New Level Added & More!
An update for retrohead's Take the eggs! Ornithorhynchus Anatinus GO GO GO! Nintendo DS game.
The goal in this game to to collect eggs, let them hatch, and bring them back to your house.
In this update comes the new level (level 3) as well as quite a few bug fixes & additions.
Below you'll see the full list of updates for this new version, and you can grab the download from the project's website.
Changelog said:** Changes For v0.3a **
* Fixed the layer problem with the TV in character / world select.
* Improved 3D VRAM updates (Big thanks to DarkEz for the help).
* No more sprite flicker due to the new VRAM updates.
* New 3D Sprite system now allows for MP3 music in game. This could not be implemented before due to the amount of flicker it caused.
* Few new SFX added courtesy of the extra RAM space available by using MP3.
* Smoother rotation on the stage select reel.
* Implemented world specific SFX.
* Added enemy to world 1. Don't let him get you!
* Visual notification of the scores being gained / lost.
* Invisible fried egg bug should now be fixed (reports welcomed).
* World 3 is now unlocked for all to enjoy!
** To do list **
* Add 4 more characters.
* Story between worlds.
* Final configuration of the remaining five worlds.
* Add secrets menu, this will include the level creator aswell as some other nice additions I have been thinking about.