1. Nutez

    OP Nutez Assimilator of Lumas
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    Well maybe that's because I don't support you difficult o2DS users :P. Actually, I just didn't realise that the sleep button on o2DS doesn't power on the backlight again like closing and opening the shell does for 3DS models. I guess I should probably make it togglable for the next build.

    Yeah the menu is getting a bit crowd so I should probably hide the debug option too. The cheats feature is all official Luma team work. I did make some edits in the old 9.1 build to allow for loading cheats from multiple sources. However, I'm not going to bother this time because the plugin loader has much better features such as: switching directories, memory search, N3DS keys and auto-enabled cheats.

    I'd be very happy to include the software volume/3D slider, if you'll let me copy your homework again XD. I haven't discovered the source code on your github/gist so I've not tried to incorporate them yet :lol:.
     
    Last edited by Nutez, Apr 17, 2021
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  2. Sono

    Sono cripple piss
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    Can I message you somewhere? Here? IRC? Discard?
     
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  3. jeffyTheHomebrewer

    jeffyTheHomebrewer Neato Burrito!
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    Y'know, could pushing RSS to the 3DS's Notifications menu be a possible feature in the future?
     
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  4. Nutez

    OP Nutez Assimilator of Lumas
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    Cool idea so, potentially, but it's probably a bit out of scope for now (and likely beyond my skills XD). I'm trying to keep the features lightweight and broadly appealing because they're all just bundled in together. I'm guessing the main reason you are interested would be to have the RSS feed updating in the background while playing a game? If it were lightweight enough that might be possible. It would probably benefit from being developed as a stand alone homebrew first though, to work out the kinks of getting the RSS feed and converting the format into notifications.
     
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  5. Ryu_Okami

    Ryu_Okami Newbie
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    Would it be possible to write RGB patterns to the notification LED via rosalina in a similar manner to how RGBYpatty works?
     
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  6. Nutez

    OP Nutez Assimilator of Lumas
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    Yeah that's possible and I have been considering it. However, I'm not sure it would be used frequently enough or is particularly useful to access during gameplay. So I haven't justified to myself that it would be worth including, when it has already been done better in a standalone application...
    Another feature I've been considering, for example, is a Play Coin editor. That seems more justifiable to want to edit mid-game, but then if I just remember to max the coins via an app every now and then it becomes to redundant too...
    Hope that makes sense and thanks for taking an interest with suggesting ideas :) .
     
    Last edited by Nutez, Apr 21, 2021
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  7. Ryu_Okami

    Ryu_Okami Newbie
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    I personally thought a automatic RGB pattern would be a fantastic aesthetic feature. I myself would love it! (idk if you would will still consider adding it)

    As for the playcoin editor, Quickplaycoin adds 300 in less than one second, and tbh I myself very rarely use playcoins at all, so it wouldn't be hard to load in a few more without Luma...

    Oh, and would it be possible to reload a redshift filter on each time booting/exiting sleep mode, perhaps by loading settings from a "filterconfig.txt" from /luma/ ?

    Thanks for all the work you've put in so far!

    I'll think up some other ideas!
     
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  8. Nutez

    OP Nutez Assimilator of Lumas
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    Yeah it would be fun, but I'm just totally biased against flashing lights as I play at night and most features are aimed at reducing glare :nds::D. It is still on my list of potential features though. However, I'm hoping that if I wait long enough someone will develop an app that merges CustomRGBPattern and CtrRGBPATTY so we can get the benefit of patterns and persistence first.

    Pretty much, so I've just scrapped that idea entirely.

    Do you use an o2DS? For the other models, you should already have filters reapplying when the clam shell is opened again after sleep mode. I wish I could get the filters and even brightness to reapply on boot but unfortunately everything I've tried so far has frozen or glitched out in some way... I think it will take someone with more hardware experience than me to get the timings right :(.

    Thanks to you too, all ideas are welcome!
     
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  9. Ryu_Okami

    Ryu_Okami Newbie
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    I've had a handful of times it was inconsistent reapplying on N2dsxl; though, I noticed it you apply a custom redshift filter without setting one of the other presets first, closing the lid and reopening wont turn the screen back on.

    As for some other ideas, how about making the top screen toggleable as well as the bottom?
    Few other possible ideas to add:

    -Changing the Luma screenshots to .png instead of .bmp
    -Making the TWL slot disable toggleable, perhaps through the Rosalina setup upon boot
    -Textviewer, to read info on games on-the-fly
    -Removing the over-limit screen brightness to prevent crispity screen toast, possibly making lower limit 0 instead of 1.

    I get playing at night though; I just like anything shiny is all... :)

    I'd be interested in hearing any other ideas you're considering adding, do you have a Discord server I could join?
     
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  10. KungBore

    KungBore Member
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    Never mind!
     
    Last edited by KungBore, May 3, 2021
  11. Nutez

    OP Nutez Assimilator of Lumas
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    New update:
    Software volume controller thanks to Sono.

    Have you saved a custom redshift filter by pressing START? It looks for the file redshift.bin to reapply your custom filter settings. I see now that it breaks if there is no file generated, so, thanks and I should probably add a safeguard for that in future.

    Doable. Almost all the buttons are used up already in the UI so do you have any suggestions on how to control it? I'm thinking press Y repeatedly to cycle through switching screens off and on. E.g. first press = top on/bottom off; second press = top off/bottom on; third press = both on again.

    That's been requested on the official Luma github before but the devs rejected it for code bloat. Considering the other features I'm trying to cram in (and my varying code quality), I'm going to follow their advice on this one and leave it out, sorry.

    Yeah, I've been treating this one as a "nice to have" because, fortunately, people have mostly been willing to use the workaround for now. If I end up adding another feature with awkward side-effects that should ideally be optionally then I'll finally muster the courage to deal with them properly via the config file, heh...

    I like the idea but not the thought of having to implement file navigation and paging XD. What I'd really like to see is more work around easy injection of user content into the game manual or notifications, since they have much slicker interfaces. Or perhaps through the .3gx plugin loader.

    The upper limit brightness is set using a function from libctru so it should be safe. It might still be possible to trigger an inconsistent glitch when messing around with low brightness settings that forces the screens to max brightness though :/. I forgot that 0 brightness was even possible since the luminance/brightness algorithm doesn't allow it currently. I should just be able to bypass the maths when 0 and get it working for next release.

    To be honest, I'm a bit of an inconsistent/busy, hobby-coder so while I love brainstorming the ideas, I'm not so great at committing and implementing them all XD. I don't have a Discord, but I'm responsive to PMs here. The tentative future features are mostly trying to integrate more of Sono's great work. There is a software 3D controller and some ideas for applying screen filters more consistently and possibly on boot. I'm also curious about if it is possible to wake up from sleep mode using a timer. E.g. flash the notification LED after 30 minutes of sleep. These types of features require me to understand the hardware much better though so I don't have timescales yet...
     
  12. jeffyTheHomebrewer

    jeffyTheHomebrewer Neato Burrito!
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    Why not just make a "swap screens" option in the Rosalina menu?
     
  13. Little_Anonymous_Hacker

    Little_Anonymous_Hacker GBAtemp's Openly ABDL 1337 HAX0R
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    On that note, could it be possible to add a power off timer? I sometimes play relaxing music in Nintendo 3DS Sound to help me fall asleep, and it'd be nice to not wake up to a dead battery.
     
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  14. jeffyTheHomebrewer

    jeffyTheHomebrewer Neato Burrito!
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    You could just plug it into the charger. I always plug minme in before bed and it's still goin' strong.
     
  15. steventhehomebrewguy101

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    Does it by any chance bypass the ‘Failed to apply 1 / 2 / 3 / 4 FIRM patch(es).’ boot error?
     
  16. MarioKartFan

    MarioKartFan GBAtemp Fan
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    @Nutez I can’t believe I only started using this. It is fantastic. Thank you so much for the fork. Being able to keep a DS flashcart in the system without draining the battery is incredible!!!
     
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  17. ReggieFils-VerifiedAcc

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    Hello.
    Thank you so much for ur builds, my body never felt so ready like this before, works like a charm.

    I just got two stupid questions:
    "over bright at your own risk" what kind of risk are we are talking about? radiation/nuclear or could be worse like burn my screen?

    My brightness settings from rosalina resets to default evertyme i reboot the 3ds, its that a bug?

    thanks sir.
     
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  18. PkStarzone

    PkStarzone Member
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    I installed this but now my flashcard won't show up unless I take it in and out again. I understand that is a feature for those who want to save battery but I personally don't care to use it. How can I enable to slot again by default?
     
  19. BETA215

    BETA215 GBAtemp Regular
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    You can open the flashcard without reinserting it via TWiLightMenu++, or using this app (https://gbatemp.net/threads/twl-slot-1-launcher-first-custom-dsiware-app.414501/). Just open the app and it'll boot.
     
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  20. Hark0n

    Hark0n Advanced Member
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