Tatsunoko Vs. Capcom: Ultimate All-Stars [NTSC-J] translation

Discussion in 'Wii - Hacking' started by woodoste, Jan 28, 2010.

  1. woodoste
    OP

    woodoste Advanced Member

    Newcomer
    72
    0
    Aug 30, 2009
    Italy
    Hi, the PAL and USA releases are missing a character (the magician), all anime endings and minigames...
    Is it possible to translate the Japanese game using some files from the US release?
     
  2. vashgs

    vashgs GBAtemp Regular

    Member
    236
    50
    Feb 1, 2008
    United States
    It would be interesting. What interests me is that the game boasts global online. What if a Japanese player chooses to play as this missing character. Is that character actually in the NTSC game, just "disabled"? If that is the case, I'm sure it wouldn't be very hard to re-enable the character.
     
  3. Kingfield

    Kingfield GBAtemp Advanced Fan

    Member
    544
    4
    Nov 8, 2007
    i think its not compatible with the japanese version (for global online).

    The jap version is missing zero and some other guy as well, so yeah. The NTSCU/PAL version ahve more characters
     
  4. WiiShizzza

    WiiShizzza Graphics juggler

    Member
    1,201
    1
    Oct 10, 2008
    Gambia, The
    the pal version got 33 files on the disc I would identify as the fighters. But I can't see names, only 3 letters are visible.

    did anybody count the fighters ingame? (the lil pics at the selection screen ?
     
  5. SwansonE

    SwansonE Member

    Newcomer
    23
    0
    Dec 28, 2009
    United States
    The Japanese version isn't even WiFi enabled.
     
  6. Daileon

    Daileon GBAtemp Regular

    Member
    267
    0
    Nov 16, 2006
    Brazil
    There are two "japanese versions". The new one, with WiFi, don't have the genius, the roster is the same.
     
  7. vashgs

    vashgs GBAtemp Regular

    Member
    236
    50
    Feb 1, 2008
    United States
    Try checking out the one that's not 2 years old...
     
  8. Skiller

    Skiller GBAtemp Regular

    Member
    145
    4
    Mar 12, 2009
    Canada
    here is the list of Characters

    Digits Player Select
    01 = Ken The Eagle
    02 = Casshan
    03 = Tekkaman
    04 = Polimar
    05 = Yatterman-1
    06 = Doronjo
    07 = Ippatsuman
    08 = Jun The Swan
    09 = ??? Crash
    0A = Karus
    0B = S.Lightan
    0C = Ryu
    0D = Chung-Li
    0E = Batsu
    0F = Morrigan
    10 = Alex
    11 = Viewtifull Joe
    12 = MegaMan
    13 = Roll
    14 = Saki
    15 = Kaijinnosoki
    16 = PTX-40A
    17 = Yami
    18 = Yami 2
    19 = Yami 3
    1A = Tekkaman Blade
    1B = Joe The Condor
    1C = Yatterman-2
    1D = Zero
    1E = FrankWest
    1F = RYU (Japan) (No use)



    09 = ??? Crash
     
  9. ganons

    ganons GBAtemp Addict

    Member
    2,129
    16
    Jun 12, 2005
    So does the jap uas version have animated endings
     
  10. woodoste
    OP

    woodoste Advanced Member

    Newcomer
    72
    0
    Aug 30, 2009
    Italy
    The Japanese version of Tatsunoko Vs. Capcom: Ultimate All-Stars features many minigames and anime endings missing in the western release...
     
  11. justjack

    justjack GBAtemp Regular

    Member
    152
    16
    Feb 10, 2009
    Cote d'Ivoire
    No it doesn't...

    Japanese and american version are almost identical, I think the only difference is in the minigames.