Hey everyone, got hold of both, european 3DS and Wii U versions of Monster Hunter 3 Ultimate, yesterday. I imported the japanese 3DS version back in 2011 when it was released and tried to transfer the save data to the Wii U version (cross-save is supported using an app from the 3DS eShop). Well, this didn't work as I expected. I think its the different product IDs of both regions that crashed this plan. It all runs wireless, so I was thinking of somewhat "modifying" both IDs to match. No idea how to do that though. Another thing I tried was playing european 3DS/Wii U version with my japanese 3DS copy. Again, the didn't find each other as expected. I remember this from the PSP days of MonHun. If you met with friends that were using different regions of the game, you wouldn't see each other due to different SSIDs depending on your version. If you were using Xlink Kai or MHPTunnel though, it did work. So the question is: why is there no such tunneling thing for the 3DS in general yet? I heard the WiFi signal is hard to catch or somehing like this but no details. Maybe there are some talented guys around that could help me out here. I got not the slightest idea on where to start with finding the wirless network (theres gotta be one for adhoc multiplayer I guess) at all. See ya.