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Discussion in 'General Gaming Discussion' started by UltraHurricane, Feb 27, 2013.
any notable examples? other then maybe a ton of metal gear games
Well, this comes to mind: http://en.wikipedia.org/wiki/Superbrothers:_Sword_&_Sworcery_EP
I want to punch the developers in the face.
I haven't tried it myself, but I've got a feeling alien: colonial marines is one of those games
How about Duke Nukem Forever?
Maybe a few Kickstarter projects. There's alot of hype by the developer for games which usually just appear sorta "Meh" to the common person.
If we can broaden the topic a little bit and include developers, pretty much the cast of Indie Game: The Movie. You can throw in Notch while we're at it.
Call of Nietzsche : Modern Ubermensch 2
I'd like to call you on that. Other than 4 which i've not played, where is Metal Gear pretentious? Yes the games use over-arching ideas and technical concepts, but i think you're misunderstanding the general definition of pretentiousness. Metal Gear is too well written and researched to fall into that trap.
I haven't had a chance to play it yet, loved the first one but I am not sure I would like the second one... lol
Eh, it all adds up to nothing anyway.
I resent that, Its not Dukes fault, once development changed hands it was rushed through. Imagine if duke was as cool as what it was originally meant to be
I'm gonna say (unfortunately), LA Noire. This game looked like it would be fantastic, but didn't turn out to be the greatest. Consequently you were left with a game that asserted itself to be better than it really was.
Dear Esther and Proteus.
I bought those because I'm a dick but those are titles that make me feel good about myself not being a total indie hipster douchebag.
You are now my mortal enemy for you cannot see the beauty of that game.
You also sir. En garde.
For you are now nothing but another prey of marketing tactics.
I prefer Death than to be tortured again by the sights and sounds of that snobby game. I have been scared forever since i've played that game. Forever !
LA Noire, the Assassin's Creed series, and Heavy Rain (or any David Cage game for that matter).
Any and all of the Myst series.
Call of Duty, it promises so much change but turns out pretty much the same
Pretty much every indie platformer/RPGMaker RPG I've ever played.
CRISIS CORE FINAL FANTASY VII enough said.