I'm sure this issue has been brought up on multiple occasions, but I can't seem to find a working solution.
To softmod my Wii (4.3U), I used Lego's Indiana Jones. Does this actually make a difference to any degree that I didn't use seemingly more common games such as Super Smash Bros. Brawl in the softmodding process?
Working backups that I've used include:
I've even tried the custom "Mario Kart Black" mod to see if was just me and my discs.
Not sure if the problem lies within a possibility of bad dumps? I don't think so, for I have tried to rip said games at least three to four times each. IOSes, I've tried numerous. Now, I'm no pro when it comes to these things, so I could be going on about reconfiguring IOSes around incorrectly. Currently loaded on my Wii by default is IOS249 rev 20.
What could possibly be the source of these reoccurring issues? Would a complete restart of my Wii with an alternate resource result in a viable procedure?
To softmod my Wii (4.3U), I used Lego's Indiana Jones. Does this actually make a difference to any degree that I didn't use seemingly more common games such as Super Smash Bros. Brawl in the softmodding process?
Working backups that I've used include:
- New Super Mario Bros Wii.
- Wii Play
- Let's Tap
- Donkey Kong Country Returns
- Wii Party
- WarioWare: Smooth Moves
I've even tried the custom "Mario Kart Black" mod to see if was just me and my discs.
Not sure if the problem lies within a possibility of bad dumps? I don't think so, for I have tried to rip said games at least three to four times each. IOSes, I've tried numerous. Now, I'm no pro when it comes to these things, so I could be going on about reconfiguring IOSes around incorrectly. Currently loaded on my Wii by default is IOS249 rev 20.
What could possibly be the source of these reoccurring issues? Would a complete restart of my Wii with an alternate resource result in a viable procedure?