I realize that..now [​IMG]
    Sorry, my mind is laggy today.
     
  6. Spikey

    Spikey Your Special Someone

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  7. Hanafuda

    Hanafuda GBAtemp Advanced Maniac

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    I havent been paying much attention for a few months. does this mean nesds can finally have savegame support?
     
  8. Spikey

    Spikey Your Special Someone

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    My guess is yes. Savegame AND save state support as well as just dragging .nes files on your card instead of having to create a .nds file with the roms you want.
     
  9. SorKen

    SorKen Newbie

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    Is there someone who tried to patch this with g6 lite dldi 0.19 and got it to work? For me it says that it is not enough space. [​IMG]
     
  10. iq_132

    iq_132 GBAtemp Regular

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    Yup. Savestates and regular saves work just fine. The load screen as well as menu options are very nice.
    It has full sound window stretch and runs at (afaict) full speed.
     
  11. spokenrope

    spokenrope c7

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    This is phenomenal news. Thanks, loopy!
     
  12. GameDragon

    GameDragon Mugiwara RAWR!

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    Didn't NesDS already have all those features? Or am I just crazy o.O
     
  13. lagman

    lagman I wish I was green.

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    But not in Slot-1 cards.
     
  14. Aurora Wright

    Aurora Wright GBAtemp Advanced Maniac

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    I have this problem with G6 DLDI v0.17 too.
    I sent an email to Loopy asking him to fix the bug. [​IMG]
     
  15. squirt1000

    squirt1000 Would rather have a cup of Tea!

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    Stoopid question...... Buuuuuuuuutt...... Can anyone tell me how the hell i use this on a SClite????
     
  16. loopy

    loopy Advanced Member

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    G6 bug should be fixed now. Redownload and try again...
     
  17. khan

    khan GBAtemp Maniac

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    Well you patch nesDS.nds with SCLite.dldi patch and it should work on your SCLite.
     
  18. lagman

    lagman I wish I was green.

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    Ok, I'm trying it...it's perfect, the menu is beatiful, the games run smoothly a useful turbo button and there's even a rewind button [​IMG]

    Just perfect.
     
  19. spokenrope

    spokenrope c7

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    I don't know what emulator you're playing, but nesDS is far from perfect compared to some of the other emulators that exist.

    That isn't to say that it's not great. Hell, it might even be the best NES emulation that's possible on a Nintendo DS. I played 4 games to test this out, and all of them had problems in the short span that I checked them out.

    Mega Man 2 - Speed issues and some incorrect horizontal lines
    Punch Out - Huge graphic glitches at the title screen and before a fight
    Blades of Steel - No voices
    Contra - Scrolling backgrounds don't display properly. They're darker than when they're still.

    Don't get me wrong. I'm not complaining. These games are certainly playable and I think that loopy has done some awesome work on this project. But calling it "perfect" is wildly inaccurate.
     
  20. cyklo

    cyklo Member

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    When I change the settings (i.e. screen resizing, filtering, A/B button usage), it seems to be reverting to the defaults every time I reboot (using an R4, DLDI-patched).