Tales of Symphonia PAL60 patch or NTSC font patch?

Discussion in 'Nintendo GameCube' started by eyeball226, Mar 22, 2017.

  1. eyeball226
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    eyeball226 GBAtemp Regular

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    I want to replay Tales of Symphonia some time soon. My copy is PAL, but after seeing how much smoother it runs at 60Hz I'd like to play it at that speed this time around. Unfortunately, I find the font in the NTSC version horrendous to read for any extended period. This is something they fixed in the PAL version, but it doesn't include a 60Hz mode like many GC games did and doesn't seem to work with generic "force PAL60" hacks.
    This will undoubtedly seem silly to some, but does anyone know of a way I can get the best of both worlds? If not, I'll probably play the PAL version and put up with the slowness - I hate the font that much. :P
     
  2. leafeon34

    leafeon34 GBAtemp Fan

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    Your best option is to play it on either the PS3 or PC.
     
  3. Fishaman P

    Fishaman P Speedrunner

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    First off, have you tried replacing the font already?
     
  4. the_randomizer

    the_randomizer The Temp's official fox whisperer

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    The PC port is kinda bad on Steam, the PS3 port is more stable.
     
  5. Meteor7

    Meteor7 Guess where this thumb goes.

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    The PC port got better. Now my only problems are with the game itself. :P
     
  6. Sonic Angel Knight

    Sonic Angel Knight GBAtemp Guru

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    I have the ps3 HD collection, a bit disappointed, is not 60FPS playing the first game but the second one is. Also, is 720P not 1080P, but besides those things is pretty normal. It looks good and sharp, has multiple voice languages, costumes from other tales games and the ps2 enhanced features that was only exclusive to JAP.

    So far the people who said the steam version was bad seem like cause it was advertised wrong. It says it was the gamecube port but it was based on the ps3 HD remaster which is based on the ps2 game. There is probably more that i didn't get when they complained about the pc port, but I'm happy with the ps3 game i have.
     
  7. the_randomizer

    the_randomizer The Temp's official fox whisperer

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    That's true enough, wish they based it off the Gamecube version and not lock it to 30 fps :P

    Yeah, there were some scathing reviews on Steam about that, someone else handled the port and didn't do a very good job, not to mention the horrid DRM it uses, but I digress. I don't know how easy it is to mod the game though, or patch it as the OP requested ><
     
    Last edited by the_randomizer, May 12, 2017
  8. Sonic Angel Knight

    Sonic Angel Knight GBAtemp Guru

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    Isn't it possible that the dolphin emu can make the gamecube game look just as good as the pc port and play at 60FPS? I mean it has 1080P support. :P

    But i still like the HD features, the costumes are cool and there is some extra attacks i think. Basically i would advised ignoring most steam game reviews. most of them are very strict about what they do like and don't like with sometimes not being fair, and is not just for this game. But the negative reviews had it coming, the false advertisement and not having 60 FPS is just not what pc games do. I don't remember the last time in past 5 years a game for pc was not in 60 FPS. :unsure:
     
  9. eyeball226
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    eyeball226 GBAtemp Regular

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    I'm not entirely sure how - both on the unpacking/packing front and also where the font might be stored.

    I don't actually have a PS3 and the Steam version is out of the question due to DRM. Any pointing in the direction of how to swap fonts would be appreciated, I'm just not sure what files to look out for.
     
    Last edited by eyeball226, May 12, 2017
  10. the_randomizer

    the_randomizer The Temp's official fox whisperer

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    Yeah, Dolphin runs the game at 1080p 60 fps and looks as good as the PC port, it was stupid of them to base it off the PS3 version.
     
  11. eyeball226
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    eyeball226 GBAtemp Regular

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    So, I've been looking in the respective ISOs and it appears the PAL version contains all the US fonts and then a few extra font files unique to the PAL version. I'm struggling to work out which to swap as I don't know how to view said font files. They have the extension .dat which could basically mean anything.