Trying to figure out the movelist of this Ramon on Mugen

Discussion in 'Computer Games and General Discussion' started by Wolvenreign, Jan 20, 2013.

  1. Wolvenreign
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    Member Wolvenreign Transhuman Satanist Furry Technocrat

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    Hey all. I was wondering if anyone happened to have a movelist for this particularly well-done Ramon by Tin for Mugen. I'll give you a couple of links to specify him.

    http://tetromino.wordpress.com/2012/12/16/king-of-fighters-zillion-mk2-winmugen/ (He's in this version of KoF Zillion)

    http://forum.mugen-infantry.net/index.php?topic=124145.msg1212691#msg1212691 (He's the guy with this AI patch.)

    Thanks in advance if anyone happens to know. He shows a lot of moves that I can't seem to pull off conventionally via practice mode, like this one super special where he stands on a red pillar after doing this combo and lands on you. Or my personal favorite part of ramon, where he runs to the edge of the screen and jumps off of it, followed by this awesome flying grab.

    I can actually do the flying leap, but I can only seem to follow it with the lame cross chop move where he just slams into the opponent and doesn't grab him. There should be another key combination where he does the flying grapple instead, but I've been experimenting for hours and I can't quite get it.
     
  2. Rydian

    Member Rydian Resident Furvert™

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    The .cmd files have the moves and their commands.

    (Fuck no I'm not downloading 250+MB just to grab the file out of it.)
     
  3. Wolvenreign
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    Member Wolvenreign Transhuman Satanist Furry Technocrat

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    Well, that's the funny thing about this one. There is no .cmd file.

    Here, I'll upload the character to Mediafire.

    http://www.mediafire.com/?t93bn83n7jzbnpc

    Sorry for the retarded archive name, I can't seem to rename anything where I am.

    Edit: The flying leap is B, D, BD+(A or B), and the cross chop is just B as soon as he gets on the "wall". (You could almost say it's a fourth wall. =P)
     
  4. Rydian

    Member Rydian Resident Furvert™

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    There is a .cmd file in that archive. It's the same extention used for some windows batch files, so make sure you can actually view extensions in windows.

    Open it in something like Notepad++ that can show Shift-JIS encoding, and you'll get stuff like this.

    Code:
    ;-| Super Motions |--------------------------------------------------------
    [Command]
    name = "MAXタイガースピン"   
    command = ~D,DB,B,D,DB,B,x+y
    time = 30
    
    [Command]
    name = "タイガースピン"   
    command = ~D,DB,B,D,DB,B,x
    time = 30
    
    [Command]
    name = "タイガースピン"   
    command = ~D,DB,B,D,DB,B,y
    time = 30
     
  5. Wolvenreign
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    Member Wolvenreign Transhuman Satanist Furry Technocrat

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    Oh, awesome, thanks man. My derp for sure.

    Edit: Alright, so from lines 147 to 154 (on Notepad++), I can see the input for the flying leap (which I think is commonly called Tiger Road). The problem is that I can't seem to find where the followup attacks are listed. They don't seem to be directly after it, as the cross-chop follow up is just Y by itself, and the moves right after it are all separate combinations.

    Thanks again in advance. I'm likely derping some more. =P
     
  6. Rydian

    Member Rydian Resident Furvert™

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    Idunno' enough about character creation to know how to find that out.
     
  7. Wolvenreign
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    Member Wolvenreign Transhuman Satanist Furry Technocrat

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    Alright, well thanks for helping me find the cmd, anyway. Guess I'll have to find someone a little more knowledgable about Mugen to figure out the flying leap.

    Basically, I want to perfect my team of Vanessa, Ramon, Rock Howard, and May Lee/Robert/Whip/Oswald. Not really sure what I want to go in that fourth slot in particular.

    Btw, watching this Ramon's AI is a total blast. He really tears ass.
     

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