Just wondering what the limit on title updates in the cache folder is? I went to play a game earlier and the title update was the 13th one that I sent across. Checked it was in there, no problem, started the game up and it said dlc needs the update. Ftp back in and the title update I had just stuck in there was gone . Sent it across again, rebooted the box just to check, ftp back in, still there. Started game and it said it was needed, checked the folder and it was gone again. So apparently it was deleting the last update/update the game wants when the cache folder was accessed. 12 updates at a time seems very low , looked online and read a few people saying they have more than that stored without problem. A few of mine are larger updates, so just wondering if it's a size issue? rather than amount or is there a plugin for dashlaunch or some sort of patch to remove the limit. As I want to be able to store all the updates I have on it. I know you can patch title updates directly onto the .xex which would avoid the issue,but it doesn't work with all updates and I'd much rather keep the original .xex and be able to keep all updates in the cache folder .