Gaming The Binding of Isaac: Afterbirth+ will miss Nintendo Switch launch

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The Binding of Isaac: Afterbirth+ will miss Nintendo Switch launch

The Nintendo Switch version of The Binding of Isaac: Afterbirth+ has been pushed back beyond the console’s March 3 launch, publisher Nicalis announced today.

It will still be released in March, just not the day the Switch launches. “We were unable to confirm the revised release date until now (due to issues way beyond our control),” said Nicalis co-founder Tyrone Rodriguez.

The news isn’t all bad, though. Nicalis also announced some new items for first-run copies of the physical Switch Launch Edition of Afterbirth+. The case initially came with a reversible alternate cover and two sheets of stickers featuring the game’s characters. Now the package will also include an Isaac face sticker, as well as a full-color instruction booklet.

“This beautiful homage to an 8-bit era gone-by features little details on the game and some never-before-seen art inside,” said Rodriguez, adding that none of the physical items will be included in future production runs of the Switch version.

 

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    @ Costello thinking of adding a new generation I noticed most are green
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    Well-executed concept in your game, @KimKong . Music's pretty great too!
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  • KimKong @ KimKong:
    @Xzi Thanks for the feedback! I'm planing to make alot more music for each of the levels, so it don't get so repetitive! And working on some graphical upgrade ideas!
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    Do you use 8bit equipment for the music and FL studio
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    I did notice one particularly bad bit of text formatting (and minor typo): in the UFO fight, when trying to shoot at the bottom, it says "Looks like the UFO have some kinda shield" - "has" is better. Also, the very next text box has "L et's try shooting the top instead!" with a line break in the word "Let's".
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    Oh, and I have no idea how to get past this gap - it's too close to the roof. https://imgur.com/A2mYGPy
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    @kenenthk I used OpenMPT to make all the music. My brother will be helping out with some more tunes in the future!
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    @RichardTheKing Thank you so much for pointing out that dialog bug!! I never noticed it while finishing up these new boss fights..

    And that gap on that level should be close enough to jump if you run? I might have to lower that platform a bit maybe?
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    Thanks so much for the feedback!! You are awesome!!
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