ROM Hack RELEASE The Legend of Heroes: Trails To Azure Kai - Complete English & Partial Japanese patch + QoL patches

Crashdummyy

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jkphage

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This is amazing, and I really appreciate the effort put in to bring these versions to English speaking players now instead of having to wait several *years* for the official releases for some stupid reason.

Any chance you plan to give a similar treatment to the Trails of Cold Steel 1 and 2 Switch ports, since they're literally just sitting on them for like three years for no good reason? I'd love to get started on the series sometime in the near future, but I'm not going to until I know I'll be able to play through at least the Crossbell and Trails of Cold Steel sections on the Switch entirely. Not a fan of jumping around between consoles.
 
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Randolph_orlando

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Hello, the game crashes for me in chapter 3, day 2, just after clicking on descend in the forest.

Thank you.

Edit: i apologize, i did not see the page 2, i will use the updated patch
 
Last edited by Randolph_orlando,

zopeda

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Amazing. Would ut be possible to do something like this on the new released ports of Cold Steel 1 and 2 that don't have english?
 

masagrator

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Amazing. Would ut be possible to do something like this on the new released ports of Cold Steel 1 and 2 that don't have english?
I was a tester for both patches of the Crossbell arc and I'll be heading the efforts to create an English patch for the new Cold Steel 1 port this time around. In theory, it should be easier to do since the game has actually been officially localized and the English script files aren't based off of a completely different variant of the game.

I've used a mix of files from the PS4 and PC versions and currently have the entire scenario and most non-scenario implemented. There's still some kinks to iron out, though. Texture replacements completely crash the game. As a result, battle UI graphics are entirely in Japanese and can't currently be replaced with English assets. There's also some spacing issues with various UI strings. English voice acting is also another issue entirely. Due to these issues, I'm not quite ready to toss up a topic or a release just yet. I'll do so when I'm confident in a release that's as stable as I can reasonably make it. :)

Here's two early pics in the meantime.

2021.07.08_062704.jpg

2021.07.08_064157.jpg

Cold Steel 2 is not even released iirc.
 

aarstar

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Hello. First off, thank you for this port of the English translation. I'm not quite on this game yet but was wondering if the crashes discussed a few weeks ago are present in the version linked in the OP.
 

Kirby567fan

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Hello. First off, thank you for this port of the English translation. I'm not quite on this game yet but was wondering if the crashes discussed a few weeks ago are present in the version linked in the OP.
Only one crash is present in the current version and it happens in the last hour of the game.
A temporary fix is to hold the B button during the whole scene where it crashes.
 
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dpozzolo

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Any news on the Cold Steel patch being made by @tombly ? afaik CS2 comes today

They were just kind enough to answer me when I asked if someone was doing it. Now we know it's in the works, and is going to be shared when ready. Let's just wait patiently, nobody has any obligation to do this patch, anyways.
 

jimkage

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I would rather they relax and work on Hajimari that comes out in the next 2 or 3 weeks instead of Cold Steel 1 & 2 re-re-release.
 

masagrator

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I would rather they relax and work on Hajimari that comes out in the next 2 or 3 weeks instead of Cold Steel 1 & 2 re-re-release.
I would rather not focus on translating game that have official translation confirmed on the way.
Beside only available translation is not even a mod, but a PC program that shows overlay over texts of PS4 streamed game. So porting it as Switch mod would be far more troubling than Geofront mods.
 
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traydo0r

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nobody knows, they'll give an update on the progress once they feel ready... ngl this is kind of rude

Well I apologize if it came across as rude, was just curious if anybody had some info on the progress. They should take all the time they need to do it of course.
 

Graber

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1.1.2 Update
  • Fix crashes on the finale of the game (thanks to Zakaria)
  • Fix car color change text overflowing with checkmark icon (using now monospaced space to get correct width)
  • Fix promotion equipment reward text being centered incorrectly to the left causing it to be outside the box
  • Fixed enemy names overflowing by shrinking them horizontally when too long (like chapter 3 description on save menu)
  • Fixed missing exclamation marks on certain parts of the game.
  • Fixed a few typos on the additional dialogue.
Sorry it took so long, I needed a break from this and I was kinda burnt out. Anyways, the game can be finally played from start to end without crashes nor major gameplay/visual issues, so considering that and the fact that this release will eventually be superseeded, this will be the last release. I also noticed that text corrections were submitted last week as well, so I won't be able to forward any corrections for the Kai text anymore (I couldn't find any more errors myself though, the text doesn't seem to have any more errors).

I won't be updating Zero, there's only minimal text stuff left that's not worth updating for.

Download link (also updated main thread):
Removed - read note at main post.
 
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