Hi, here is my unofficial version of Snes9x GX (Snes9x 1.52).
It's like the official version without the Snes9x 1.58 core update, but with all the latest news and fixes.
Here are the changes:
Based on the commit 19d5d6e
4.4.3 Snes9x 1.52 Alpha 4
* Added Brunnis input lag fix (thanks baco81!)
* Added timing hacks for Circuit USA and rpgone's Koryu no Mimi translation
* Fixed Mario's Time Machine graphical glitch
* Fixed Clayfighter graphical glitch
* Fixed Doom graphical glitch
* Fixed Funaki Masakatsu Hybrid Wrestler – Tougi Denshou graphical glitch
* Fixed JoJo no Kimyou na Bouken and Kick Off graphical glitches
* Fixed Kat's Run - Zen-Nihon K-Car Senshuken graphical glitch
and Phalanx randomly black screen
* Fixed Light Fantasy save issue
* Fixed M.A.C.S. Basic Rifle Marksmanship graphical glitch
* Fixed PowerFest 94 - Super Mario Kart black screen
* Fixed Speedy Gonzales - Los Gatos Bandidos game freeze
* Fixed Stunt Race FX graphical glitch
* Fixed SuperFX transparency issues
* Added WiiFlow plugin patch (thanks fledge68!)
4.4.2 Snes9x 1.52 - January 25, 2019
* Added setting to change sound interpolation
* Fixed controllers with no analog sticks
* Fixed GameCube build
* Fixed Wii U GamePad support
* Added ability to load external fonts and activated Japanese/Korean
translations. Simply put the ko.ttf or jp.ttf in the app directory
* Added ability to customize background music. Simply put a bg_music.ogg
in the app directory
* Added ability to change preview image source with + button (thanks Zalo!)
* Fixed Kirby Superstar intro (thanks bladeoner!)
+ Other minor changes
+ Changed the music of the Forwarder (Star Fox - Controls)
thanks to dborth, bladeoner, is to all the others who contributed
I will update according to the news of the official version, have fun
Update: Updated Korean translation
Update 2: Fix crash on launch when using network shares
Port option to not append Auto to save filenames from vbagx and fceugx
Fix issue with on-screen keyboard
Update 3: 4.4.3 Alpha (see above)
Addition: a second version with GUI and forwarder in Teal Blue color
Update 4: Added WiiFlow plugin patch
Update 5: Removed the fix for crash of Marko's Magic Football (it slowed down the triforce in the Zelda 3 title screen)
Name changed: core 1.52 becomes Snes9x 1.52
And after hesitation, I only keep the version Teal Blue (1 / for differentiated my version of the official 2 / for compile that a version will save me time 3 / I think it's more pretty ^^)
Update 6: GUI and Forwarder update
Update 7: Adjust default input rate, too. Use nominal frequency ratio for APU. (bladeoner)
Cleanup screenshot memory management. fixes preview image not displaying on gamecube
Backported the Refactored APU Resampler and adjusted it to make it work with the source. (bladeoner)
Update GUI color
It's like the official version without the Snes9x 1.58 core update, but with all the latest news and fixes.
Here are the changes:
Based on the commit 19d5d6e
4.4.3 Snes9x 1.52 Alpha 4
* Added Brunnis input lag fix (thanks baco81!)
* Added timing hacks for Circuit USA and rpgone's Koryu no Mimi translation
* Fixed Mario's Time Machine graphical glitch
* Fixed Clayfighter graphical glitch
* Fixed Doom graphical glitch
* Fixed Funaki Masakatsu Hybrid Wrestler – Tougi Denshou graphical glitch
* Fixed JoJo no Kimyou na Bouken and Kick Off graphical glitches
* Fixed Kat's Run - Zen-Nihon K-Car Senshuken graphical glitch
and Phalanx randomly black screen
* Fixed Light Fantasy save issue
* Fixed M.A.C.S. Basic Rifle Marksmanship graphical glitch
* Fixed PowerFest 94 - Super Mario Kart black screen
* Fixed Speedy Gonzales - Los Gatos Bandidos game freeze
* Fixed Stunt Race FX graphical glitch
* Fixed SuperFX transparency issues
* Added WiiFlow plugin patch (thanks fledge68!)
4.4.2 Snes9x 1.52 - January 25, 2019
* Added setting to change sound interpolation
* Fixed controllers with no analog sticks
* Fixed GameCube build
* Fixed Wii U GamePad support
* Added ability to load external fonts and activated Japanese/Korean
translations. Simply put the ko.ttf or jp.ttf in the app directory
* Added ability to customize background music. Simply put a bg_music.ogg
in the app directory
* Added ability to change preview image source with + button (thanks Zalo!)
* Fixed Kirby Superstar intro (thanks bladeoner!)
+ Other minor changes
+ Changed the music of the Forwarder (Star Fox - Controls)
thanks to dborth, bladeoner, is to all the others who contributed
I will update according to the news of the official version, have fun
Update: Updated Korean translation
Update 2: Fix crash on launch when using network shares
Port option to not append Auto to save filenames from vbagx and fceugx
Fix issue with on-screen keyboard
Update 3: 4.4.3 Alpha (see above)
Addition: a second version with GUI and forwarder in Teal Blue color
Update 4: Added WiiFlow plugin patch
Update 5: Removed the fix for crash of Marko's Magic Football (it slowed down the triforce in the Zelda 3 title screen)
Name changed: core 1.52 becomes Snes9x 1.52
And after hesitation, I only keep the version Teal Blue (1 / for differentiated my version of the official 2 / for compile that a version will save me time 3 / I think it's more pretty ^^)
Update 6: GUI and Forwarder update
Update 7: Adjust default input rate, too. Use nominal frequency ratio for APU. (bladeoner)
Cleanup screenshot memory management. fixes preview image not displaying on gamecube
Backported the Refactored APU Resampler and adjusted it to make it work with the source. (bladeoner)
Update GUI color
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Last edited by Tanooki16,