Trace Memory [Another Code]

Discussion in 'NDS - Console and Game Discussions' started by jalapeno, Jan 24, 2007.

  1. jalapeno
    OP

    jalapeno GBAtemp Regular

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    Dec 27, 2006
    Ok i've finally finished this game [toke me 7 hours] - got stuck a few times

    - I was really impressed about the use of the microphone and screen printing by closing the lid.

    But does anyone feel abit let down by the ending.

    Bill says he hasn't killed Sayoko, numerous times and then he pressures Ashley to remeber the real killer, which is him.

    And then D disappears without finding out how he was killed and there are numerous more loose end.

    But imagine if we didn't find out what happened to the project Trace, that would really suck. Oh wait...
     
  2. .TakaM

    .TakaM .II

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    the ending is a bit of a let down, but I found it kinda humbling

    as for D, you can find out all about his life and death if you do everything right [​IMG]
     
  3. jalapeno
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    jalapeno GBAtemp Regular

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    And what is with D's Shoes..?

    I thought they were going touse it recover D's memory

    And some items have no use at all... like
    -Candies
    -Paper Cover
    -Essay Paper
    -Essay Scrap
    -Lighter
     
  4. aerowalk

    aerowalk GBAtemp Regular

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    they are, if you get good ending, the shoes will reveal what happened to him
    he was chased by his uncle in the cave, and he died there (if i remembered correctly, he fell the same way as bill)
     
  5. .TakaM

    .TakaM .II

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    and I remember not all those items were completely useless, you could give the candy to people you met n stuff like that
     
  6. Harsky

    Harsky Madmin

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    Considering this game was a part of the first wave of DS games, it was just trying to show off what the DS can do. But yeah, the story could be a bit better.
     
  7. sanghoku

    sanghoku GBAtemp Regular

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    i finished this one way back... took me a day... was also little bit dissapointed about the ending... i also really liked the way all the DS features were used, especially the screen reflections and the folding of the DS.

    now playing hotel dusk and some of the puzzle systems from Another Code also appear here...

    this is really the kind of game i like and i hope there'll be more in the future...
     
  8. walkir

    walkir Child of Darkness

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    I loved playing this game, although it was quite simple and very short.

    Just make sure you get the 100% ending. Otherwise you'll be missing parts of the story.

    And... jalapeno... you should add a spoiler warning to your text.
     
  9. SUGARSPLIFF

    SUGARSPLIFF Advanced Member

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    wow people use the damn spoiler featuire
     
  10. pacha69

    pacha69 GBAtemp Regular

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    Feb 19, 2006
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    i loved this game, but badly i can't play anymore, because the slot of my ds is broken (slot 1) It keeps ejecting my cartridge, so i can't close the ds without rebooting it.......
     
  11. jalapeno
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    jalapeno GBAtemp Regular

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    Dec 27, 2006
    "Ops"

    Sorry about the spoiler, kinda slipped my mind. Hope i didnt ruin it for anyone.

    How do i go about getting the proper ending?

    And just to clear it up, it is a really great game, so don't get me wrong i'm not bitching about it.
     
  12. StuKeeler

    StuKeeler Advanced Member

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    Make sure you look at everything you can in the game! [​IMG]

    .... or for speed; follow a walkthrough.