I have some questions, of which most are s(u)neek related. 1. The Uneek startup slows down when the Nand contents become bigger like in the case of a lot of installed channels. Is this due to the fact that the system menu is loading the banner annimation for all those installed channels? 2. To find the installed channels, the wii menu is looking in the sys/uid.sys file. Invalid entries in that file are simply ignored. (If it can't find the channel Title or Tmd file (not sure which of the 2) Does the real Wii nand ES module have a similar behavour? 3. If you remove a channel id from that file, the menu will no longer show it's annimation. Would that mean that it wouldn't slowdown the sneek startup anymore? 4. If Joyflow or Mighty Channels might still be able to boot such (menu hidden) channels, would being able to set a channel invisible that way being an improvement to uneek? Please don't tell me to start to install 200 channels and try it out myself. I know it's a way to do things, but it's a little 2 time consuming besides the fact that I don't own that much VC / Wiiware. I am interested how other developers think about the idea, like, "not possible to do", or, "already possible with program xyz", or, "We are working on something like that right now", or, "It won't make sneek startup faster because of"... It would require an additional step to launch, and it would impress less as you wouldn't see the amout of installed stuff on the menu anymore.