Twilight Princess receives an impressive fanmade anniversary tribute video by RawnLink using Unreal Engine 5



November 19th, 2006 marks the official release date for The Legend of Zelda: Twilight Princess. After many fans felt disappointed by the artstyle that The Wind Waker took for the franchise, many still clamored and wanted a more realistic take on the Zelda franchise, and with that, came one of the most memorable parts of E3 during its run, with Twilight Princess being revealed on E3 2004 to thunderous applause and standing ovations.

The game eventually came over to both the Gamecube and the Wii, as a launch title for the later, and it became a favourite for many since then. One such fan with fond memories of the game is RwanLink, an avid Zelda fan that has taken on the hobby of recreating many aspects of the Zelda franchise using Unreal Engine, be it Ocarina of Time in the artstyle of Ghibli Studios, Lake Hylia in a very realistic setting with Unreal Engine 5, animations for Memories from Tears of the Kingdom, to many, many others.

Now, after one year of dedication, creativity, hard work and love for the franchise, RwanLink has released his latest animation project yet, with a special Anniversary Tribute video focused on Twilight Princess, which celebrates its 18th anniversary this year.

RwanLink said:
Hi everyone! Today, I’m incredibly excited to share with you a project that represents over 12 months of dedication, creativity, and love for the Zelda franchise. This cinematic video is my way of honoring the 18th anniversary of Zelda: Twilight Princess, a game that has inspired so many of us over the years.

Creating this project has been an unforgettable journey, one of pushing limits, learning new skills, and reimagining a beloved world with the hope of inspiring you to see it in a new light. I hope it reminds you that with passion and perseverance, anything is possible. 💪✨

A huge thank you to Mosik, the insanely talented composer who created an absolutely breathtaking soundtrack for this project. Her music elevates every moment to a whole new level of magic! 🎵🔥

The attention to details, including assets, models, settings and lighting, make this an outstanding and fantastic work for any Zelda fan out there, and it's surely a delight to see iconic landscapes like Hyrule Castle, Arbiter's Grounds, or even enemies and bosses from the game, with such realism.
 

LightBeam

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I'm tired of Unreal Engine but despite that, the work done here is commendable.
The faces look weird and the animations a bit stiff too ... but after just a year, that's a very good result. Tho Unreal Engine does help a lot from what I've seen, making animations and interacting with the viewport more practical, so I'm not sure he would have been able to do that much with Maya or Blender.

Tho seeing the news on the homepage I thought it was supposed to be a mod or something, I wish it was ... I'm craving for a Zelda with a tone that looks as epic as TP


EDIT : Wait ... now on the homepage I can't see anything other than
1733167806481.png
 

shaunj66

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*ahem*

Are you sure you want to frontpage this on his site?
I have to commend the work that has clearly gone into this but in all honesty it's just not too my taste.

The heart and soul has been ripped out and replaced with more pixels and graphical effects. And this is coming from someone who isn't really a fan of original style of Twilight Princess either.

I believe that even if Nintendo could develop games at this fidelity that they still would choose a different approach.
 

NinStar

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Most people commenting here are overreacting for some reason.

I don't like it either, but that's because I find the art style of the official Twilight Princess be quite ugly, and this is on par when it comes to that aspect.
 

C_2_T

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I loved it, while I would agree that link looked ugly in a couple of spots. I guarantee that if Nintendo made something like this, it would probably crush Sony and Microsoft. I mean they already sell games like 7 or 8 to 1 as is.
 

CMDreamer

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I have to commend the work that has clearly gone into this but in all honesty it's just not too my taste.

The heart and soul has been ripped out and replaced with more pixels and graphical effects. And this is coming from someone who isn't really a fan of original style of Twilight Princess either.

I believe that even if Nintendo could develop games at this fidelity that they still would choose a different approach.
This comment resembles perfectly Nintendo's way of seeing their games and consoles.

It's not about them looking "perfect", but about them being fun to play, and Nintendo is the best knowing this, while giving copy-cats more to copy and steal ideas from.

The concept of the "movie" is not of my taste, it has everything Sunny and STDBox would have, including the lack of essence and heart in it.

It looks awesome but feels empty and lame.
 
Last edited by CMDreamer,

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