1. Kwyjor

    Kwyjor GBAtemp Maniac
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    Isn't that option available by editing the first post in the thread?
     
  2. IC_

    IC_ GBAtemp Maniac
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    You can report your own post so a moderator can change the title.
     
  3. plasturion

    plasturion temporary hermit
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    Good job, I trided to check where is the bug, so i played because i was curious about a reason.
    It seems my tools had some minor bug that is causing crash on real hardware.
    Sometimes they don't count all the pointers like (loctext_InGameFormsTutorial_ENG_US) is ignoring last empty pointer.
    To fix it just for now is to add one empty line at the end of extracted text file in the one I mentioned.
    To check validation I recommend compare at 0C (hex) position translated with original binary files, that value have to be equal.
    Maybe I'll do it soon.

    So I compared all the files, and this is complete file list that should have one empty-line more at the end:
    Code:
    loctext_InGameFormsTutorial_ENG_US.bin
    loctext_World_0_23_ENG_US.bin
    loctext_World_1_49_ENG_US.bin
    loctext_World_2_12_ENG_US.bin
    loctext_World_2_75_ENG_US.bin
    loctext_World_3_27_ENG_US.bin
    loctext_World_4_09_ENG_US.bin
    loctext_World_4_21_ENG_US.bin
    
     
    Last edited by plasturion, Nov 26, 2020
  4. SDA

    OP SDA Advanced Member
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    You know? I was already thinking about that. Your tool seems to not compress that textfile correctly.
     
  5. plasturion

    plasturion temporary hermit
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    The tools compress correctly... difference is the leading zeros at the end of file. (header and pointer table is auto-generating, so it's possible for this type of issue)
    I generated loctext_InGameFormsTutorial_ENG_US from textfile with one more empty line and game doesn't crash anymore.
    I did binary compare for all the files, so the files I listed, should have one more empty line in extracted ( *.txt) file at the end to prevent from the same issue, please test it.
    To be precise - my tools doesn't have a bug for correct input data. Just some of them differ.

    -----
    Update:
    MT Image Converter v0.1
     

    Attached Files:

    Last edited by plasturion, Dec 28, 2020
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