Text hacking in Brawl?

Discussion in 'Wii - Hacking' started by Majin Vegeta, Jul 12, 2008.

Jul 12, 2008

Text hacking in Brawl? by Majin Vegeta at 11:03 PM (5,214 Views / 0 Likes) 13 replies

  1. Majin Vegeta
    OP

    Member Majin Vegeta GBAtemp Regular

    Joined:
    Jul 12, 2008
    Messages:
    159
    Country:
    Germany
    Hi ppl,
    I wanted to ask if it's possible to change the text in Super Smash Bros. Brawl. I would really like to change things like "Letzte Station" (Last Station) in german to "Final Destination" like it was called in Melee too.
    The stage names for example seem be be stored as images (stage selection) as well as normal text (sound test).
     
  2. harrybuttox

    Member harrybuttox GBAtemp Regular

    Joined:
    Apr 29, 2008
    Messages:
    277
    Country:
    United States
    i doubt you can edit something that is on the game disk, and if you can, the disk isn't rewritable.
     
  3. linkinworm

    Member linkinworm GBAtemp Maniac

    Joined:
    May 30, 2008
    Messages:
    1,324
    Location:
    Birmingham (England)
    Country:
    United Kingdom
    backups are, you probs could change the font/text but it would need to be trucha signed and you would need to run it through geckoOS after
     
  4. exoskelett

    Newcomer exoskelett Member

    Joined:
    Mar 28, 2007
    Messages:
    46
    Location:
    Hildesheim
    Country:
    Germany
    Just switch the language of your wii to english =P
    (I've done the same xD)
    German suxx...
     
  5. Majin Vegeta
    OP

    Member Majin Vegeta GBAtemp Regular

    Joined:
    Jul 12, 2008
    Messages:
    159
    Country:
    Germany
    Why did I wait so long for the european version then? lol
    I don't want the whole text to be english, just the parts I don't like.
     
  6. nanika

    Member nanika 文鎮じゃダメ!まぁ、こんな文字小さしすぎてどうせ読めないっしょ。

    Joined:
    Apr 22, 2008
    Messages:
    249
    Country:
    United States
    Yup, should be possible, they're stored as images. Just replace the German images with the English ones and the German text with the English text.
     
  7. exoskelett

    Newcomer exoskelett Member

    Joined:
    Mar 28, 2007
    Messages:
    46
    Location:
    Hildesheim
    Country:
    Germany
    Who cares about the language... I play the european version because there's not that much lagg when you play vs other europeans...
     
  8. Majin Vegeta
    OP

    Member Majin Vegeta GBAtemp Regular

    Joined:
    Jul 12, 2008
    Messages:
    159
    Country:
    Germany
    The Problem is... which files?
     
  9. jayparadox

    Member jayparadox GBAtemp Fan

    Joined:
    Oct 14, 2007
    Messages:
    352
    Location:
    Spain
    Country:
    Spain
    For images:
    The files are in BRRES format, but these files don't only hold images. Thay have 3D models, animations, textures, etc...
    Once unpacked, you'll get some folders(depending on which BRRES file there will be more or less folders). TPL images are normaly in the Texture folder, and are converted to TGA or PNG using a TPL converter.
    The problem is to repack the BRRES, because the actual unpacker doesn't do it.

    Download unpacker: http://heinermann.kakkoister.com/SSBExtract_1.0.zip || Heinermann's Hacking Resource

    Example: ROOT/menu/selmap/Selmap_en.brres
    Warning: Spoilers inside!
    (Check spoiler for info)


    For text:
    Every file with the extension *.msbin is a text file that you can edit in any HEX Editor. Just be carefull to not write more that there already is, and just padd with spaces to fill missing space.
    Example: ROOT/menu/msg/item_name_en.msbin
    Warning: Spoilers inside!
    (Check spoiler for info)


    Examples taken from the NTSC-U Game. I hope it helped. I tried to tranlsate the Japanese game when it was released, so I investigaed all this some long time ago [​IMG]
     
  10. Majin Vegeta
    OP

    Member Majin Vegeta GBAtemp Regular

    Joined:
    Jul 12, 2008
    Messages:
    159
    Country:
    Germany
    @jayparadox: Wow, thx for that explanation.
    1. How does extracting of brres files help me if it's not possible to put the files back?
    2. there is no /menu/selmap/ on the PAL ISO and I couldn't find the Selmap_xx.brres file anywhere else...
    3. Often there is only a "snd_title_en.msbin", what about the other languages? There is no "snd_title_de.msbin".
    4. What's the difference between /menu/msg/ and /menu/controller/msg/? There are the same files.
    5. Is it possible to mux and demux thp files? It's not that important for me, but it would be nice to have the Sonic and Snake movies with english video, but japanese audio.

    I hope you can answer the many questions, heh.
     
  11. jayparadox

    Member jayparadox GBAtemp Fan

    Joined:
    Oct 14, 2007
    Messages:
    352
    Location:
    Spain
    Country:
    Spain
     
  12. Majin Vegeta
    OP

    Member Majin Vegeta GBAtemp Regular

    Joined:
    Jul 12, 2008
    Messages:
    159
    Country:
    Germany
    OK, I'll wait till you got it then.

    THPs aren't really different from MJPEG + PCM from what I heard so it shouldn't be that difficult.
     
  13. Majin Vegeta
    OP

    Member Majin Vegeta GBAtemp Regular

    Joined:
    Jul 12, 2008
    Messages:
    159
    Country:
    Germany
    Umm, forget it. I mistook the disc >_>
    This post can be deleted.
     
  14. LxTrix

    Member LxTrix GBAtemp Advanced Fan

    Joined:
    Feb 3, 2009
    Messages:
    613
    Country:
    United States
    anyone know of a guide for custom smash bros textures? how to add them? i did a search and this lame topic was all i found......
     

Share This Page