The Video Games of Today Reimagined in 8/16 or 32 Bits

Discussion in 'General Gaming Discussion' started by Infinite Zero, Dec 12, 2010.

  1. Infinite Zero
    OP

    Member Infinite Zero Almost!

    Joined:
    Apr 25, 2010
    Messages:
    2,922
    Location:
    California
    Country:
    United States
    Today’s games are great, but they just don’t carry the same immeasurable nostalgic value as, say, Chrono Trigger, Link’s Awakening, or even Number Crunchers. Now Stockholm-based pixel artist Junkboy has hypothesized for Swedish magazine Level what it might have looked like had contemporary games—Arkham Asylum, Bioshock, Guitar Hero, Little Big Planet, Red Dead Redemption, Super Smash Bros. Brawl, Soul Calibur, and more—existed in the golden age of 8- and 16-bit gaming. Of course, several of these games indeed had low-bit predecessors!

    Compare the full series of “demake” images to their modern originals, below.
    Warning: Spoilers inside!




    List is a little long so if you wanna see the awesomeness of modern games in 8/16 or even 32(not sure [​IMG]) bit, click here
    OMG THIS THREAD IS ALIVE
     
  2. Fudge

    Banned Fudge Remember that death is not the end, but only a tra

    Joined:
    Aug 26, 2009
    Messages:
    2,655
    Location:
    New York
    Country:
    United States
    I saw this months ago. Anyway, they did a great job on these demakes.
     
  3. naglaro00

    Member naglaro00 Mildly disturbed

    Joined:
    Jun 5, 2009
    Messages:
    1,381
    Location:
    Pulse
    Country:
    Philippines
    Smash bros one is awesome
     
  4. jalaneme

    Member jalaneme Female Gamer

    Joined:
    Nov 27, 2006
    Messages:
    6,247
    Location:
    London
    Country:
    United Kingdom
    problem is with modern games today is if you striped them of their nice next gen "graphics" and put them in a retro form you can see what the games are really all about about, most of today's games rely heavily on graphics more than anything else back in the day that wasn't part of what made a game good, gameplay mainly was.
     
  5. Juanmatron

    Member Juanmatron Slater Color

    Joined:
    Aug 5, 2008
    Messages:
    1,667
    Location:
    SEGA's World
    Country:
    Spain
    Apart that they killed they arcade games for cinematic games.
     
  6. SylvWolf

    Member SylvWolf Ave Dominus Nox

    Joined:
    Jul 30, 2007
    Messages:
    707
    Location:
    East Coast, USA
    Country:
    United States
    Hah, I wish FFXIII was like that. Overall these are really well done. A lot of em gave me a chuckle and they're pretty creative. I did question why there was a Mario Kart one though...
     
  7. Blaze163

    Member Blaze163 The White Phoenix's purifying flame.

    Joined:
    Nov 19, 2008
    Messages:
    3,767
    Location:
    Coventry, UK
    Country:
    United Kingdom
    They look better as 16 bit if you ask me. Hell, Final Fantasy XIII looks almost playable.
     
  8. diando

    Member diando GBATemp™ Creepy Arceus™

    Joined:
    Sep 3, 2009
    Messages:
    556
    Location:
    Arceus Dimension
    Country:
    Canada
    LOL @RE5
     
  9. Mesiskope

    Banned Mesiskope Banned

    Joined:
    Jul 30, 2008
    Messages:
    539
    Location:
    Union Hotel
    Country:
    United States
    little late to the party don't you think?
     
  10. SubliminalSegue

    Member SubliminalSegue GBAtemp Fan

    Joined:
    Oct 12, 2010
    Messages:
    352
    Country:
    United States
    There was actually one of that set where they demade Brutal Legend to be an old Lucasarts point and click adventure. THAT would rock so much balls.
     

Share This Page