The Legend of Zelda 3DS Gameplay

Discussion in '3DS - Games & Content' started by Jiehfeng, Apr 19, 2013.

  1. Jiehfeng
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    Jiehfeng A not so serious guy tbh... ;D

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    OMFG, there's a new gameplay video for the new zelda game:


    And there's tons of gameplay videos of the new games from GameXplain, HYYYPPPEE
     
  2. Jiehfeng
    This message by Jiehfeng has been removed from public view by GeekyGuy, Apr 19, 2013, Reason: Double post..
    Apr 19, 2013


  3. Joe88

    Joe88 [λ]

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    looks pretty good, hope they didnt just recycle all the bosses
     
  4. Jiehfeng
    This message by Jiehfeng has been removed from public view by GeekyGuy, Apr 19, 2013, Reason: Double post..
    Apr 19, 2013
  5. Jiehfeng
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    Jiehfeng A not so serious guy tbh... ;D

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  6. DroRox

    DroRox Ambassador of Ooo

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    This looks really good actually. The DS generation top downs really disappointed me...
     
  7. heartgold

    heartgold GBAtemp Psycho!

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    So fast and tight controls. which is pretty good, lately Zelda games have been pretty slow. Reviewers have confirmed 60FPS in 3D mode. :D
     
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  8. Eerpow

    Eerpow *swoosh*

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    ERROR!
    A new thread wasn't necessary :/
    This was posted in the main thread... and you should start using the edit button a little more.

    There's better footage out there, the youtuber nintendomination has a 1080p, front view with direct audio feed video of LttP 2.
     
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  9. Pong20302000

    Pong20302000 making notes on everything

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    its a Demo Build only contains the 1 dungeon, its not a final dungeon, just one that shows it utilizes 3DS features
     
  10. Chocolina

    Chocolina GBAtemp Fan

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    I'm oddly execited and dissapointed.

    I'm sick of top downs on handhelds. They seem a lot more fast paced and easier than 3d zeldas, and you never get to just stand there and enjoy the scenery.
     
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  11. Jiehfeng
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    Jiehfeng A not so serious guy tbh... ;D

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    For a game this type, the camera works really well actually.
     
  12. Chocolina

    Chocolina GBAtemp Fan

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    What does that even mean? How is it any different than the other top downs?
     
  13. Jiehfeng
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    Jiehfeng A not so serious guy tbh... ;D

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    Actually, what do you mean by top downs? Cons and Pros? Or jumping to another floor?
     
  14. Eerpow

    Eerpow *swoosh*

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    ERROR!
    Top down view like LttP or LA, not third person view.
     
  15. Jiehfeng
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    Jiehfeng A not so serious guy tbh... ;D

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    Oh, then in that case:

    The top down view works.
     
  16. Eerpow

    Eerpow *swoosh*

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    Yes but it also means that the game has to be designed in a different way. Some people don't like it, not me though.

    I don't think that just because it's 2D it will be a shorter game, I'm willing to bet that this will take just the amount of hours as OoT took to complete.
     
  17. Jiehfeng
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    Jiehfeng A not so serious guy tbh... ;D

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    Yes. Exactly.
    To me, this camera view will work better than 3rd or 2nd person view for this game.
     
  18. ForteGospel

    ForteGospel GBAtemp Advanced Fan

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    lol imo ALttP is way longer and harder than MM and TP
     
  19. Chocolina

    Chocolina GBAtemp Fan

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    Topdown obviously means 2D, and they're incredibly easy to power through, most likely due to the fact the biggest thing about those type of Zeldas are the overworlds. When you can see nearly everything in a room at any one-given time, it makes the puzzles so incredibly easy t figure out, unlike a 3D zelda, where the extra dimension might make you climb stuff, use precision jumping and better timing, and actually looking around.

    And its hard to believe Nintendo will do something to this game like in Skyward Sword where even getting around the overworld was a difficulty all separate from the dungeons.

    The only Zeldas that ever gave me any challenge were Legend of Zelda and Link to the Past, not because they're hard, but because I was 5-7 or younger when I played them.

    I'm glad to see a new Zelda comming this holiday, but its not what I wanted or expected from Nintendo. Also retro link looks ridiculous.
     
  20. Pleng

    Pleng GBAtemp Advanced Maniac

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    Precision jumping? Better timing? Uhgg... the last thing I want in a Zelda game is to have to press jump three pixels from the edge of a platform! If you haven't been able to get something done in a couple of goes you need to be able to have the confidence to say "right... that's not what I need to do", and figure out another way of getting where you need to go. With top-down Zeldas (I have no idea about third-person-perspective Zelda's - no interest in them) uncertainty about what you need to do is fine. Uncertainty about whether what you're attempting is the right thing to do has no place in such a game.

    I spent a long, long time looking around in LTTP. And am currently doing the same thing in Minish Cap. So I don't really get your argument

    I'm not sure what you mean? Do you mean puzzles actually getting between the the dungeons? I can't remember if LTTP had a great deal of that... I think there was a bit of it between the dungeons in the light world, not so much in the dark world. Links Awakening and Minish Cap have a lot of puzzle solving between the dungeons.

    If you don't mean that then please clarify?

    Looks like Link to me? I don't know... I never get it when people complain about how a character looks anyway. A lot of people have high personal expectations about how a character looks in a game. These kind of people will always disappointed because, unsurprisingly (look up probability), the designers of the game are almost always going to have a different take on it.
     
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  21. BORTZ

    BORTZ "Another stunning Van Gogh"

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    So is there going to be anything with the dark world? I cant be the only one wondering that.
     
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  22. xwatchmanx

    xwatchmanx GBAtemp's (Un)Ironic Weeaboo

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    I hope so.supposedly the dark world is purified after aLttP, but then again, supposedly "the Master Sword sleeps forever" after aLttP also, and yet it's seen in the trailer... so who knows?
     
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