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Discussion in '3DS - Homebrew Development and Emulators' started by 101239, Jan 8, 2016.
I want to know because I think i could make a project out of this.
A hex editor.
Source code + notepad++
What are your goals? What are you trying to do with the payload? Or is it private at the moment?
ready to make twin homebrew v2?
When he says "project", I usually prepare the bunkers.
Unless you reverse-engineered the 3DS's software, you can't edit the payload. It's written in ROP, that means that you would need 4 things: A Hex editor, a reverse-engineered decrypted software of the 3DS, a ROP-gadget finder, and ARM Assembly knowledge. You would need to carefully "decrypt" the ROPbin, edit it, and reassemble it using the ROP gadgets from the decrypted and decompiled 3DS software.
Long story short: it's not possible
actually, thats what i was trying to do. i was thinking the normal payload, but instead of crashing all of the time, the code would actually work.
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it crashes iirc because it's ROP.
ROP is not stable at all.
but who cares? For what it does if it works why change it? it's not like the bootrate is abysmal and there is ways to
increase it: use a image for menuhax so you can stop the ram from dumping a imge for you (creates crashes) use a downloaded payload modified.
Using it like this you can get bootrate to like 80% or so
I already Started work on kidding the payload