1. pansa

    pansa Newbie
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    Geofront is gonna launch AO English patch for PC within this month (according to their post on twitter)
    I'm so hyped. :hrth:
     
  2. aethral

    aethral Member
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    I think since we cant get a turbo mode, the next best thing would be a vitagrafix patch for 60 fps
     
  3. Hosaf

    Hosaf Newbie
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    I'm confused

    "Do not attempt to copy the files via USB. This wil not work." What, how?
     
  4. Shenrai

    Shenrai GBAtemp Fan
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    Hover over pcsg00042 folder and open it decrypted and copy it to the root of ux0 microsd
    Then just copy it using usb to your pc.

    Believe this was just something that hasn't been edited yet.
     
    LastSharpTiger likes this.
  5. aethral

    aethral Member
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    I found a fix to get this game working with reF00D

    Open the patched eboot.bin in a hex editor and replace 0x630-0x640 with zeros

    Works flawless
     
  6. Hosaf

    Hosaf Newbie
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    After geofront release ao patch will be adaptation for ao psvita version?
     
    Loremm likes this.
  7. LastSharpTiger

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    I think that was the original reason the team pulled itself together, if you look at the previous thread — they wanted to do an Ao (Azure) patch and used updating the Zero patch as their learning run while they waited for the Geofront release?

    But whatever they do, the rest of us will happily accept.
     
    PortableGuy likes this.
  8. Dokterfreddy

    OP Dokterfreddy Member
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    You can open psarc files with total commander and the psarc plugin. psarc files are like sony's proprietary zip files.
     
  9. skitts

    skitts Member
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    Anyone who's playing on nightmare difficulty have a save at the end of chapter one they can give me?
     
  10. syam229322

    syam229322 Newbie
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    Any news on the team working on Trails to Azure Evo patch? As the pc release date is on the 22nd May.

    Hope it doesn't take long this time around to patch it. Appreciate all the hard work guys
     
  11. CartoonGamerMatt

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    I haven't checked in on this project in a while. Is the text over-run issue from before still present?
     
  12. Dokterfreddy

    OP Dokterfreddy Member
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    This bug is still present. We are kind of in the fase that all the assest are done. What is left is eboot modding. The good thing is that a lot of the game logic is the same as the PSP version. But we still could use some help with this task.

    If you are interested you are always welcome to help.
     
    pansa, wownmnpare, cwistofu and 2 others like this.
  13. divestrato

    divestrato Newbie
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    Hi created an account first of all to say a huge huge thank you for the folks who have poured hours working on this :) It's an amazing series so far. Secondly I am interested to help --- have some background in software engineering but not sure how relevant that would be for the remaining tasks. Is there any guide on how to get started / any development discussion group to join? Again, thanks a lot!
     
  14. julianuf

    julianuf Advanced Member
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    Don't have much experience w/ Vita but have done some extensive PSP reversing and asm hacking. (Though the project I'm working on is still WIP and not even officially announced yet <.< dialog re-import and VWF hack are all done, but the endless number of menus needing manual adjustment... is quite daunting for a one man job. -_-)

    Happy to lend a hand if it's needed and if my skills are a fit. (*'-')b
     
  15. Kieli

    Kieli Newbie
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    Hi
    I'm having trouble with patching the data.psarc and eboot files, the error that comes up is target window checksum mismatch i decrypted both files but no luck. I managed to do data0 and data1 could someone help me with this?
     
  16. Dokterfreddy

    OP Dokterfreddy Member
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    You have to use the data.psarc and eboot files that are located in /ux0:/patch/PCSG00042.
    You first have to update the game via PSN to have this folder available
     
    cwistofu likes this.
  17. Kieli

    Kieli Newbie
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    Thank you that has seemed to have work but now I'm getting the c1-6703-6 error so is it something to do with Vita shell?

    EDIT: it seems to be working now thank you for making the patch
     
    Last edited by Kieli, May 25, 2021
  18. Oldjersey

    Oldjersey Newbie
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    Is this the exact same process as adding Trails Third to the Vita? I just did that last week. Already almost done and ready to move to Crossbell B-)


    I just don't see FAGdec mentioned in this threads instructions. Do I still have to use it?
     
  19. rainbowpool

    rainbowpool Member
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    This one was even easier, there is a reddit post that contains a gdrive link with the files already patched,no need for FAGdec (like you had to do manually with FC,SC,3rd) search youtube "zero no kiseki evo english patch",,, if you get an error like I did, delete your plugins and re install them,,, my FC,SC,3RD,AND ZERO EVO work flawlessly
     
    cwistofu and Oldjersey like this.
  20. aethral

    aethral Member
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    Open the patched eboot.bin in a hex editor and replace 0x630-0x640 with zeros, worked for me after
     
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