100 posts+shoutbox FTW. Now that thats outta the way, I have a question for all you R4 owners that's been bugging me. I've until recently thought that my DS-peripheral buying days were over with the G6 Lite. Honestly, the thing that bought me over when considering what cart would make me most happy after an SC-CF, M3 miniSD and SC-Lite was the Icons for GBA and DS and the touchscreen functionality (even though that sucked). I liked it so much that I even made several GBA icons for the games that didn't appear to have one associated with it in the G6 patching software, and bundled up DS and GBA icons on my website for all to share in icon-ish goodness that made me happiest with the G6 Lite. I also like the whole perfectly flush look and changeable colors of the G6 lite that contrasted with the almost-perfect unchangeable color of the SC-Lite that didn't go well with m black DS Lite and still doesn't go that well with my GF's pink DS. Anyways, here's the long-awaited point of this already long-winded post. I'd like to know how smooth, good looking and anything else you can think of that makes the R4 interface so seemingly good in everyone's eyes. For the G6lite+R4 owners out there, are there any comparisons you can make between the R4 and the G6-lite's interfaces? Obviously, GBA icon support is not of concern because of course the R4 doesn't support GBA. In seeing screenshots of the R4 interface, especially those of the beautiful skins by TheSpade, I get the following impression: It appears to be very similar to the way the M3 slot2 interface is(was? has there been an update?), almost like a mixture of the M3 slot2 and moonshell textual interface on the top screen with the additional, much to my delight, benefit of the other (bottom) screen showing the game's icon and its title. Of course, the whole reason I'm asking this of y'all R4 owners is because there's a certain level of functionality that isn't evident in a screenshot. Such as the speed between booting (flashme'd for me) and getting to the list selection, and how it is scrolling through the games. For all I know, it might take half a second just to press down to see the next game's icon or something, or the icon's might not show up until you select them. I really think the G6's interface is really solid and appealing, and would love it if the R4/M3DSS interface was just as speedy even if you don't get to see a 4-icon-per-page list of games that I've come to know and love. I actually expect that even after getting an R4/M3DSS (assuming I do), I'll probably store some of my favorite DS games on the G6, maybe 4 or 8 to keep it simple and 1-2 pages worth, just because I like the interface and the instant-booting-to-game-list features of the G6 lite. On a final note, based purely on aesthetics and fluidity(interface-wise), considering how its important to me as you no doubt have realized from this post, are there any differences between the R4 and the M3DSS? It appears as if no matter how alike these two mysteriously similar cards are, the M3DSS casing appears to be more visually appealing and so does the functionally-unimportant splash screens. Any other considerations such as a warning screen like the M3 miniSD has whilst the G6lite has not?