Translation [TRANSLATION][RELEASE] Dragon Quest Heroes: Rocket Slime 3DS

Plasmaster09

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Just wondering: I know the translation patch (deliberately) cannot be used by directly and permanently patching the rom itself, but just for convenience's sake I want to alter some of the rom's data (namely just replace the name with the English one and if I can figure out how to, the logo as well) but I don't know if the patch will still recognize the rom. Will it? And if it won't, is there a solution to that?
 

IcySon55

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Just wondering: I know the translation patch (deliberately) cannot be used by directly and permanently patching the rom itself, but just for convenience's sake I want to alter some of the rom's data (namely just replace the name with the English one and if I can figure out how to, the logo as well) but I don't know if the patch will still recognize the rom. Will it? And if it won't, is there a solution to that?
We would have edited the banner if Luma supported it. But it currently doesn't. If you modify it for the installed game, it should work. It's just a lot of work.
 
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Plasmaster09

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We would have edited the banner if Luma supported it. But it currently doesn't. If you modify it for the installed game, it should work. It's just a lot of work.
Ah, got it.
I'm going to see if I can figure out how to change the text part (not the text IN the logo). That part shouldn't really be all that hard, at least I think.
 

Ich_73

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So, no instructions on how to use this patch on a CIA file?
If you lost your original cartridge of the game, but still have a dump of the CIA file, you can simply install that CIA using FBI and then follow the instructions.
So the steps are: Install the CIA, download and copy the patch firm to your 3ds, launch the patch firm, play the game.

In theory you could create an xdelta patch for the romfs file to create a patched CIA, but the code would not be patched as well.
 
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