Hacking The adventures of Tintin (reprise)?

lafleche

Well-Known Member
OP
Member
Joined
Jan 4, 2007
Messages
645
Trophies
1
XP
2,990
Country
Netherlands
Hi,

I know that there are (were?) a few games which couldn't be run with a USB loader
One of them is 'The adventures of TinTin'

To my surprise on my wiiu/vwii with ciosv10 (r52 and r53) and usbloaderGX (r1260) this game runs fine (up until now).
I am already in chapter three and haven't had it blackscreened -knock on wood-

I am just lucky? Is the problem solved a while ago (and am I acting on old info)? Is the combi wiiu/vwii+usbloader+stealh HDD a winning one?

Just wondering.... not a great game btw :-) (but there are much worse ones for WII)
 

Cyan

GBATemp's lurking knight
Former Staff
Joined
Oct 27, 2002
Messages
23,749
Trophies
4
Age
45
Location
Engine room, learning
XP
15,648
Country
France
I didn't know that game was fixed. I still thought it required Neek to play it.
I don't know if it's a cIOS v10 or loader issue.
Maybe it's just the commonly used MetaFortress dol patching protection ? (like Driver San Francisco)

To prevent triggering the metafortress protection, you need to disable all dol and memory patches : play the game from the same console region, don't enable cheats or video patching, etc.
 

tswntk

Well-Known Member
Member
Joined
Aug 6, 2012
Messages
1,018
Trophies
1
XP
2,364
Country
Switzerland
nope, ULGX 1260, d2xbeta52 still hangs at the end of each level as always.
If any setting is not right, the game simply won't boot.
Worked in neek but haven't retried now.

Maybe you got a hacked iso?
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    SylverReZ @ SylverReZ: https://www.youtube.com/watch?v=uLN9qrJ8ESs