That's a configuration for WFL, not the plugins pack. Just edit SD:/apps/wiiflow/wiiflow_lite.ini if you have differnt needs.Also, might i make a case for the skip regex being altered slightly? I would recommend it be changed to ((dis[ck]|tape|side|track)[ _-][b-l2-9])|(disc)[2-9]. The current one is ((dis[ck]|tape|side|track)[ _-]?[b-z2-9])
Oh, here's a small change that could be made: I renamed cannonball.game to OutRun.game and it still runs just fine, but now it links up to the database i believe.
@RunningSnakes
So in my Beta3 i noticed that there are some game speed issues causing by a implementation of some code.
I've reverted that in my latest Beta4 (this will the last release of my WiiFlow MOD for a while).
https://gbatemp.net/threads/wii64-beta-1-3-with-wiiflow-compatibility.609418/
The changelog and some hints for fix yourself the booping audio issue can be read here: https://gbatemp.net/posts/9781633
@SaulFabre
YEah i modified my wiiflow_lite.ini, and i noticed that's one of the files that only exists after I "build" my folder (I now have a bunch of batch and python scripts that compiles everything from base folders, so i can keep track of how im modifying different pieces of the build and post those changes wherever they may be relevant). I didn't know if thre's a way to chang the regex that gets generated or not, but presumably, you could just include an appropriately modified wiiflow_lite.ini in the plugins build? I have included that in a separate folder for Building the SD so that every fresh build of the SD boots up in rhapsodii shima with coverflow enabled and gamecube partition set to SD.That's a configuration for WFL, not the plugins pack. Just edit SD:/apps/wiiflow/wiiflow_lite.ini if you have differnt needs.
Since the code implementing the matching as well as the regex is written by me, at least my collection contains files that match the last part of the regex![]()
@RunningSnakesUpdate is up for V8.
-Wii64
-RetroArch SuperGrafx
-PCE/TG16 edits/fixes
-Other minor changes
@RunningSnakes
@RunningSnakes
About that, my friend @pedro702 noticed that some games (such Super Smash Bros.) have some static booping audio issues when on Wii64 1.3.
And since my mod is based on Wii64 1.3 it also has this problem (at least on original Wii dols).
But @pedro702 told me that it's better use the WiiVC dols, since we can get rid of that static audio issue by using the LimitVIs=0 setting on the settings.cfg file but without suffering of the game speed issues (some games running out of max framerate).
Could you update again your V8 with the WiiVC dols instead of the regular ones please?
(WiiVC dols will still work on regular Wii by the way, and also have support for Wii U GamePad)
Thanks![]()
Thanks a lot @RunningSnakesDone. Both VC dols are what is being distributed/used in the pack Update![]()
the pokemon mini background here has an image that is in line with the buttons i made, so i think we have a full set now.Hey my peoples of the temp,
I have some random backgrounds/icons/small covers that i had put together for my personal setup (which might be a little ridiculous) but figured I would drop them here, as I was putting together a background for Pokemon Mini anyway. I don't have @Tetsuo Shima 's templates, but i remade them the best i could. Maybe these will be useful for someone.
Also, i re-sized the pokemon mini covers by @chrondelta and sent them to @AdamCatalyst
BACKGROUNDS:
ICONS:
SMALL COVERS:

