Homebrew Unofficial 3DS RetroArch builds

kenseiden

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I think you also need to have the core info files installed in the Retroarch directory. I had the same problem a while back until I added the core info files.
 
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MrHuu

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Here's an experimental build of the 'FBAlpha2012_neogeo' core.
These should allow almost every NeoGeo rom to run properly again.

Some roms do need to be converted manually before the file copied to the SD.
I'm hoping to allow this process to be executed by the core itself, but for now these need to be created manually.

kof2002
mslug5
svc
samsho5
kof2003
samsh5sp
matrim
ms5pcb
svcpcb
kf2k3pcb
kof2002b
kf2k2pls
kf2k2plc
kf2k2mp
kf2k2mp2
ms5plus
mslug5b

How to use:

- Copy over the zipped roms

- Use the attached converter, and copy the output to your 'retroarch' directory. *From the converted files only the `vrom` is required.
For example: 'sdmc:/retroarch/cache/mslug5_cache/'

- Launch the .zip as usual. But keep in mind, loading can take minutes.


-----------
Additional links:
Github issue: https://github.com/libretro/fbalpha2012_neogeo/issues/39
romcnv: https://gbatemp.net/threads/large-neogeo-games-support-and-cps3-tests.493767/
 

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  • fbalpha2012_neogeo_libretro_3DSX.7z
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  • romcnv_R2-1.zip
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Last edited by MrHuu, , Reason: Update romlist

placebo_yue

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think you also need to have the core info files installed in the Retroarch directory
where exactly? i tried many folders and it doesn't seem to work.
Also, i never needed to do that with all the other standalone cia cores, why do i need it with this one?
 

UltraSyko

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I said this in the Github issue but I'll say it here as well. Everything works with this cache solution. Including bootleg romhacks! Safe to say that neogeo is 100% compatible now.
 

AlexPV

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Hi everyone!, I get a black screen when I start FFIX in retroarch. It seems strange to me because MGS, Chrono Cross and other games work perfectly.

I'm using chd format.

Please, help!

Icono de Validado por la comunidad
 

UltraSyko

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Hi everyone!, I get a black screen when I start FFIX in retroarch. It seems strange to me because MGS, Chrono Cross and other games work perfectly.

I'm using chd format.

Please, help!

View attachment 277095
CHDs semi-broke for almost half a year. https://github.com/libretro/pcsx_rearmed/issues/534
bulzipke on Github brought up this pull request might being the cause of it, but I dunno if that's confirmed
https://github.com/libretro/pcsx_rearmed/commit/4ee722a52cb0fb56260ccd3962537e5c772800e0
 

Hark0n

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Here's an experimental build of the 'FBAlpha2012_neogeo' core.
These should allow almost every NeoGeo rom to run properly again.

Some roms do need to be converted manually before the file copied to the SD.
I'm hoping to allow this process to be executed by the core itself, but for now these need to be created manually.

kof2002
mslug5
svc
samsho5
kof2003
samsh5sp
matrim
ms5pcb
svcpcb
kf2k3pcb
kof2002b
kf2k2pls
kf2k2plc
kf2k2mp
kf2k2mp2
ms5plus
mslug5b

How to use:

- Copy over the zipped roms

- Use the attached converter, and copy the output to your 'retroarch' directory. *From the converted files only the `vrom` is required.
For example: 'sdmc:/retroarch/cache/mslug5_cache/'

- Launch the .zip as usual. But keep in mind, loading can take minutes.


-----------
Additional links:
Github issue: https://github.com/libretro/fbalpha2012_neogeo/issues/39
romcnv: https://gbatemp.net/threads/large-neogeo-games-support-and-cps3-tests.493767/
Seems to work very well... the only thing I am missing is the ability to launch the converted ROMs via the play list (it just refuses to do it, so you have to launch the .zip) and a little faster load would be nice... but that's just a quality of life thing though!
 

placebo_yue

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Here's an experimental build of the 'FBAlpha2012_neogeo' core.
These should allow almost every NeoGeo rom to run properly again.

Some roms do need to be converted manually before the file copied to the SD.
I'm hoping to allow this process to be executed by the core itself, but for now these need to be created manually.

kof2002
mslug5
svc
samsho5
kof2003
samsh5sp
matrim
ms5pcb
svcpcb
kf2k3pcb
kof2002b
kf2k2pls
kf2k2plc
kf2k2mp
kf2k2mp2
ms5plus
mslug5b

How to use:

- Copy over the zipped roms

- Use the attached converter, and copy the output to your 'retroarch' directory. *From the converted files only the `vrom` is required.
For example: 'sdmc:/retroarch/cache/mslug5_cache/'

- Launch the .zip as usual. But keep in mind, loading can take minutes.


-----------
Additional links:
Github issue: https://github.com/libretro/fbalpha2012_neogeo/issues/39
romcnv: https://gbatemp.net/threads/large-neogeo-games-support-and-cps3-tests.493767/
N3DS only right? most retroarch cores run slowly on O3DS so i assume... but wouldn't hurt to ask, it'd be awesome to have neo geo
 
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