Tutorial [TUTORIAL] Replacing the NES color palette in Wii Virtual Console games

SaulFabre

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Hello world of GBAtemp!

In this thread I will teach you how to replace the bad, blurry, and ugly NES Wii Virtual Console original dark color palette to a most beautiful, colorful, and bright NES color palette in your favorite NES Wii Virtual Console games/releases.

So me and also my friend @Zorg1996 were tired of playing the NES Wii VC games with that blurry and dark filter, so we were seeking for help with that.
I knew that the NES VC (at least in Wii) uses a darkened color palette since the original NES console didn't have a "video decoder" but taken the colors of the connected/plugged TV. Some members tried to increase brightness of the "vfilter" for brighten the NES VC games but it didn't work, until user @SunkenSkunk found out how to replace the "converted color palette" for another one for get the game more brighter and colorful. :P

So, in the game Mega Man 5 (NTSC-U) i was tired of seeing the colors like this:

Mega Man 5 NES Wii VC DARK.PNG


So, with the help of some members, and using FireBrandX's Composite Direct NES color palette that I converted with @SunkenSkunk's tool, I got to see the colors of the game like this:

Mega Man 5 NES Wii VC NO DARK yay.PNG


Seeing those images, what type of colors do you like? Wii VC or another colorful palette? True that we want to see the Wii VC NES games in a brighter color palette, no? :)

Special thanks goes to @SunkenSkunk (for the NES color palette format in VC), @SuperrSonic (for the huge investigations on Wii VC), @NoobletCheese, @MaeseJesus for the investigations and help for make this project possible on both real Wii hardware and Dolphin Emulator, and also thanks to @Zorg1996 for pushing me to seek and do this sort of things.

Okay, let's start with the tutorial! :D

What you need:
  • The WAD file of your favorite NES Wii VC game/release/inject
  • wwPacker + wwcxtool (download link)
  • A hex editor (I recommend HxD)
  • Your favorite NES color palette in .pal format
  • @SunkenSkunk's NES color palette (.pal) to Wii VC NES color palette Converter in hex strings (download link). This tool requires Python 3 to be installed, you can download and install it here in this link.
When you have everything of these files, let's start! :P
  1. First, grab your WAD of your favorite NES Wii VC game/release (it doesn't matter if is an official or injected WAD, in both types it will work :) )
  2. Unpack it with wwPacker tool (download link). Drag your WAD file you want to edit its NES color palette in its 00000001.app and drop it into __wwunpacker.bat batch file.
  3. Once unpacked, open the unpacked WAD folder and check if the 00000001.app is compressed. This can be checked if the 00000001.app size is below 1 MB.
  4. If it is not compressed (its size is more than 1 MB), skip to Step 8. But if it is compressed (its size is less of 1 MB), then procced from Step 5.
  5. Copy the 00000001.app from the unpacked WAD folder to wwPacker folder (where wwcxtool is).
  6. Now uncompress the original 00000001.app with wwcxtool. For this, open the CMD in the wwPacker folder and run this command: wwcxtool /u 00000001.app 00000001_dec.app
  7. NOTE: DO NOT DELETE THE ORIGINAL 00000001.app FILE, WE ARE USING IT LATER FOR USE THE SAME COMPRESSION LIKE THE ORIGINAL 00000001.app HAD!
  8. Now open the 00000001.app file (or 00000001_dec.app if the original 00000001.app is compressed) with a hex editor (I recommend HxD)
  9. Now, in the hex editor, click in Search tab > Search. Or, press Ctrl+F (for open Search in hex) and search for the following hex values: 00600000426F6D426C69737300000000425921C80D5341540000000000000000
  10. If the hex editor couldn't find these above values, search for the following hex values: BA7F0000426F6D426C69737300000000425921C80D5341540000000000000000
  11. (Remember: these hex values are the "global" location where is the "color palette" stored under it. I saw it in almost every NES Wii VC game I've messed up with.)
  12. Once searched, you must see these values highlighted in hex:
  13. hex.PNG
  14. Under these values found, you will find the 128bytes "converted" NES VC color pallete, as shown in this photo:
  15. hex2.PNG
  16. For those NES Wii VC releases/games/injects that the hex string locations of the "global palette location" and the "converted color palette" is different from shown in the above photos, I saw where is each one of these hex strings:

    (this was evidenced when tried to change the color palette on Castlevania NES Wii VC NTSC-U, but this can occur in other NES Wii VC WADs)

    "Global palette location" hex strings:

    hexloc1.PNG


    Original "converted color palette" found under the "global palette location" hex strings:

    hexloc2.PNG


    My result as replacing the "old palette" with the "converted" Wavebeam color palette by FireBrandX:

    hexloc3.PNG


    As shown in my blog post https://gbatemp.net/entry/finally-w...hout-that-blurry-dark-filter-loooool-d.19155/, there is a big difference of colors between Nintendo's VC original color palette and FireBrandX's Wavebeam color palette:

    Castlevania NES NTSC DARK FILTER.PNGCastlevania NES NTSC NO DARK FILTER yay.PNG

    Hope this understand for people who couldn't find the exact location in some WADs :P

    Greetings to all
  17. Now, it's time to convert your NES color palette in .pal format to Wii VC NES color palette hex strings. For do this, first download and install Python 3, then download @SunkenSkunk's NES color palette to Wii VC NES hex strings converter (download link).
  18. Once you get the tools for convert the NES palette, get your NES color palette you want to use in .pal format and then drag the palette file and drop it into NESpallete2WiiVCpallete.py (the Python tool for convert the palette to Wii VC).
  19. Once finished, the new converted palette will be named [your_palette].pal.bin, Example: if the name of your palette was NES_FBXComposite.pal, then the tool will name the new converted file to Wii VC color palette as "NES_FBXComposite.pal.bin".
    If you're too lazy to do these conversions, or if you can't use Python, I will leave you a list of some Wii VC-converted NES color palettes in this spoiler:
  20. Nestopia Emulator's YUV color pallete:

    B1 8C 80 B1 88 54 9C 14 AC 0F B4 08 B4 00 A8 60 98 C0 85 20 81 40 81 21 81 09 80 00 80 00 80 00 D6 B5 89 7B A1 1F B8 9F D0 79 D8 6F D8 C4 CD 20 B5 A0 9E 00 86 40 82 26 81 F1 80 00 80 00 80 00 FF FF B2 DF CA 5F E1 DF F9 BF FD B9 FE 0E F6 64 DE E0 C7 60 AF 86 A3 90 A7 3B A5 29 80 00 80 00 FF FF E3 7F EB 5F F7 3F FF 1F FF 1D FF 38 FB 74 F3 92 E7 B2 DF D5 DB D9 DB BE DE F7 80 00 80 00

    Nestopia Emulator's RGB color pallete:

    B5 AD 80 92 80 1B B5 3B C8 0D D8 0D D8 80 C9 20 B5 20 91 20 81 A4 82 40 81 29 80 00 80 00 80 00 DA D6 81 BB 81 3F C8 1F D8 1F FC 12 FC 00 ED A0 C9 A0 92 40 82 40 82 CD 82 52 90 84 80 00 80 00 FF FF B6 DF CA 5F ED BF FC 1F FD BF FE 40 FE C0 EF 60 B7 60 83 E0 A7 FB 83 FF A5 29 80 00 80 00 FF FF DB 7F EE DF FE DF FE 5F FE D6 FF 72 FF E9 FF ED DB E9 CB ED A7 FB CB 7F CA 52 80 00 80 00

    Original NES Wii VC color pallete (thanks to @SuperrSonic):

    A5 29 80 0D 84 0C 94 0B A0 09 A4 00 A0 00 94 40 8C 80 80 C2 80 C0 80 A2 80 88 80 00 80 00 80 00 B9 CE 80 D0 98 15 A4 12 B0 0F B4 07 B4 80 AC A0 A1 20 8D 60 89 60 81 66 81 2B 88 42 80 00 80 00 D6 B5 A5 D6 B1 7A C1 5C D1 55 D5 30 D9 89 C9 C6 BD C5 AE 00 9E 26 9A 2B 9E 31 9C E7 80 00 80 00 DA D6 C6 76 C6 35 CE 37 D2 17 D6 33 D6 51 CE 2F CE 6E CA 8F C2 8F BE 70 BA 51 EF 7B 80 00 80 00

    Restored NES Wii VC color pallete (thanks to @SuperrSonic):

    B5 AD 80 13 84 11 9C 0F AC 0D B4 00 AC 00 9C 60 90 E0 81 02 81 00 80 E2 80 AC 80 00 80 00 80 00 D2 94 81 17 A0 1E B4 1A C4 16 CC 0A CC A0 C1 00 AD A0 92 00 89 E0 81 E9 81 B0 88 42 80 00 80 00 FF FF B6 9F C5 FF DD DF F5 DF FD B7 FE 2D EA 89 DA 87 C3 00 AB 28 A3 30 AB 39 A9 4A 80 00 80 00 FF FF E7 9F E7 3F EF 3F F7 1F FF 3C FF 59 EF 36 EF 94 EB B6 DF B6 DB 97 D3 59 EF 7B 80 00 80 00

    FireBrandX's FBX Composite Direct color pallete:

    B1 8C 80 4F 8C 11 98 10 A8 0B AC 03 A4 00 9C 60 8C C0 80 E0 81 00 80 E2 80 AA 80 00 80 00 80 00 D6 B5 8D 39 A0 BC B4 7A C8 75 CC 6B CC C0 BD 20 AD 80 91 E0 82 00 81 E7 81 B1 80 00 80 00 80 00 FF FF B2 BF C6 3F D9 DF F1 BF F5 B8 FA 0D EE 65 DE C1 C3 21 AF 47 A7 4F A7 19 A5 29 80 00 80 00 FF FF E3 9F EF 7F F7 5F FF 3F FF 3E FF 59 FF 76 F7 B4 EB D4 E3 F7 DF DA DF DE DE F7 80 00 80 00

    NES Classic Mini color pallete (thanks to FireBrandX):

    B1 8C 80 11 8C 33 98 4F A8 4C AC 02 A8 20 9C 81 90 C1 85 01 89 02 80 E3 80 AA 80 00 80 00 80 00 D6 B5 85 38 A4 9B B4 59 C8 55 CC 69 C8 C0 B9 40 AD A2 89 E2 8A 01 89 C9 8D 92 80 00 80 00 80 00 FF FF B2 7F C5 FF D9 BF ED BE F1 D5 F2 0B E6 64 D6 C0 BB 00 AF 29 9B 11 A6 F9 A1 08 80 00 80 00 FF FF DF 5F E7 3F EF 1F F7 1F FF 1C FB 38 F3 34 EF 73 E7 93 DF 97 DB B9 DB 9D D6 B5 80 00 80 00

    Wavebeam color pallete (thanks to FireBrandX):

    B5 AD 80 71 90 13 A0 11 B0 0C B0 03 AC 20 A4 40 94 C0 81 00 81 21 81 03 80 CB 80 00 80 00 80 00 DA D6 89 5A A0 DD B8 9B CC 77 D4 2C D4 A0 C5 20 B1 A0 92 00 82 20 82 08 81 D2 80 00 80 00 80 00 FF FF B2 DF BE 7F E1 FF F5 DF F9 D9 FA 2D EE 85 DE E1 C7 41 AF 67 A7 70 A7 3A A9 4A 80 00 80 00 FF FF DF 7F EB 5F F3 3F F7 1F FF 1C FF 38 FB 75 F7 94 EB B4 DF D6 DB D9 DB BE DE F7 80 00 80 00

    Nintendo 3DS Virtual Console without dark enabled color pallete (thanks to @SuperrSonic):

    B9 CE 90 71 80 15 A0 13 C4 0E D4 02 D0 00 BC 20 A0 A0 81 00 81 40 80 E2 8C EB 80 00 80 00 80 00 DE F7 81 DD 90 FD C0 1E DC 17 F0 0B EC A0 E5 21 C5 C0 82 40 82 A0 82 47 82 11 88 42 80 00 80 00 FF FF 9E FF AE 5F D2 3F F9 FF FD D6 FD CC FE 67 FA E7 C3 42 A7 69 AF F3 83 BB 9C E7 80 00 80 00 FF FF D7 9F E3 5F EB 3F FF 1F FF 1B FE F6 FF 75 FF 94 F3 F4 D7 D7 DB F9 CF FE C6 31 80 00 80 00

    Animal Crossing (GameCube/GCN) NES Emulator color pallete (thanks to @SuperrSonic):

    C2 10 80 17 98 17 C0 14 DC 0D D8 03 D8 00 C8 80 BC A0 80 E0 81 21 80 E4 80 AC 80 00 80 00 80 00 E7 39 81 7F A0 FF D8 D9 FC D5 FC CB FC C3 E9 20 E1 80 9D E0 8E 02 82 4C 82 18 88 42 80 00 80 00 FF FF 82 5F B6 1F E9 BF FD D9 FD B3 FD EB FE 4B FE 86 D2 E0 AB 6D A7 55 83 7F B1 8C 80 00 80 00 FF FF C2 FF DE FF EA FF FE FD FE F9 FF 16 FF 35 FF 74 E7 93 D7 B6 D7 DD DB BF EF 7B 80 00 80 00

    FCEUX NES Emulator's colorful NES color pallete:

    B9 CE 90 71 80 15 A0 13 C4 0E D4 02 D0 00 BC 20 A0 A0 81 00 81 40 80 E2 8C EB 80 00 80 00 80 00 DE F7 81 DD 90 FD C0 1E DC 17 F0 0B EC A0 E5 21 C5 C0 82 40 82 A0 82 47 82 11 80 00 80 00 80 00 FF FF 9E FF AE 5F E6 3F F9 FF FD D6 FD CC FE 67 FA E7 C3 42 A7 69 AF F3 83 BB BD EF 80 00 80 00 FF FF D7 9F E3 5F EB 3F FF 1F FF 1B FE F6 FF 75 FF 94 F3 F4 D7 D7 DB F9 CF FE E3 18 80 00 80 00

    NES Remix U game series (Wii U) NES color pallete (thanks to N-Mario):

    B5 AD 94 53 94 35 AC 72 C4 8E CC 66 C8 C1 B9 00 A1 40 9D 81 9D 81 99 68 99 2E 80 00 80 00 80 00 D2 94 9D 5A 98 DB BC D9 DC D4 E0 CA E1 00 D1 60 BD E0 A2 20 A2 41 A2 2B 99 F2 B5 AD 80 00 80 00 EF 7B AE 3B A1 DB C5 9B E5 5B ED 52 ED A6 EE 20 E2 C3 C7 00 B3 27 AF 10 AA D7 D2 94 80 00 80 00 EF 7B C2 FB C6 9B D6 7B E2 7B EE 78 EE B3 EF 10 EF 2F DB 4E C7 51 C7 76 C7 79 EF 7B 80 00 80 00

    Original Mega Man NES color pallete (thanks to N-Mario):

    B5 AD 80 14 8C 50 9C 12 C0 0D D0 01 CC 00 B8 00 9C 80 80 E0 81 20 80 C1 88 CA 80 00 80 00 80 00 DA D6 81 BC 8C DC BC 1D D8 16 EC 0A E8 80 E1 00 C1 A0 82 20 82 80 82 26 81 F0 80 00 80 00 80 00 FB DE 9A DE AA 3E CE 1E F5 DE F9 B5 F9 AB FA 46 F6 C6 BF 22 A3 48 AB D2 83 9A A5 29 80 00 80 00 FB DE D3 7E DF 3E E7 1E FA FE FA FA FA D5 FB 54 FB 73 EF D3 D3 B6 D7 D8 CB DD CA 52 80 00 80 00

    Rockman 9 Modern NES color pallete (thanks to N-Mario):

    B9 CE 80 15 90 71 A0 13 C4 0E D4 02 D0 00 BC 20 A0 A0 81 00 81 40 80 E2 8C EB 80 00 80 00 80 00 DE F7 81 DD 90 FD C0 1E DC 17 F0 0B EC A0 E5 21 C5 C0 82 40 82 A0 82 47 82 11 80 00 80 00 80 00 FF FF 9E FF AE 5F D2 3F F9 FF FD D6 FD CC FE 67 FA E7 C3 42 A7 69 AF F3 9E FF A9 4A 80 00 80 00 FF FF D7 9F E3 5F EB 3F FF 1F FF 1B FE F6 FF 75 FF 94 F3 F4 D7 D7 DB F9 CF FE CE 73 80 00 80 00

    Mega Man Legacy Collection (Nintendo 3DS) Modern NES color pallete (thanks to N-Mario):

    B5 AD 80 B1 84 35 9C 15 B0 10 B4 05 B4 00 A8 60 94 C0 85 00 81 20 80 E4 80 CB 80 00 88 42 88 42 DE F7 85 5A 94 BF B8 BF D4 7A E0 90 DC C4 D1 40 B9 C0 92 20 8A 60 82 48 82 14 88 42 88 42 88 42 FF FF B6 FF CE 7F E2 5F F1 DF FD 9A FE 2E FE C6 F3 40 D3 84 B3 A6 9B B2 B6 FF B5 AD 88 42 88 42 FF FF E7 9F EF 7F F7 5F FF 3F FF 5E FF 9B FB 97 FB B6 F7 F7 EB F8 DF DA E3 DF DE F7 88 42 88 42
  21. Once converted the NES color palette to Wii VC palette hex strings, open the converted file in the hex editor, then copy all the hex values.
    convertedfilter.PNG
  22. Go again to your 00000001.app (or 00000001_dec.app), locate the old 128-bytes NES color palette and select all its 128 bytes
    hex2.PNG
  23. Then paste the new converted NES color palette replacing (overwriting) the old one by clicking the mouse right button and selecting Paste writing/overwriting/replacing. Or, press Ctrl+V.
  24. Once you have done that you must have something like this:
    hex3.PNG
  25. Save the changes made to the 00000001.app/00000001_dec.app file.
  26. Once saved, a backup file (*.bak) of 00000001.app (or 00000001_dec.app if it had compression) will be generated. Delete that backup file, we are only using the edited file. DO NOT DELETE THE ORIGINAL 00000001.app FILE, WE ARE USING IT FOR USE THE SAME COMPRESSION LIKE THE ORIGINAL HAD!
  27. step6hex.PNG
  28. If your original 00000001.app does not have a compression, skip to step 32. But if the original 00000001.app is compressed, then procced from Step 29.
  29. Now we have to recompress the edited 00000001_dec.app with wwcxtool, using the original 00000001.app compression. For this, open the CMD in the wwPacker folder and run this command: wwcxtool /cr 00000001.app 00000001_dec.app 00000001_out.app
  30. Once finished compressing the edited 00000001_dec.app, you will get a new 00000001_out.app with original compression that had original 00000001.app file.
  31. step7hex.PNG

  32. Copy the edited 00000001.app (or 000000001_out.app if the original 00000001.app is compressed) to the unpacked WAD folder. FOR NON-COMPRESSED 00000001.app FILES: If a warning shows that do you want to replace the current file, accept and continue replacing the old 00000001.app file with the new 00000001.app file. Then skip to step 39.
  33. Go to the unpacked WAD folder, then delete the original 00000001.app file from the unpacked WAD folder, then use the edited 000000001_out.app file.
  34. step8hex.PNG
  35. In order for use the edited and compressed 00000001_out.app file you MUST rename it to 00000001.app, otherwise you won't be able to repack the WAD due to missing 1.app file.
  36. step9hex.PNG

  37. After renaming the 000000001_out.app to 00000001.app you must have something like this:
  38. step10hex.PNG

  39. Now go to wwPacker folder, then drag your unpacked WAD file that you edited its 00000001.app's NES color palette and drop it into __wwpacker-NoMod.bat, __wwpacker-RegionFree.bat or any other wwPacker batch file.
  40. Once repacked the new WAD, try it out with Dolphin Emulator and see if the new WAD uses your favorite NES color palette! If the game loads with your chosen NES color palette, good work! If not, try doing all these steps again.
Here's some screenshots of my results of putting FireBrandX's Wavebeam color palette in Super Mario Bros. 3 (NTSC-U) in this comparison:

SMB3 NES Wii DARK FILTER.PNGSMB3 NES Wii NO DARK FILTER yay.PNG

Do you want to see some other cool results thanks to my tutorial? Go to this blog post! https://gbatemp.net/entry/finally-w...hout-that-blurry-dark-filter-loooool-d.19155/

Enjoy enhancing the colors of your favorite NES Wii VC games!

Hope this helped you, and without any other thing to say, see you in a next thread on Wii scene!

saulfabreg - @SaulFabre
 
Last edited by SaulFabre, , Reason: added more color palettes converted to Wii VC (thanks to @Zorg1996)

SaulFabre

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Hey guys, for those that the hex string location of the "global palette location" and the "converted color palette" is different from shown in the principal post of this thread, I saw where is each one of these hex strings:

(this was evidenced when tried to change the color palette on Castlevania NES Wii VC NTSC-U, but this can occur in other NES Wii VC WADs)

"Global palette location" hex strings:

hexloc1.PNG


Original "converted color palette" found under the "global palette location" hex strings:

hexloc2.PNG


My result as replacing the "old palette" with the "converted" Wavebeam color palette by FireBrandX:

hexloc3.PNG


As shown in my blog post https://gbatemp.net/entry/finally-w...hout-that-blurry-dark-filter-loooool-d.19155/, there is a big difference of colors between Nintendo's VC original color palette and FireBrandX's Wavebeam color palette:

Castlevania NES NTSC DARK FILTER.PNGCastlevania NES NTSC NO DARK FILTER yay.PNG

Hope this understand for people who couldn't find the exact location in some WADs :P

Greetings to all ;)
 

Zorg1996

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Thanks Saul! :)
Well, if you are a fan of Mega Man, here is a very good color palette for Mega Man games (credits to N-Mario).
ROCKMAN 9

B9 CE 80 15 90 71 A0 13 C4 0E D4 02 D0 00 BC 20 A0 A0 81 00 81 40 80 E2 8C EB 80 00 80 00 80 00 DE F7 81 DD 90 FD C0 1E DC 17 F0 0B EC A0 E5 21 C5 C0 82 40 82 A0 82 47 82 11 80 00 80 00 80 00 FF FF 9E FF AE 5F D2 3F F9 FF FD D6 FD CC FE 67 FA E7 C3 42 A7 69 AF F3 83 BB A9 4A 80 00 80 00 FF FF D7 9F E3 5F EB 3F FF 1F FF 1B FE F6 FF 75 FF 94 F3 F4 D7 D7 DB F9 CF FE CE 73 80 00 80 00


ROCKMAN 9 MODERN

B9 CE 80 15 90 71 A0 13 C4 0E D4 02 D0 00 BC 20 A0 A0 81 00 81 40 80 E2 8C EB 80 00 80 00 80 00 DE F7 81 DD 90 FD C0 1E DC 17 F0 0B EC A0 E5 21 C5 C0 82 40 82 A0 82 47 82 11 80 00 80 00 80 00 FF FF 9E FF AE 5F D2 3F F9 FF FD D6 FD CC FE 67 FA E7 C3 42 A7 69 AF F3 9E FF A9 4A 80 00 80 00 FF FF D7 9F E3 5F EB 3F FF 1F FF 1B FE F6 FF 75 FF 94 F3 F4 D7 D7 DB F9 CF FE CE 73 80 00 80 00


MEGAMAN

B5 AD 80 14 8C 50 9C 12 C0 0D D0 01 CC 00 B8 00 9C 80 80 E0 81 20 80 C1 88 CA 80 00 80 00 80 00 DA D6 81 BC 8C DC BC 1D D8 16 EC 0A E8 80 E1 00 C1 A0 82 20 82 80 82 26 81 F0 80 00 80 00 80 00 FB DE 9A DE AA 3E CE 1E F5 DE F9 B5 F9 AB FA 46 F6 C6 BF 22 A3 48 AB D2 83 9A A5 29 80 00 80 00 FB DE D3 7E DF 3E E7 1E FA FE FA FA FA D5 FB 54 FB 73 EF D3 D3 B6 D7 D8 CB DD CA 52 80 00 80 00


MEGAMAN MODERN

B5 AD 80 14 8C 50 9C 12 C0 0D D0 01 CC 00 B8 00 9C 80 80 E0 81 20 80 C1 88 CA 80 00 88 42 88 42 DA D6 81 9A 8C DC BC 1D D8 16 EC 0A E8 80 E1 00 C1 A0 82 20 82 80 82 26 81 F0 88 42 88 42 88 42 FB DE 9A DE AA 3E CE 1E F5 DE F9 B5 F9 AB FA 46 F6 C6 BF 22 A3 48 AB D2 9A DE A5 29 88 42 88 42 FB DE D3 7E DF 3E E7 1E FA FE FA FA FA D5 FB 54 FB 73 EF D3 D3 B6 D7 D8 CB DD CA 52 88 42 88 42


MEGAMAN MAKER

A9 4A 80 1F 80 17 A0 B7 C8 10 D4 04 D4 40 C4 40 A8 C0 81 E0 81 A0 81 60 81 0B 80 00 80 00 80 00 DE F7 81 FF 81 7F B5 1F EC 19 F0 0B FC E0 F1 62 D5 E0 82 E0 82 A0 82 A8 82 31 80 00 80 00 80 00 FF FF 9E FF B6 3F CD FF FD FF FD 73 FD EB FE 88 FE E0 DF E3 AF 6A AF F3 83 BB BD EF 80 00 80 00 FF FF D3 9F DE FF EE FF FE FF FE 98 FB 56 FF 95 FF 6F EF EF DF F7 DF FB 83 FF EF 7B 80 00 80 00



MEGAMAN LEGACY COLLECTION 3DS

B5 AD 80 B1 84 35 9C 15 B0 10 B4 05 B4 00 A8 60 94 C0 85 00 81 20 80 E4 80 CB 80 00 80 00 80 00 DE F7 89 9C 94 BF B8 BF D4 7A E0 90 DC C4 D1 40 B9 C0 92 20 8A 60 82 48 82 14 80 00 80 00 80 00 FF FF B6 FF CE 7F E2 5F F1 DF FD 9A FE 2E FE C6 F3 40 D3 84 B3 A6 9B B2 A7 5C B5 AD 80 00 80 00 FF FF E7 9F EF 7F F7 5F FF 3F FF 5E FF 9B FF B7 FB D6 F7 F7 EB F8 DF DA E3 DF DE F7 80 00 80 00


MEGAMAN LEGACY COLLECTION 3DS MODERN

B5 AD 80 B1 84 35 9C 15 B0 10 B4 05 B4 00 A8 60 94 C0 85 00 81 20 80 E4 80 CB 80 00 88 42 88 42 DE F7 85 5A 94 BF B8 BF D4 7A E0 90 DC C4 D1 40 B9 C0 92 20 8A 60 82 48 82 14 88 42 88 42 88 42 FF FF B6 FF CE 7F E2 5F F1 DF FD 9A FE 2E FE C6 F3 40 D3 84 B3 A6 9B B2 B6 FF B5 AD 88 42 88 42 FF FF E7 9F EF 7F F7 5F FF 3F FF 5E FF 9B FB 97 FB B6 F7 F7 EB F8 DF DA E3 DF DE F7 88 42 88 42


ROCKMAN COMPLETE WORKS

BE 10 80 1F 80 18 A0 B8 C8 11 D4 05 D4 40 C4 60 A8 C0 81 E0 81 A0 81 60 81 0B 80 01 80 01 80 01 DF 18 81 FF 81 7F B5 3F EC 1A F0 0C FC E0 F1 83 D6 00 82 E0 82 A0 82 A9 82 32 80 01 80 01 80 01 FF FF 9F 1F B6 3F CD FF FD FF FD 73 FD EB FE 89 FE E0 DF E3 AF 6B AF F3 83 BC BE 10 80 01 80 01 FF FF D3 BF DE FF EE FF FE FF FE B9 FB 56 FF 96 FF 70 EF EF DF F7 DF FB 83 FF DF 18 80 01 80 01


ROCKMAN COMPLETE WORKS MODERN

B9 EF 80 14 80 17 9C 97 C4 10 D0 04 D0 20 C0 40 A4 A0 81 C0 81 80 81 40 80 EA 80 00 88 42 88 42 DF 18 81 9A 81 5E B1 1E E8 19 EC 0B F8 C0 ED 62 D1 E0 82 C0 82 80 82 88 82 11 88 42 88 42 88 42 FB DE 9A FE B2 1E C9 DE F9 DE F9 52 F9 CA FA 68 FA C0 DB C2 AB 4A AB D2 9A FE B9 EF 88 42 88 42 FB DE CF 9E DA DE EA DE FA DE FA 98 F7 35 FB 56 FB 4F EB CE DB D6 DB DA BF 9E DF 18 88 42 88 42
Info: http://forum.rockmanpm.com/index.ph...xHCh5Vqu01LxBWo4mcvPg80yo7uEoYrEj0obxRDVFvaXo
Here is a reference image where you can see the change using the Rockman 9 Modern color palette, which tries to have a very similar palette to the one used in Mega Man 9 and 10 (personally, it is the one I like the most).
upload_2021-7-5_23-29-53.png
 

mluna

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Hi!, great tutorial!!

Is there a way to pull this off by changing something on the Wii instead of modifying each game?, doing this for 20 games is kind of tedious.
 
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SaulFabre

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Hi!, great tutorial!!

Is there a way to pull this off by changing something on the Wii instead of modifying each game?, doing this for 20 games is kind of tedious.
No, you can't do that on Wii. You can only do that with every single NES VC game for Wii on WAD format (doesn't matter if you downloaded from the net or if you dumped it for yourself from your Wii's NAND).
 

RodriGames40

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No, you can't do that on Wii. You can only do that with every single NES VC game for Wii on WAD format (doesn't matter if you downloaded from the net or if you dumped it for yourself from your Wii's NAND).
Hey SaulFabre, I don't know why but certain NES releases like Megaman 2 are heavily glitched after starting them again, in real hardware... I patched it in the same way than the rest of the games, any clue?
 
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SaulFabre

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Hey SaulFabre, I don't know why but certain NES releases like Megaman 2 are heavily glitched after starting them again, in real hardware... I patched it in the same way than the rest of the games, any clue?
maybe you're doing this process wrong? and what patch are you doing? :/
 

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The same that you posted here, nothing else. It's the only game I have where this happens, I guess color palette swapping screws up some important code in this one.
well, when i have the time i will check that. What palette are you trying to apply to it? I recommend using Wavebeam.
 

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Composite Direct, in fact. I don't really know why it's happening in just this game, Megaman 1 works just fine from start to end.
Try using Wavebeam palette or one of these Mega Man color palettes, which they were converted to hex strings thanks to @Zorg1996 in this quote:
Thanks Saul! :)
Well, if you are a fan of Mega Man, here is a very good color palette for Mega Man games (credits to N-Mario).
ROCKMAN 9

B9 CE 80 15 90 71 A0 13 C4 0E D4 02 D0 00 BC 20 A0 A0 81 00 81 40 80 E2 8C EB 80 00 80 00 80 00 DE F7 81 DD 90 FD C0 1E DC 17 F0 0B EC A0 E5 21 C5 C0 82 40 82 A0 82 47 82 11 80 00 80 00 80 00 FF FF 9E FF AE 5F D2 3F F9 FF FD D6 FD CC FE 67 FA E7 C3 42 A7 69 AF F3 83 BB A9 4A 80 00 80 00 FF FF D7 9F E3 5F EB 3F FF 1F FF 1B FE F6 FF 75 FF 94 F3 F4 D7 D7 DB F9 CF FE CE 73 80 00 80 00


ROCKMAN 9 MODERN

B9 CE 80 15 90 71 A0 13 C4 0E D4 02 D0 00 BC 20 A0 A0 81 00 81 40 80 E2 8C EB 80 00 80 00 80 00 DE F7 81 DD 90 FD C0 1E DC 17 F0 0B EC A0 E5 21 C5 C0 82 40 82 A0 82 47 82 11 80 00 80 00 80 00 FF FF 9E FF AE 5F D2 3F F9 FF FD D6 FD CC FE 67 FA E7 C3 42 A7 69 AF F3 9E FF A9 4A 80 00 80 00 FF FF D7 9F E3 5F EB 3F FF 1F FF 1B FE F6 FF 75 FF 94 F3 F4 D7 D7 DB F9 CF FE CE 73 80 00 80 00


MEGAMAN

B5 AD 80 14 8C 50 9C 12 C0 0D D0 01 CC 00 B8 00 9C 80 80 E0 81 20 80 C1 88 CA 80 00 80 00 80 00 DA D6 81 BC 8C DC BC 1D D8 16 EC 0A E8 80 E1 00 C1 A0 82 20 82 80 82 26 81 F0 80 00 80 00 80 00 FB DE 9A DE AA 3E CE 1E F5 DE F9 B5 F9 AB FA 46 F6 C6 BF 22 A3 48 AB D2 83 9A A5 29 80 00 80 00 FB DE D3 7E DF 3E E7 1E FA FE FA FA FA D5 FB 54 FB 73 EF D3 D3 B6 D7 D8 CB DD CA 52 80 00 80 00


MEGAMAN MODERN

B5 AD 80 14 8C 50 9C 12 C0 0D D0 01 CC 00 B8 00 9C 80 80 E0 81 20 80 C1 88 CA 80 00 88 42 88 42 DA D6 81 9A 8C DC BC 1D D8 16 EC 0A E8 80 E1 00 C1 A0 82 20 82 80 82 26 81 F0 88 42 88 42 88 42 FB DE 9A DE AA 3E CE 1E F5 DE F9 B5 F9 AB FA 46 F6 C6 BF 22 A3 48 AB D2 9A DE A5 29 88 42 88 42 FB DE D3 7E DF 3E E7 1E FA FE FA FA FA D5 FB 54 FB 73 EF D3 D3 B6 D7 D8 CB DD CA 52 88 42 88 42


MEGAMAN MAKER

A9 4A 80 1F 80 17 A0 B7 C8 10 D4 04 D4 40 C4 40 A8 C0 81 E0 81 A0 81 60 81 0B 80 00 80 00 80 00 DE F7 81 FF 81 7F B5 1F EC 19 F0 0B FC E0 F1 62 D5 E0 82 E0 82 A0 82 A8 82 31 80 00 80 00 80 00 FF FF 9E FF B6 3F CD FF FD FF FD 73 FD EB FE 88 FE E0 DF E3 AF 6A AF F3 83 BB BD EF 80 00 80 00 FF FF D3 9F DE FF EE FF FE FF FE 98 FB 56 FF 95 FF 6F EF EF DF F7 DF FB 83 FF EF 7B 80 00 80 00



MEGAMAN LEGACY COLLECTION 3DS

B5 AD 80 B1 84 35 9C 15 B0 10 B4 05 B4 00 A8 60 94 C0 85 00 81 20 80 E4 80 CB 80 00 80 00 80 00 DE F7 89 9C 94 BF B8 BF D4 7A E0 90 DC C4 D1 40 B9 C0 92 20 8A 60 82 48 82 14 80 00 80 00 80 00 FF FF B6 FF CE 7F E2 5F F1 DF FD 9A FE 2E FE C6 F3 40 D3 84 B3 A6 9B B2 A7 5C B5 AD 80 00 80 00 FF FF E7 9F EF 7F F7 5F FF 3F FF 5E FF 9B FF B7 FB D6 F7 F7 EB F8 DF DA E3 DF DE F7 80 00 80 00


MEGAMAN LEGACY COLLECTION 3DS MODERN

B5 AD 80 B1 84 35 9C 15 B0 10 B4 05 B4 00 A8 60 94 C0 85 00 81 20 80 E4 80 CB 80 00 88 42 88 42 DE F7 85 5A 94 BF B8 BF D4 7A E0 90 DC C4 D1 40 B9 C0 92 20 8A 60 82 48 82 14 88 42 88 42 88 42 FF FF B6 FF CE 7F E2 5F F1 DF FD 9A FE 2E FE C6 F3 40 D3 84 B3 A6 9B B2 B6 FF B5 AD 88 42 88 42 FF FF E7 9F EF 7F F7 5F FF 3F FF 5E FF 9B FB 97 FB B6 F7 F7 EB F8 DF DA E3 DF DE F7 88 42 88 42


ROCKMAN COMPLETE WORKS

BE 10 80 1F 80 18 A0 B8 C8 11 D4 05 D4 40 C4 60 A8 C0 81 E0 81 A0 81 60 81 0B 80 01 80 01 80 01 DF 18 81 FF 81 7F B5 3F EC 1A F0 0C FC E0 F1 83 D6 00 82 E0 82 A0 82 A9 82 32 80 01 80 01 80 01 FF FF 9F 1F B6 3F CD FF FD FF FD 73 FD EB FE 89 FE E0 DF E3 AF 6B AF F3 83 BC BE 10 80 01 80 01 FF FF D3 BF DE FF EE FF FE FF FE B9 FB 56 FF 96 FF 70 EF EF DF F7 DF FB 83 FF DF 18 80 01 80 01


ROCKMAN COMPLETE WORKS MODERN

B9 EF 80 14 80 17 9C 97 C4 10 D0 04 D0 20 C0 40 A4 A0 81 C0 81 80 81 40 80 EA 80 00 88 42 88 42 DF 18 81 9A 81 5E B1 1E E8 19 EC 0B F8 C0 ED 62 D1 E0 82 C0 82 80 82 88 82 11 88 42 88 42 88 42 FB DE 9A FE B2 1E C9 DE F9 DE F9 52 F9 CA FA 68 FA C0 DB C2 AB 4A AB D2 9A FE B9 EF 88 42 88 42 FB DE CF 9E DA DE EA DE FA DE FA 98 F7 35 FB 56 FB 4F EB CE DB D6 DB DA BF 9E DF 18 88 42 88 42
Info: http://forum.rockmanpm.com/index.ph...xHCh5Vqu01LxBWo4mcvPg80yo7uEoYrEj0obxRDVFvaXo
Here is a reference image where you can see the change using the Rockman 9 Modern color palette, which tries to have a very similar palette to the one used in Mega Man 9 and 10 (personally, it is the one I like the most).
View attachment 269222

Greetings ;)
 
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