1. Silent Hell

    OP Silent Hell GBAtemp Regular
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    That's weird. Do you have the before awakening DLC (0000003b.app) in your project directory? What you did in the ContentInfo file shouldn't matter.
     
  2. Nicaiah

    Nicaiah Member
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    I think I miss the before awakening.

    But now I have this error :
    [CIA ERROR] CIA Content 15 and 13, have conflicting IDs
    [RESULT] Failed to build CIA

    An idea ?

    — Posts automatically merged - Please don't double post! —

    And for information during this step :

    Patching the Spring Scramble DLC
    1. Copy and paste all the contents from the DLC folder on your SD Card to your project directory.
    2. Double check that ctrtool.exe is in the same directory as the DLC .app files.
    3. Open up command prompt in that directory (on windows go to File -> Open command promptin file explorer).
    4. Copy paste this code into the cmd: ctrtool 00000063.app --romfs=SpringScramble.bin. You should now have a romfs file named SpringScramble.bin in your directory.
    5. Now, copy paste this code into cmd: ctrtool --romfsdir=SpringScramble SpringScramble.bin. The contents of the romfs should be extracted into a folder called SpringScramble.
    6. Drag and drop the SpringScramble folder from your Translation Files directory to the root of your project directory. When prompted, overwrite the three files.

    I have changed the 63.app to 6b.app, because at the first page of your guide, you say to rename the 0000063app. to 000006b.app.
    Firstly I rename the file, and secondly I write 6b.app in this cmd.

    I should'nt do that ?
     
  3. Nicaiah

    Nicaiah Member
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    Update.

    I write in the cmd :

    makerom -f cia -rsf rom.rsf -o ScrambleTranslated.cia -ckeyid 0 -major 0 -minor 12 -micro 0 -DSaveSize=0 -dlc -i 00000062.app:0x0000:0x00000062 -i 00000048.app:0x0009:0x00000048 -i 00000045.app:0x000a:0x00000045 -i 00000049.app:0x000b:0x00000049 -i 00000046.app:0x000c:0x00000046 -i 0000004d.app:0x000d:0x0000004d -i 0000003b.app:0x000e:0x0000003b -i 0000004b.app:0x000f:0x0000004b -i 0000004e.app:0x0010:0x0000004e -i 00000050.app:0x0027:0x00000050 -i 00000052.app:0x0028:0x00000052 -i 00000054.app:0x0031:0x00000054 -i 00000057.app:0x0032:0x00000057 -i 00000055.app:0x0033:0x00000055 -i 00000059.app:0x0035:0x00000059 -i 0000006b.app:0x0036:0x0000006b -i 0000006c.app:0x0037:0x0000006c -i 0000005c.app:0x0038:0x0000005c -i 0000005d.app:0x0039:0x0000005d -i 0000005e.app:0x003a:0x0000005e -i 00000063.app:0x003b:0x00000063 -i 00000064.app:0x003c:0x00000064 -i 00000065.app:0x003d:0x00000065

    and the CIA work !


    But I've edited the CONTENTINFO FR and EN , and the DLCs Work but the icons and text won't appears in the dragon gate menu. I have the "Rerserved" text.


    For the moment I stop here but I hope you'll find the solution :grog: or maybe the problem is me :wacko::rofl2:


    Thanks for your job !


    PS : There is a last DLC 00000043.app which give us 10 000 golds. Maybe this last DLC caus trouble
     
    Last edited by Nicaiah, Jan 14, 2018
  4. Silent Hell

    OP Silent Hell GBAtemp Regular
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    I'm glad to see you figured it out. I fixed the typos in my guide so everything should work now.

    Anyway, I redid the Kimono dialogue and am slowly working up to Selkie again, because I now know more about writing than I did before+some of the English still seemed too proper and didn't flow well, especially for less formal characters.



    And yes, I did fix all the typos and errors since releasing this video. No more double AAs and missing/incorrect commas.
     
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  5. Nicaiah

    Nicaiah Member
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    Hey !

    I test your update for the guide and it works. Nice !

    But there is a last problem.
    The icons and text at the dragon gate don't work...
    We have the ''fates'' icon and the ''reserved'' text.

    I think there are some possibilities :

    -31. And 32. icon file from the Japanese assets aren't the good icons.

    Or when you edit the ContentInfoArchive, it's not the good offsets.

    If you have time, can you test this part ? Or if it possible, I would like to have your content info archive EN for look.

    Many thanks to you, I hope this project success !
     
  6. LuuSchnee

    LuuSchnee Newbie
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    Hi !

    I have the European version and with the latest update of the guide works well.
    The icons and text work well too.
     

    Attached Files:

    Last edited by LuuSchnee, Jan 15, 2018
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  7. Silent Hell

    OP Silent Hell GBAtemp Regular
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    Seeing as how someone else was able to make the content display correctly, my only guess is that you didn't actually save the changes made in the file, or you forgot to rebuild the NCCH archive from a rebuilt RomFS.
     
  8. Nicaiah

    Nicaiah Member
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    I don't understand why I don't have the icons...
    Eventually can you share with me your Content info Luushnee ?

    I would like to look what I did bad.

    I take the 31 and 32 icon from assets jap.
    Rename 28 and 29.

    I write 29 in hex on the metacontent.
    And I write 28 and 29 in the content in archive...
    Maybe is the rebuild whixh don't work for me.

    Thanks for help
     
  9. Silent Hell

    OP Silent Hell GBAtemp Regular
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    Can you screencap exactly what your contentinfo file looks like in the hex editor after all the changes are made?
     
  10. LuuSchnee

    LuuSchnee Newbie
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    Here are my MetaDataContentHeader and ContentInfoArchive.
     

    Attached Files:

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  11. Nicaiah

    Nicaiah Member
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    Finally I DID IT ! :yay3ds:

    Thanks for your help.
     
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  12. Rayek

    Rayek Newbie
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    Hey, thanks for the good work!

    I have a problem following your directions:
    I use the european version wit the latest updates. The game works fine but for some reason my SYSNAND SD/title/0004008c/00179500/content/00000000 does not contain a 00000062.app.
    Therefore I can only do everything else up to Dumping the Content Info Archive and Icon. Everything else is there.
     
  13. Silent Hell

    OP Silent Hell GBAtemp Regular
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    Are you absolutely sure it's not there? Did you get the DLC from Nintendo or via some other means?
     
  14. Rayek

    Rayek Newbie
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    Hm that might be the problem. I got the dlc when it first released via some other means.
    I will try to backup my savegame and reinstall everything and see if it works then. Thanks
     
  15. Silent Hell

    OP Silent Hell GBAtemp Regular
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    Hey, I just wanted to let everyone know that I'm still alive. But a lot of stuff has happened lately. I actually am taking two classes now to graduate because my counselor neglected to accurately add up my classes needed to graduate. This isn't a big deal, but I am working full time now at my job. As you can probably guess, my free time is limited and I would be lying if I didn't say my motivation has been lacking especially when free time is a luxury. On top of all that, my new laptop battery died 1 month in, so I needed to get it returned because I was unaware non-removable laptop batteries were a thing and I'd rather not disassemble it to change the battery. So I am without a laptop for the time being. I'll try to get motivated again once I get a new one, but it's rather hard to find time to work on it when my free time is limited to 3-5 hours a day.

    Just wanted to let you guys know, because I think you guys deserve to stay updated. Even if the project falls through, I uploaded the raw files especially for the purpose of anyone willing to contribute or pick up the project if I am unable to. But hopefully I can get back into the swing of things after I get a replacement laptop.
     
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  16. technickal

    technickal Member
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    Appreciate you trying to keep us posted even with your laptop problems. Anyway, I did Oboro/Mitama now that it was translated. There should be a pull request on GitHub for it.
     
  17. Silent Hell

    OP Silent Hell GBAtemp Regular
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    Thank you. Now that I'm settling into my new laptop and have exhausted my library of PS1 games, I'm gonna go back to this. The best way to keep me on track is to get me really bored.
     
  18. Nicaiah

    Nicaiah Member
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    Hello guys !

    The project is still alive ? :ph34r:
     
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  19. technickal

    technickal Member
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    Last I heard from Silent Hell he said he's lost motivation to work on it for the time being. He may pick it up in the summer, but no promises. For what it's worth, I'd be willing to revive it if he doesn't come back and the demand is still there.
     
  20. kingaz

    kingaz GBAtemp Regular
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    The demand is still here, as is the patience. Good lord these things are big.
     
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