Arriving ahead of its previously teased schedule is the fan-made Ship of Harkinian Ocarina of Time PC port. The project builds upon the aptly-named Zelda Reverse Engineering Team's reverse-engineered code for The Legend of Zelda: Ocarina of Time, porting the game in its entirety to PC. Boasting many new features and improvements, the project adds HD visuals, the ability to add mods to the game, texture pack support, keyboard controls, and support for ultra-widescreen resolutions.
The team behind the PC port, Harbour Masters, released version 1.0.0 of the port today on GitHub, along with directions on how to build the game and launch it. For now, it runs on either DirectX 11 or OpenGL, with the former being the default renderer. You'll need to get a ZRET Ocarina of Time debug ROM and then create an oot.otr file using an included tool within the GitHub release. For those that need support, a dedicated Discord server exists to help users out.
Now that the port has been released, the team at Harbour Masters plans to work on HD models and textures, 60fps support, and ports to both Linux and macOS in the future. They also plan on porting The Legend of Zelda: Majora's Mask to PC as well, once the ZRET group has completed their decompilation, which is nearly halfway finished.
A PC port of OoT allowing you to enjoy the game with modern controls, widescreen, high-resolution, gyroscopy and other great features! Setup is simple, let's get started!
The Ship does not include assets and as such requires a prior copy of the game to play.
Build date: `zelda@srd022j 03-02-21 00:49:18`
- Download The Ship of Harkinian from releases.
- Get a ZRET OoT Debug ROM
Congratulations, you are now sailing with the Ship of Harkinian! Have fun!
- Use the OTRGui to generate an oot.otr archive file.
- Launch soh.exe
[UPDATE] The download link is currently only available via the Discord server, linked above in the article.