TWPatcher - DS(i) mode screen filters and patches

Discussion in '3DS - Homebrew Development and Emulators' started by Sono, Jul 4, 2019.

  1. Nicota

    Nicota Member

    Newcomer
    1
    Feb 13, 2019
    Luxembourg
    Luxemburg
    ok ill try that
     
  2. plug313

    plug313 GBAtemp Regular

    Member
    4
    Jun 27, 2016
    is it possible that the Cia patcher doesn't work on my console? I've tried applying it multiple times but I don't see a difference
     
  3. emcintosh

    emcintosh Advanced Member

    Newcomer
    3
    Dec 4, 2016
    United Kingdom
    Do you have patching enabled in Luma (hold select when powering on: third option: 'Enable loading external FIRMS and modules' should have (x) by it rather than ( ) )? It's possible the patch was created, but isn't having an effect because it's not being loaded by Luma.
     
    Robz8, Sono and plug313 like this.
  4. plug313

    plug313 GBAtemp Regular

    Member
    4
    Jun 27, 2016
    I thought I had that enabled!! so weird. well I enabled it and it worked. thank you so much :lol::lol:
     
    Robz8 and Sono like this.
  5. Elwyndas

    Elwyndas GBAtemp Regular

    Member
    3
    Dec 19, 2018
    United States
    I think the source of this trouble is this: When Luma is updated to a new version, it launches itself during startup, once, for the first time after the update, with a settings screen, where ALL options are unchecked. If you skip that screen, tons of homebrew stuff doesn't work properly. It's a problem. I know which options to check off, but I'm sure a lot of people just skip through it. I would say that line 2 (game patching) and 3 (show NAND) should be enabled by default. I also have line 1 enabled (external firms).
     
    plug313 likes this.
  6. ElderC

    ElderC Member

    Newcomer
    2
    Feb 25, 2018
    Chile

    Wait what's there is a .cia 3ds patcher?
     
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