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Discussion in 'Other Flashing Hardware & Software' started by UnknownBeast, Sep 27, 2006.
Go get it here.
1X/4X? Sounds like an m3 update rather than G6 :/
pokemon works. but only with passcard 3.. if you hame flashme you only have to start the passcard holding select when powering the ds on. it works fine with safe mode and notrim. btw i haven't tried other configs..
but what's 1x/4x?? where do i set it?
U-disk Manager Version V4.5(+ loader V4.4)
-Support almost all games to use 1X/4X.
Note: DS-PDA application was added. However, only the Chinese language version is available now. The other language version will be released later.
Think most of the games use 4X mode
yeah, Pokemon worked on my G6l with Beta loader and 4.4 UDisk normal with force RW and trim and saves fine. the difference may be what nico402 said about the flashed vs nonflashed as I use Passcard 3
I tried every setting imaginable and can't run those two ROMs. Both of my DS' are flashed (V7) though, so I guess nintendo's finally putting the screws to Flashme users.
Shouldn't be so hasty to blame FlashMe... M3 users can run it with flashed DSes
but this is not about M3. there seems to be an issue with flashed DS and G6lites.
Does anybody else get a white screen after saving with pokemon ?
The game works fine, but the next time i run the game, i get a white screen.
I have to do like:
Save -> Start -> WhiteScreen -> Reset -> Works.
Anybody have this problem ?
Also i tried to start the game fresh again, by deleting all the saves even erasing the rom, but the save is still active, wtf ?
I can fully erase the save by deleting the save files, and doing the PSRAM test [Hold L+R+A+B In the green gba text], so it must keep a copy of the save in this memory area, i guess they will need to fix it in some other version of the firmware, or u-disk manager.
As far as I know the saves are always kept in memory for a little bit, that is the how they can be pulled into the permanent area to be kept. They are held for a little while. So if you delete the saves and turn it back on, you would still have the most current save file in the save memory.
I hope this updates lets Mario vs DK 2 work, I tried soft reset/dofat/trim on 4.4 and get white screens.
On pokemon I played, saved, quit. I haven't tried to resume my game cause the game was kind of lame. I'm talking about mystery dungeon. With 4.4.
It works with safe mode, trim or no trim.
Here's a more detail list of the Update:
First. Improve the project:
1.Improve (DoFAT) Compatibility of the game;
2.Solve " 0542 -Kokoro wo Yasumeru Otona " Can't use the soft reset;
3.Solve " 0553 - Lego Star Wars II" Can't use 4X mode:
4.Solve " 0563 - Mech Assault Phantom War "Can only use safe mode , now can use 1X mode and soft reset;
5.Solve " 0569 - Dragon Quest Heroes: Rocket Slime" Can't use 4X to change and can't use the soft reset;
6.Solve " 0572 - Stormbreaker " Can't use 4X to change and can't use the soft reset;
7.Solve " 0576 - Pokémon Pearl" AND " 0577- Pokémon Diamond " Can only use the safe mode, now can use 1X, 4X and soft reset:
These are M3 improvements not G6(Lite)
If I'm not mistaken, they refer to Normal = 1x and DoFat=4x on the G6
Wait are you saying they fixed Dragons's Quest to work with DoFat or it cant? cause I am flashing now as we speak with Dofat/NoTrim
Rocket Slime worked with 4.4 with DoFat. You just couldn't use soft reset. I wonder if they fixed megaman zx's problem with soft reset. You know, it crashed when you tried to use the HX suit
Works great, hope they can get soft reset working.
i dont think anybody answered me before so, what does the force r/w option do?