1. SuperDan

    OP SuperDan Im Aware ... Im Unaware
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    Im not certain im pretty sure this for the flow ( Hopefully ) be at lot quicker than coding GePatch ... or thats how it seems to me ... PPSSPP would be great on vita plus the Tekken 7 mod works only on PPSSPP so that would be a bonus Monster HUnter 3rd HD too plus everything in Native Res ... with sharper filters than Adrenaline ... i just hope he pull's it off
     
  2. Memoir

    Memoir Hi, I'm Cynical!
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    My best guess is close to what @CMDreamer mentioned above.
    Utilizing parts of PPSSPP to give us a better overall experience on the Vita. At first I was wondering the same thing. Why port an emulator over to do the same thing, but effectively worse. Then I read what @SuperDan posted earlier about porting the entirety of the emulator first.
     
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  3. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    Wii U uses PPC, PSP uses MIPS, not easy to emulate MIPS on PPC.
     
    Last edited by the_randomizer, Nov 28, 2020
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  4. SuperDan

    OP SuperDan Im Aware ... Im Unaware
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    Oh i see i honestly didn't know that !
     
  5. Latiodile

    Latiodile Profesionnal Scalie
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    n64 virtual console?
     
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  6. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    Your point?
     
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  7. Latiodile

    Latiodile Profesionnal Scalie
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    is the n64 not a mips console? and does n64 vc run fine on even a wii? for the most part, at least
     
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  8. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    Yes but emulation quality is poor and only runs 21 or so games.
     
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  9. Latiodile

    Latiodile Profesionnal Scalie
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    the n64 has more than 21 games?
     
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  10. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    Did I stutter? I stated 21 N64 games on Wii VC. Reread what I said.
     
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  11. Latiodile

    Latiodile Profesionnal Scalie
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    i was making a joke about the n64 library being tiny, and the games actually worth playing even smaller
     
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  12. CMDreamer

    CMDreamer GBAtemp Advanced Fan
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    I get you point, the very same tought came to my mind about the Vita, but even worse... IMHO there are no first party games worth playing for the Vita.

    The N64 even with its very small game library have very good games worth to be replayed, and without mentioning it we all know which one is the most worth of them all, and the second would be, yes!, that one precisely!
     
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  13. ccfman2004

    ccfman2004 GBAtemp Addict
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    Is this running as a Vita app or in the PS Vita's PSP emulator?
     
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  14. SuperDan

    OP SuperDan Im Aware ... Im Unaware
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    PS Vita's PSP emulator im thinking ... still waiting on the Flow to tell us more
     
  15. DinohScene

    DinohScene Feed Dino to the Sharks
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    Likely offloading anything GPU related to the Vita GPU.
    Keeping the PSP CPU for CPU related instructions.

    Jesus dude, take a bloody chill pill.
     
  16. Jayro

    Jayro MediCat USB and Malwarebytes Bootable Developer
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    This makes about as much sense as porting a DS emulator to the 3DS, or porting a PS1 emulator to the PSP...
     
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  17. ccfman2004

    ccfman2004 GBAtemp Addict
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    Unless the emulator is running in Vita mode which would give it more resources than the one built into the Vita as everything available to games wouldn't be limited to what the PSP had such as 64MB RAM and 2MB VRAM. By running it as a native Vita app, it would have the entire Vita hardware to work with including the Vita's entire 512MB of system RAM and 128MB of VRAM. More resources = more stuff we can do with PSP software. We'd be able to make all PSP game run with a higher resolution at full speed maybe.
     
    Last edited by ccfman2004, Nov 29, 2020
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  18. DinohScene

    DinohScene Feed Dino to the Sharks
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    Porting PPSSPP could give some valuable insight to making a hybrid patch on Adrenaline.
    The Vita screen is double the res of that on the PSP, doubling the res on PSP games would make them look much better.

    That and pretty much what ccfman2004 said.
     
  19. DinohScene
    This message by DinohScene has been removed from public view by DinohScene, Nov 29, 2020, Reason: dupe.
    Nov 29, 2020
  20. Glitchdesu

    Glitchdesu Newbie
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    I mean I think that's really cool, but adrenaline already runs really well on the Vita. What's the point of really getting it?
     
  21. ccfman2004

    ccfman2004 GBAtemp Addict
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    As a native Vita app it would have full access to the Vita hardware. The psp emulator from Sony is limited to just what the PSP had.
     
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