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Please cite Nintendos code in Sx OsPlease cite Nintendo code in Tinfoil, Goldleaf, DZ, etc.
Please cite Nintendos code in Sx OsPlease cite Nintendo code in Tinfoil, Goldleaf, DZ, etc.
why would you rip your own games and not have the cert for it?
There’s a difference between telling various sysmodules to do things, and directly including copies of Nintendo’s code...and you are using Nintendos code to install NCAs NSPs and CMNT NCAs...
No, that's the reason I would like an open source xci loader in a cfw that gives proper credits to devs they use code from, but currently I'm only able to use my dumps online with sxos, so I'm kinda forced to continue using it instead of atmosphere, if I don't want to miss that feature.Ripped games do not have a certificate for digital install I thought?
The people who can do it don't give a fuck because XCI is irrelevant for homebrew. It's as simple as that. And it's not legal anyway since it requires copyrighted material to make it work.
this has been explained so many times already.
Nope, what I heard they ripped the firmware out of the card, implenented it to their software, and that's why it can do the mounting. How true it is I don't know, but the way they do it anyway is illegal. Plus keys etc are inside it.
well currently there are no real reasons
btw its illegal yes and NSPs not? @linuxares
and its only for piracy.... but EmuNAND and NSPs not for piracy?
yea perfect arguments
SX OS got already cracked but extracting SYSMODS is a to big progress (i GuEsS) so no real reasons
but so SX OS has still reasons to buy it.... and thats good...
Let me break it up:
XCI files are manily rips from games, nsp files are very much so, but not always. A lot of homebrews are installed as nsp files.
Emunand is not for piracy only, homebrew as well. To keep your sysnand clean and if someone breaks your emunand, it just broke your emunand.
SXOS have been cracked multiple times as far as I know, nobody just have cared to release the cracked version(?) I can't say if it's true or not since I never seen it in action.
Yes, SXOS got reasons but buy it, but also a lot of reasons not to. It's up to the users themselves to decide.
EmuNAND is great for homebrew users in the first place. Not necessarily pirates.
Also there are NSPs of homebrews (Goldleaf, RetroArch, HBmenu to name the most famous ones) and they can be created easily with NRO2NSP.
I want XCI mounting in Atmo as well but I don't see it happening anytime soon.
Edit: by linuxares
I actually never quite understood why people get so emotional over this topic. Nor why nsp installation is considered as such a hassle.
I found XCI mounting to be much more bothersome. Instead of doing a one time installation, you would need to mount the games image everytime you want to play it. It's basically a one time investment against the need to invest time each time you want to play another game.
I'm also curious how long it takes for this to derail into tribalism. : - )
Since you decided to open your mouth and spout nonsense for the umpteenth time...
nothing about installing and launching .NSP files are illegal like .XCI files which are illegally implemented because as linuxares said, TX used Nintendo's code to implement .XCI loading.
You already know the reason, in fact you mentioned it yourself on your first post
Atmosphere´s developers are against piracyPlease direct me since I do not know the reason. Unless you mean the description of THIS post? Either way, if my reasons given is true (Only used for piracy, etc.) please tell me how that is the reason atmosphere has not implemented xci loading.
Atmosphere´s developers are against piracy
-They don´t need or are going to develop an "xci loader" because it would be used mostly for piracyOf course. But that does not answer my question here since XCI is not anymore "Piracy" induced than NSP is to be as far as much of the knowledge goes gained here.
Atmosphere´s developers are against piracy
Well yeah, they just let people know they don´t support it, but they know they can´t stop pirates, they know people will find a way around so they don´t bother trying to stop itAnd they do absolutely nothing to prevent piracy on the CFW
-They don´t need or are going to develop an "xci loader" because it would be used mostly for piracy
-Atmos doesn´t allow piracy by itself, it needs some extra patches, why would they make it easier for pirates to pirate?
Atmospehre is not supporting nsp installations that are not your own eshop dumps that are properly signed for your console by itself, only when you use external patches you can install converted nsps, homebrew nsps or pirated nsps.EAXACTLY. They don't allow it by itself.
XCI loading isn't piracy itself. Just like NSP installing isn't piracy itself... Yet they allow one but not the other? What if they disabled NSP installing and enabled XCI loading? Is that "More piracy than the other" when they both have the exact same use just in different ways? These reasons are telling me what the first guy told me: They rolled a die and decided which ONE to choose and disable the other.
That's like banning PS3s since (PRETEND) MOST people use PS3s for piracy and homebrew these days while the buyers of video game consoles buy PS4s.
That is not logical since that is not it's intended purpose. NSP piracy is not it's intended purpose. for Atmosphere enabling it, the intended purpose is so we can install homebrew. (Non piracy.) But how is that any different than XCI? The intended purpose would not be to pirate if Atmosphere enabled it. But to mount homebrew.... BOTH are EVENLY MATCHED when it comes to which is more piracy-induced than the other. It's only coincidence one is used more for piracy than the other. It seems more and more like they rolled a die/said "Which one have people been using to pirate more? XCI? Ok let's ban that because people abused that more."
With all of this logic that seems to not make sense too much, they are better off ONLY allowing .nro files to be run and disable both NSP installing AND XCI loading altogether if piracy is really the idea here.
EXTRA:
My point is XCI loading is no different than NSP installing.
Both have the same chance of being used for piracy.
Both have the same chance and ability to be used for homebrew.
So saying XCI is more piracy than the other (As far as using it goes) does not add up. If Atmosphere team does not want to influence piracy, then why choose NSP if the pros and cons seem to be the same as far as piracy goes? Removing one wrong from two does not make a right... Yeah it may make a.. I guess "Less wrong" but that does not change the fact it's wrong if the idea is to prevent piracy because they both give the option for piracy equally. So piracy can't be it. It really seems to me like some random guy came out of their ass with the idea Atmosphere disabled it because of piracy and people started making reasons around that. I'm NOT saying that is true but it sounds like it when no one is giving real Atmosphere citations and quotes from the guys themselves. Just seems to me they left it out for their own reason, kept it out (Maybe because of piracy, who knows.) and never told anyone to this day why?
EAXACTLY. They don't allow it by itself.
XCI loading isn't piracy itself. Just like NSP installing isn't piracy itself... Yet they allow one but not the other? What if they disabled NSP installing and enabled XCI loading? Is that "More piracy than the other" when they both have the exact same use just in different ways? These reasons are telling me what the first guy told me: They rolled a die and decided which ONE to choose and disable the other.
That's like banning PS3s since (PRETEND) MOST people use PS3s for piracy and homebrew these days while the buyers of video game consoles buy PS4s.
That is not logical since that is not it's intended purpose. NSP piracy is not it's intended purpose. for Atmosphere enabling it, the intended purpose is so we can install homebrew. (Non piracy.) But how is that any different than XCI? The intended purpose would not be to pirate if Atmosphere enabled it. But to mount homebrew.... BOTH are EVENLY MATCHED when it comes to which is more piracy-induced than the other. It's only coincidence one is used more for piracy than the other. It seems more and more like they rolled a die/said "Which one have people been using to pirate more? XCI? Ok let's ban that because people abused that more."
With all of this logic that seems to not make sense too much, they are better off ONLY allowing .nro files to be run and disable both NSP installing AND XCI loading altogether if piracy is really the idea here.
EXTRA:
My point is XCI loading is no different than NSP installing.
Both have the same chance of being used for piracy.
Both have the same chance and ability to be used for homebrew.
So saying XCI is more piracy than the other (As far as using it goes) does not add up. If Atmosphere team does not want to influence piracy, then why choose NSP if the pros and cons seem to be the same as far as piracy goes? Removing one wrong from two does not make a right... Yeah it may make a.. I guess "Less wrong" but that does not change the fact it's wrong if the idea is to prevent piracy because they both give the option for piracy equally. So piracy can't be it. It really seems to me like some random guy came out of their ass with the idea Atmosphere disabled it because of piracy and people started making reasons around that. I'm NOT saying that is true but it sounds like it when no one is giving real Atmosphere citations and quotes from the guys themselves. Just seems to me they left it out for their own reason, kept it out (Maybe because of piracy, who knows.) and never told anyone to this day why?
if I don't want to miss that feature.
I wouldn't be able to use them online this way.I don't believe XCI will come to anything other than sx os because it requires Nintendo files to create it (like the older nxthemes files used to require.) However, there are XCI -> NSP converters if you are willing to be a little risky (I wouldn't!)
Also here is a post from a dev about this topic:
https://gbatemp.net/threads/whats-the-challenge-with-the-xci-loader.520247/page-3#post-8324588
and a bit from him about the possibility of the user dumping this information by himself:
https://gbatemp.net/threads/whats-the-challenge-with-the-xci-loader.520247/page-4#post-8440923
I wouldn't be able to use them online this way.
Also about the required nintendo files, check out the second link in my other post: