The Way of mouse

Discussion in 'NDS - Emulation and Homebrew' started by amchacon, May 7, 2009.

  1. amchacon
    OP

    amchacon Newbie

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    Mar 14, 2009
    Spain
    [​IMG]

    Hello, I am spanish. This is my first project/game with Palib. This game tries to handle a mouse through a maze. You must have great patience and pulse to achieve

    Done:

    Code:
    - Menu
    - The 2 movements: Stylus and pad.
    - Pause menu, the possibility of returning to the menu from the it
    - The first collisions
    - The first level is created

    Absence:


    Code:
    - Create all levels
    - Music and sounds
    - System to save
    People who want, They can help:

    Code:
    - They can create the levels, The levels are drawn with the paint and send it to me
    - People who know graphic design to help with the interface
    - Betaster (More later)
    - Translate the game a other languajes (More later)
    - Contributing ideas and suggestions
    Greetings
     
  2. mad maniak

    mad maniak Member

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    Dec 16, 2008
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    Well, I am sure a playable demo would help getting some people to help you (hint hint).
     
  3. Domination

    Domination GBAtemp Psycho!

    Member
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    Nov 28, 2008
    Senegal
    Your Mum
    Looks pretty neat. Good luck, im sure it'll be a pretty nice homebrew [​IMG]
     
  4. Sarvesh50

    Sarvesh50 Aye!

    Member
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    Jul 7, 2008
    Netherlands
    Netherlands
    Nice every new ds homebrew is nice
     
  5. amchacon
    OP

    amchacon Newbie

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    Mar 14, 2009
    Spain
    Tranks!!!

    The news of day:

    -- Add new level
    - Some bugs resolved
    - Clean code
    - Add new screenshot:

    [​IMG]