Homebrew The Wii U Homebrew Request Thread

MikaDubbz

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If the goal is to use Netflix on the Wii U, then I suppose one could use the Moonlight homebrew app and remote play Netflix from their PC onto the Wii U.
 

MikaDubbz

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This is probably a bit of an odd request, but I would imagine this should be feasible. Could someone create a separate Homebrew Launcher channel that loads homebrew from a separate folder in your SD Card? I would like to split my homebrew apps into one that's just games, and one that's just tools and useful apps. Or, I could design a new icon and banners to make it seem like the new homebrew channel is a loader for GTA 3 and Vice City (the reverse engineering projects for Wii U may be down, but if you have them on your Wii U, it would be neat to make a kinda faux loader for the 2 different yet directly-related games).
 

AidanToad

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Does a mod exist that will simply mirror the gamepad screen onto the tv? I'm trying to record gamepad footage while also being able to use the gamepad as intended for the Pikmin and Metroid minigames in Nintendo Land. This is because what displays on the tv while playing those minigames in single player gamepad mode doesn't do a great job showing what's going on, so when I record myself playing those minigames it can sometimes be hard to tell what's going on (and trying to play the games with the displays swapped is awkward in Metroid and impossible in Pikmin).

If such a mod does not exist, I do have an idea on how one can be made. An existing mod called SwapDRC already does half of what I'm wanting by putting the gamepad screen on the tv. Now all that's left is to prevent it from putting the tv screen onto the gamepad. I'm assuming, based on my extremely barebones understanding of how this mod works, that simply removing the line of code that puts the tv display onto the gamepad while keeping the code that puts the gamepad display onto the tv is all that would need to be done. However, I don't know how to actually modify the code because when I open the .elf file it's just a bunch of gibberish that I assume the Wii U can understand, but I cannot.

Any help or suggestions are appreciated!
 

livid_hen

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Does a mod exist that will simply mirror the gamepad screen onto the tv? I'm trying to record gamepad footage while also being able to use the gamepad as intended for the Pikmin and Metroid minigames in Nintendo Land. This is because what displays on the tv while playing those minigames in single player gamepad mode doesn't do a great job showing what's going on, so when I record myself playing those minigames it can sometimes be hard to tell what's going on (and trying to play the games with the displays swapped is awkward in Metroid and impossible in Pikmin).

If such a mod does not exist, I do have an idea on how one can be made. An existing mod called SwapDRC already does half of what I'm wanting by putting the gamepad screen on the tv. Now all that's left is to prevent it from putting the tv screen onto the gamepad. I'm assuming, based on my extremely barebones understanding of how this mod works, that simply removing the line of code that puts the tv display onto the gamepad while keeping the code that puts the gamepad display onto the tv is all that would need to be done. However, I don't know how to actually modify the code because when I open the .elf file it's just a bunch of gibberish that I assume the Wii U can understand, but I cannot.

Any help or suggestions are appreciated!
Not exactly what your looking for but this may be helpful
https://apps.fortheusers.org/wiiu/ScreenStreaming_WUPS
 
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Duxmaster

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Max Payne has been ported over to PS Vita and Switch. Do you think it's possible for this to be ported to the Wii U, as that would be awesome!!
 

MikaDubbz

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With the native Wii U port of Mario 64, are we also able to natively port modded Mario 64 roms? I ask specifically for the 2 player co-op split-screen mod. Cuz if we can natively port that to the Wii U, then feasibly, we could have one player's display just on the TV and the other just on the GamePad. Is this possible?

Edit: Yeah, it looks like 2 Player Splitscreen has made it to the native ports as seen in this Reddit thread here. Now I know the Render96 mod in general is problematic on Wii U, but surely this can be ported to the Wii U with the original low poly models (as well as a low poly Luigi model for player 2). I'd try this myself, but I can't compile this stuff for the life of me. I'm usually pretty good at following directions, but for some reason I always run into trouble when I try to compile such things on my computer.
 
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Jilou

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A Sega Saturn emulator (maybe thanks to the understanding of the emulator on the new game Cotton guardian force Saturn tribute on Nintendo Switch). And a emulator with the possibly to play with 10 players in Saturn Bomberman please ^^.
 
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