Gaming Homebrew Emulation The Legend Of Zelda: N64 Collection (NSP Forwarder Edition)

ROGsamurai

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whats the difference between this and the old one which was a rom hack?
did you guys come up with your own titleid or did nintendo really have a title id already for these games?
Custom Title ID's , like a 95% decrease in File size and custom forwarders.
 

chronoss

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Capture d’écran 2022-01-23 010250.png
 

VMM

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I had the following error using the american version of OOT:

"The software was closed because an error has occurred."

I'm on the latest atmosphere and also using the latest sigpatches, system updated as well.

The rom SHA1 also is correct.

An I'm doing something wrong?
 

ROGsamurai

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I had the following error using the american version of OOT:

"The software was closed because an error has occurred."

I'm on the latest atmosphere and also using the latest sigpatches, system updated as well.

The rom SHA1 also is correct.

An I'm doing something wrong?
Renamed the rom incorrectly. Emulator doesn’t see the rom so the app crashes is my guess
 

mjd85

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Renamed the rom incorrectly. Emulator doesn’t see the rom so the app crashes is my guess
There seem to be a lot of people with the same issue. Maybe the instructions are unclear?

I took my atmosphere folder and copied it over to the root of my SD.
I grabbed the rom, with the matching hash, changed it to the "01_UNSMJ3.002.bin", which changes the extension of the rom, and put it in the Stardust_JP folder.

Installed the NSP, tried to install the game... and fail. There's got to be a reason so many are failing.
 

ROGsamurai

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There seem to be a lot of people with the same issue. Maybe the instructions are unclear?

I took my atmosphere folder and copied it over to the root of my SD.
I grabbed the rom, with the matching hash, changed it to the "01_UNSMJ3.002.bin", which changes the extension of the rom, and put it in the Stardust_JP folder.

Installed the NSP, tried to install the game... and fail. There's got to be a reason so many are failing.
Was the rom .z64 or . N64 before renaming?

I’ll make some updated ones this weekend. I have a feeling I might know what it is
 

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Renamed the rom incorrectly. Emulator doesn’t see the rom so the app crashes is my guess
Unfortunately, that's not it.

I tried many times, with both european and american versions of OOT, original and master quest,
still, nothing. I renamed accordingly to the readme, the hashes matched.
There must be something aside that's making it crash.
 

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